Our shared universe includes thousands of detailed characters to meet. There's over 3008 character pages (about 23% of the the wiki) including both player-made characters (PCs) and non-player characters (NPCs) that are controlled by plot Game Masters (GMs) or Faction Managers (FMs) as needed.
Any player character and any named characters that appear in the roleplay are considered notable and should be included on the wiki so that their information can be used for future appearances and for historical purposes.
On Star Army, we call individuals in the universe characters so they're not confused with the people who play them.
On Star Army, there are two primary types of characters that appear in the roleplay: player characters (PCs) and non-player characters (NPCs). characters are further divided into one of several character statuses:
Character Status is marked in the Struct field on their character page (visible during editing).
Player characters (PCs) are the characters whose speech and actions are controlled by players instead of by the GM. They're the “main characters” of the story. Maybe even the heroes. The storyline will follow them.
Role-Players put themselves in the role of player characters characters adventuring in the Star Army universe. Quite simply, a player character (PC) is a character that any player primarily controls in any sort of game setting. Usually, these are the characters you spend the most time developing in a roleplay setting because they are the ones that the story will revolve around.
In contrast, non-player characters (NPCs) are controlled by a plot's Game Master (typical), a faction manager, or the creator of the roleplaying thread. They're are part of the imaginary environment in which the player characters are adventuring. Control of NPCs can be shared in some cases.
Create NPCs articles in the characters:NPC: namespace using the NPC Template. There are Random Generators 🎲 for NPCs available.
Non-Player Characters (NPCs) are characters that are part of the imaginary environment that the characters are adventuring in. They are controlled by a plot's Game Master.
Characters we don't expect to be played or use again may be moved into the Archived Characters namespace, which is hidden to most users. This helps avoid clutter in search results.
For character creation guides, see: Creating a Character
A Game Master is responsible for evaluation and approval of characters made for his/her plot.
Characters can be adopted too. See Character Adoption for details.
This is an automatically-updated list of characters pulled from the structured data on their wiki pages (see: Characters Schema).
For a list of all characters page on the wiki, see Character Directory
See: Character Birthdays