Rumors that this plot is closed were found out to be lies perpetuated by communists. |
“The journey home is one through the self.” - Vaygraiv Ahrim Eehrish “Savior of the Sky Pillar” Anyu Cu'Seddir |
The Land of Dreamers is a multi-chapter plot GM'd by Bilgecrank, using several elements of the setting as the backdrop to an intense character-driven narrative. The name of the plot is taken from the informal name for the Iromakuanhe homeworld Maekardan.
The plot began on May 09, 2010.
The Land of Dreams is an action/adventure plotship, designed around character development and interpersonal relationships and encouraging the exploration of the themes of growing up, coming of age and the loss of innocence with a pervading mood of culture shock. The cast is composed of youths from the core systems, strangers in a strange land with no hopes of getting home.
The Land of Dreamers has a diversified cast of characters, with the central 'Main Characters' acting as the driving force in the story. To help the tale unfold, there are also several 'Side Character's employed, often more developed than most no-face NPCs.
The following are requirements for joining the Land of Dreamers plot:
Warning: The GM is a vulgar and eccentric individual, his conversations are at least PG-13. |
Should a SARP Player find themselves confident of these requirements he or she must contact Bilgecrank through personal message on the Star Army Forums or in the #stararmy IRC chat-room for a personal interview. This interview is done in private, and is confidential between potential player and GM. Whether or not the GM chooses to interview the player is the GM's business.
The interview will first consist of:
Upon acceptance the player should expect to discuss:
Character | Player | Timezone | Class | Asher Nickname | Chibi |
---|---|---|---|---|---|
Na'Subir "The Living Statue" Alasur | Bilgecrank | CST | Paladin | ??? | |
Hanadi Istislah | Soresu | EST | Scoundrel | *Expletive* |
Character | Player | Timezone | Class | Asher Nickname | Chibi |
---|---|---|---|---|---|
Asher Orkin Westwood | Bilgecrank | CST | Berserker | — | |
Freethinker Nova 77-6584-1426 | Soresu | EST | Engineer | ??? | |
Oskar Eberhardt | Matthew (Abwehran Commander) | EST | Booze Hound | Four-Arms | |
Cassiel Andris | Aendri | EST | Onion Knight | ??? | |
Ellis "Shelby" Davenport | Lamb | CST | Deserter | ??? | - |
Character | Player | Timezone | Class | Asher Nickname | Chibi |
---|---|---|---|---|---|
Nall'Tis "Harmony" Hulut Llamnel | Tiffany | EST | Brawler | Fangy | |
Itou Shiki | Exhack | EST | Onion Knight | Shitto | |
Mikael Battle | Samuel | CST | Onion Knight | ??? | |
Najat al-Haradim | PlaidMage | EST | Warrior Priest | ??? | - |
Roshan Javaid | Anfortas | EST | Onion Knight | ??? | - |
Laeliel | David | UTC | Onion Knight | ??? | - |
Kikkawa Sayoko | Kylen | MST(Arizona) | Onion Knight | Librarian | - |
All side characters are played by Kokuten, unless noted.
Since the Land of Dreamers plot is more of a civilian survival plot against the elements and it's compatriots, it's story is divided into several chapters instead of missions.
There are people that say the privileged take their lives for granted, that those who are used to the in and out of the everyday are completely unaware. The story that unfolds for these unlucky people will take that saying, chew it up, and spit it in their face. It all began on the Silver Sultan, a pleasure cruise ship that never took mind of it's route through lower security space. The passengers of that glorious vessel represented those who took their life for granted, and why would they? With over a hundred mini-bars and entire deck of the massive ship dedicated to nothing but recreation, why would hardship even cross their mind to dour their expensive vacation? Absolutely no reason at all.
Except for a space pirate attack, of course! Which is exactly what happened to the Space Cruise-Liner.
These unlucky people, as unlucky as they were to experience it, huddled and gathered in the small space of a shuttle, guided by one injured soldier. They set themselves off and away from the attack, escaping with only a single shot to their continuum drive. Though, who would use a damaged continuum drive at the risk of tearing themselves apart to the molecular level? People who are trailed by a pirate cruiser, that's who, and that's what they did, escaping with the barest of their lives in the strangest warp that even the soldier had never seen. When the continuum drive bubble burst open, those unlucky people found themselves staring down at a tan planet, just barely above it's atmosphere.
The people of this world, as fortunate as they were not to have been victim to space pirate attack, were unlucky as well. Many had their own problems, but those within its strange hallucinogenic desert had much much more. There were some who had modes of transportation and survival that needed repair and had not the funds to use them. There were more ill-fated individuals who did not belong in the desert at all! Though, the unluckiest person, was the one who had to find all of the above.
