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wip_2023_or_older:templates:weapon_v2

Weapon Template

This template is used to provide a guideline structure for articles about a type of weapon.

Articles created using the template may add on new sections as needed or remove sections when they are not applicable, both on an individual basis. Additionally, the header levels, indicated by the equal signs ( = ) may also be adjusted as needed to provide more or less room for detail. Portions given pullet points ( * ) can also be made into their own headers if necessary.

====== Weapon Name (this line becomes the page title) ======

**Ensure your article is in the wip:namespace**

🚧 This article is a work in progress. Is it not currently approved

⚠️A condensed version of all the article's information should go here in no shorter than one paragraph. Include Manufacturer, Years Produced, and Current Users.


==== Nomenclature Information ====
⚠️**All the relevant information at a glance goes here for ease of reading should go here. Add links where applicable.**


^   Weapon Name   ^^
|  >>Optional Image<<  ||
|  **Year Created:**  |  [[X]]  |
|  **Faction:**  |  [[X]]  |
|  **Designer / Manufacturer:**  |  [[X]]  |
|  **Nomenclature:**  |  X  | 
|  **Role:**  |  X  |
|  **DRv3 Tier:**  |  TX-X  |
|  **Production:**  |  X  |
|  **Price:**  |  X-DA/KS  |   

⚠️ **Reference Sheet: Delete This Section Before Submission:**⚠️

  * Year Created: (YE it was created)
  * Designer/ Manufacturer: (Person(s), Group or Company, etc Responsible For Weapon's Design and/or Manufacture)
  * Nomenclature: [[international:standard_product_nomenclature_system|Nomenclature System Found Here]]
  * Type: (Type Of Weapon, ie; Plasma, Gauss, Chemical Projectile Propulsion etc)
  * Role: (Role Of Weapon, ie; Assault Rifle, Squad Support Weapon, Anti-Armor Rocket Launcher, ect)
  * DRv3 Tier: [[guide:damage_rating_v3|]] (Min-Max Possible Damage Listed For Weapon) 
  * Production: (Prototype, Limited Production, Mass Production)
  * Price: (Base Price for Item. Include appropriate currency type.)

⚠️**If unsure about weapon damage leave blank and request review assign damage.**

===== History =====
⚠️**Insert the In-character reason for designing the weapon in no shorter than one full paragraph. Include the following relevant information in the process:**

  * Basic IC history behind the reason for creating/designing the weapon. 
  * Relevant persons/people included in the process (include links).
  * Relevant groups/factions/corporations/companies who aided in its design or that the weapon is intended for use by (include links).
  * Where the weapon was used in RP (include links/list if applicable)




==== Appearance ====
⚠️**Describe the basic appearance of the weapon as you would to an artist to commission art. If there is art include at least one piece of it here for reference.**
 **ART IS STRONGLY RECOMMENDED BUT NOT AN ALTERNATIVE TO A TEXT DESCRIPTION**

===== Description =====
⚠️**Describe the weapon. What does the weapon offer that makes it special?**

==== Discharge Information ====

  * Muzzle Flash: (Describe the visible light that comes from the end of the weapon as it discharges. Include the shape of the muzzle flash as well as its size and color)
  * Retort: (Optional: describe the sound of the weapon firing)
  * Projectile/Beam Appearance: (Optional: if applicable only. What does the projectile or beam fired out of the weapon look like? What is its color, if applicable? What is the projectile's visibility? Brightness?) 
  * Effective Range: (Minimum-maximum optimal range at which the weapon is designed to be used at/is effective at.)
  * Rate of Fire: (in rounds per second or rounds per minute)
  * Recoil: (degree and pattern of weapon movement upon firing)

==== Ammunition (Or 'Energy Source' if applicable) ====

  * Ammunition:(⚠️Ammunition __MUST__ Be Linked As Separate Article⚠️)
  * [[guide:damage_rating_v3|Purpose]]: (Damage Rating here - Tier XX, Heavy/Medium/Light Anti-Personnel/Armor/Mecha/Starship/Capital Ship)
  * Round Capacity: (Ammunition/Charges Carried Per Battery/Capacitor/Magazine/Shots or Time to Overheat + Cooldown Time)

⚠️**Optional: Include a basic list of various, if applicable, ammunition types.**
^ (Ammunition Type) Damage Quickchart ^^^
^ Type^ Damage Rating ^ Purpose ^ 
| T | DR | P |
| T | DR | P |
| T | DR | P |

(Optional: Give a brief summary of the ammunition describing what it is and what it is capable of doing to targets)

==== Weapon Mechanisms ====
⚠️**This part is optional and for flavor purposes**⚠️
  * Firing Mechanism:(How does the weapon operate and cycle so that it fires? How does it proceed to fire the next round after the first? Pump action, recoil operation, gas operation, capacitor/battery recharging the apparatus?)
  * Loading:(How is the weapon loaded with ammunition/powered up/recharged?)
  * Mode Selector:(How is the safety and fire mode selector operated?)
  * Firing Modes:(Describe the firing modes available to the weapon)
  * Safety Mechanism: (Optional: If separate from firing mode selector only)
  * Weapon Sight:(How is the weapon aimed? Describe the sighting apparatus used to properly aim the weapon and its operation.)
  * Attachment Hard Points:(Optional: Is there an inbuilt method of attaching additional tools and equipment? If so, what type of system? How many, and where?)

===== Other =====
⚠️ **OPTIONAL: Include any relevant information here pertaining to the weapon under separate headers.**
Information that goes here should include:

  * Alternate variants/Types. 
  * Special features.
  * Information requiring its own section.

=== Customization===
⚠️**Include here any aftermarket attachments such as scopes/optics, upgrades, different color schemes, modifications, etc. Include relevant information such as added pricing for each option.**
  * (Insert Weapon Part/Component Name): (Insert Price in KS, DA, etc)

===== OOC Notes =====
⚠️**Put author information and art credits here.**

For a list of other templates, see: Templates


Quality:
wip_2023_or_older/templates/weapon_v2.txt · Last modified: 2023/12/27 13:58 by wes