The Knucklehead Standard-Issue Battle Rifle, also known as the “The Knucklehead Point-and-Shoot” become Iron Company standard issue in YE 45.
In YE 45, while nursing a bottle of Vahallan Whiskey, Tacho decided it was time to gift the men of the Iron Company with something they would use more regularly than a fresh pair of briefs. It was an honest gesture in hopes of keeping the men alive as they toured the Kikyo Sector killing ugly xenobiological wildlife. The energy weapon would be one of the few they used on a regular basis, designed to subdue and harass anything or anyone that was causing a scene. The battle rifle would also include several small warning labels such as indicating that the barrel needed to be pointed at the enemy to ensure that the “knuckleheads” were as informed as they could be on the battlefield.
The charge cartridges would also include a detailed instruction manual that resembled one of the commonly designed toaster oven appliances used in the Iron Company, and on occasion would be accidentally swapped out for the manual for the toaster oven. Tacho ensured the rifle was put into mass production, and although the implied humor it would be adopted as a standard issue item for the Iron Company.
Tacho on the Knucklehead Rifle, for Knuckleheads |
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“It is a !@$#% revolutionary design. You insert a charge cartridge pack and activate the weapon. Select a firing mode. The knucklehead then points it at the enemy and depresses the trigger. You can stun, piss off or do some damage. A crispy critter is always an exciting outcome. A knucklehead might even get a pat on the back if they hit something. The accurate use of these weapons is something they can swat at each other's asses in the barracks about for sure.” |
General statistics for “The Knucklehead”.
Knucklehead Standard-Issue Battle Rifle | |
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Year Introduced | Full Production YE 45. |
Class/Nomenclature | IC-W2-1A (Current Production Version) |
Designers | Iron Company, Tacho |
Manufacturer | Iron Company |
Fielded By | Iron Company |
Weapon Type | Energy Pulse Rifle |
Weapon Role | Anti-Xenobiological Wildlife, Anti-Personnel |
Length | 102cm |
Weight | 5kg |
Damage Rating (Version 3) | Firing Mode Dependant |
Production | Mass Production |
Pricing | 200KS |
Tacho on the Knucklehead Rifle, for Knuckleheads |
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“Previously a wet towel applied with a flick of the wrist helped get unwanted personnel out of the showers. The stun mode on the knucklehead though provides a disabling shock, especially when that bit of water on the floor is involved. You've never had a better ride out in a towel sling.” |
The Knucklehead Battle Rifle 1) has a sleek and ultra-modern design, a typical ethos of the designs from the “Cultural Exchange Bitch” known as Tacho who sneaks in a lot of her Norian origin into her creations. Thankfully the weapon has plenty of labels that point out each of the firing modes, the location of the trigger, the insertion for the cartridge, and most importantly the direction in which the barrel aperture should be pointed.
Information about the “Pew-Pew” situation for the Knucklehead Battlerifle.
The Knucklehead Discharge Information | |||||
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Firing Mode | Damage Rating | Muzzle Velocity 1c | |||
Muzzle Flash | Retort | Projectile/Beam Appearance | Effective Range | Rate of Fire | Recoil |
Stun Mode | DRv3 Tier 0 | ||||
Hot Violet Pulse | Makes a “Zing” Sound | Rippling Violet Pulse | 400 meters | 3 Pulses/volley/3 seconds | No Recoil |
Standard Mode | DRv3 Tier 1 | ||||
Hot Crimson Pulse | Makes a “Zing Pop” Sound | Rippling Crimson Pulse | 400 meters | 3 Pulses/volley/5 seconds | No Recoil |
Heavy Mode | DRv3 Tier 2 | ||||
Hot Crimson Pulse | Makes a “Zing Pop” Sound | Rippling Crimson Pulse | 400 meters | 1 Pulses/2.5 seconds | Slight Jolt |
Tacho Mode (Super-Heavy) | DRv3 Tier 3 | ||||
Hot Crimson Pulse | Makes a “Zip” Sound | Rippling Crimson Pulse | 400 meters | 1 Pulses/5 seconds | Slight Jolt |
In the event of a desperate unfortunate situation, the rifle can be set on overload and thrown at a target. This results in a DRv3 Tier 4 blast which destroys the weapon entirely and hopefully whatever it was thrown at. Accuracy depends on the Knucklehead throwing it and the level of the psychological fear factor of the brown-pants situation.
Tacho on the Knucklehead Rifle, for Knuckleheads |
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“!@$#% it. When you're done, you're done. Overload, throw, and run. !@$#% that xenobiological beast in particular.” |
The Knucklehead Standard-Issue Battle Rifle Ammunition is a rechargeable capacitor cartridge 2) that slides into the body of the rifle. A label indicates which side should be inserted into the weapon. The recharging cradle can be found on all Iron Company ships, bases, and on any vehicles powered by the Wrath Series Fusion Reactor.
Tacho on the Knucklehead Rifle, for Knuckleheads |
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“It all starts with inserting the cartridge in the proper orientation. I have confidence in the statement, though my faith in these knuckleheads is questionable at best. Not that I would ever let them insert anything.” |
The fancy information can be summarized with “Point and Shoot Knucklehead”.
Tacho on the Knucklehead Rifle, for Knuckleheads |
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“…And here we have it. Pew-pew and zip zip…” |
Knuckleheads are encouraged to utilize multipurpose tape to secure a knife to the weapon in the event they want a Bayonet. Like most weapons utilized by the Iron Company if it can be taped, cobbled, or augmented, the sky is the limit.
The major issue here is getting these solutions solved without Tacho finding out.
Products & Items Database | |
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Product Categories | weapons: rifles |
Product Name | Knucklehead Standard-Issue Battle Rifle |
Nomenclature | IC-W2-1A |
Manufacturer | Iron Company |
Year Released | YE 45 |
Price (KS) | 200.00 KS |
DR v3 max | Tier 3 |
Mass (kg) | 5 kg |