A soldier is someone who tends to be shot at. The soldier in this tale had been shot nearly thirteen times before he had decided to gather up his fellow survivors in a shuttle and ferry them away from death. This shuttle, fell into the atmosphere of Maekardan, and like a strange disease, became infected by the unluckiness of it's passengers. First, the shuttle hit an antenna, breaking the one line of communications the antenna's people had with the rest of the world. Then, bits and pieces of that aperture showered in, killing some of the unluckiest survivors. Worse, sand and glass blasted inward, cutting flesh and impacting bone! Finally, and much to the disdain of a certain soldier who had forgotten his safety harness, the shuttle crushed hard into the sand, giving a whole new meaning to first contact.
The first to arrive were angry nomads, perturbed at the lost of it's communications array, and looking for blood. What answered them were two survivors, a bookish girl, and a four-armed merchant. The two tried to ask for help and medicine, but their panicked cries sounded like threats to the locals and the nomads only answered with dangerous aims of guns and weapons. That was until the soldier found himself up again, with a myriad of injuries, catching one nomad off-guard by striking him with his own gun and taking it from him.
The second to arrive was announced by a pistol shot. Strong, steely, and respected, the originator of this shot was given way to pass as she spouted words that the unlucky survivors could finally understand. Though, the soldier found her a threat and responded in kind. Though, what he did not expect, was an eccentric lorath to come swooping out of the shuttle, clinging to him in shock and surprise and thus opening all of his thirteen bullet wounds.
He fell like a lead-sack of iron bricks.
Only one other survivor managed resistance, but that gas-clerk's fear induced intimidation was quickly silenced by his own shaking. So, with the assistance of the wiley woman who fired a gun to announce herself, the survivors who were perceived 'alive', were brought out to be seen. Though, before words could be properly spoken and said, each of the unlucky former-passengers of the Silver Sultan succumbed to an expected effect of living in a dry, hot, and near-waterless desert. Intense hallucinogenic visions that induced unconsciousness.
Later, the group of unlucky strangers to the desert planet found themselves awake, naked, and quite not hung-over. They were in the care of a doctor who had taken their bodies from the middle of a group of angry desert wanderers, to the sanctity of a small clinic in the center of town. The more inquisitive of the survivors asked where they were, and the doctor replied “Laruslan.” The more shy of the survivors asked where their clothes were, and the doctor replied “Burned.” When asked why, he responded, “Filthy.” So, time was spent with the doctor in the small hovel of a clinic in the strange town of Laruslan.
While that time was spent, the steely woman who seemed to announce her presence with a gun, was taken to a bar by a man whose face never moved. This “Stoneface” just so happened to be a Temple Guard who had been sent to find a Freespacer who had been lost in the desert. Now, he had more people to protect, and he needed the steely woman to help him. When she seemed uninterested, the stone face reminded her that he was Temple Guard with money, the woman responded with much interest. Though, details could not be explained long, as bandits assailed them from the door. Bloody details aside, they were dealt with thoroughly before the group at the bar left off to try and find the clinic-cared survivors.
This brings the story back to the shuttle, where all those that were thought to be alive were taken to the doctor's clinic. Which in this case, was very untrue, as a very forgetful young nepleslian awoke to find himself with only one other moving friend. The handle-bared moustached man greeted him, before being rudely interrupted by a duo of bandits, who looked to loot the shuttle. The handle-bared man was thrown outside, and quickly dealt with to death. Though, before the bandits could go back in to finish the job, they found themselves thoroughly killed by the Temple Guard and the steely woman. While the woman seemed somewhat indifferent to the situation, she was quickly reminded by the stone face that, for every survivor there was more money, and the woman once again became interested.
Though, it wouldn't be quite fair to the other survivors if they didn't get attacked as well. So, as fate deemed it necessary, four bandits entered into the clinic, which caused all the survivors to reel in sudden fear, except for the soldier who made noise, and was promptly shot for it. Thinking the soldier was dead, the quartet of raiders congratulated one another on their kill, before they became the victims of a vicious assault by the Lorath, and her tigeresque cat.
When the group from the bar arrived, all the survivors had finally found themselves rounded up, and quickly were removed from the clinic to the steely woman's landship, which was apparently in repair by it's mechanic. Though, little time could be spent to pay the mechanic, or could it be spent trying to explain why the woman was stealing his trailer as well, so they all piled within the Sand Crawler and shot off into the night. The first day of the unlucky survivor's stay on Maekardan had finished.
This is a section for any and all items picked up on their travels.