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wip_2023_or_older:faction:neshaten:tai_ka_ye_haa_ye

Tai'ka'ye'Haa'Ye

:!: WIP: This article is a work in progress and is not yet approved for usage in the RP.

Tai'ka'ye'Haa'Ye is a form of Tai'ka'ye'ausye that is designed to be constructed atop city walls, or to even, form the wall itself. It was put into service in EE 002.

About

Tai'ka'ye'Haa'Ye is a wall made out of energy, similiar to a shield that forms around a ship except that it creates a solid wall instead of a 'bubble'. Tai'ka'ye'Haa'Ye are projected through a series of emitters constructed into the ground or by setting up mobile projection arrays, these projectors can emit this wall in a singular direction to create a defensive field of varying sizes. The taller the wall, the more protection it grants but at the cost of it requiring more power; the opposite is also true, the smaller the wall the less protection it grants while also requiring less power which means it be can be sustained for longer periods of time when placed in areas that don't possess high energy power plants.

Tai'ka'ye'Haa'Ye are the largest of the Tai'ka'ye'ausye.

Appearance

Tai'ka'ye'Haa'Ye appears as large, reddish rectangular walls that have a wavy like appearance to them. These walls shimmer during the night and give off a reddish hue around their surroundings.

Components

This is a list of components used in the Tai'

Emitters

The emitters are the primary projection area for the shield, and are usually the most exposed component of the system. Because of this, the emitters are generally camouflaged or hidden in such a way to make them appear to be a 'useless' item or otherwise non-important. The Emitters generate a large amount of heat, however, and must be replaced once every forty days. Due to the technology used in their design, it is a simple matter of just uncoupling an emitter and then putting a new one in its place; this can even be done during a combat situation when an emitter is overtaxed and blown out so long as there are additional emitters to help take the slack.

Generator

Although the system is connected directly to a cities power systems, a backup generator was built that can provide a limited thirty two hours backup power for the emitters in the event of a power failure, the generators can connect up to eight emitters; going any further stresses the generator.

Cooling system

To maintain a constantly active shield wall requires a proper cooling system, as the hours pass various components begin to build up heat which can create problems in the components themselves. This particular tries to solve this problem by pumping liquid nitrogen through pipes located close to the components, this creates a generator of low tempretures around those components and keeps them from overheating.

The system also has a number of heat sink as well the augment the liquid cooling.


Quality:
wip_2023_or_older/faction/neshaten/tai_ka_ye_haa_ye.txt ยท Last modified: 2023/12/27 15:02 by wes