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plot:scythe

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Special Planetary Section 7: Scythe

Scythe is a roleplaying plot created October 30, 2016 by gallant and CadetNewb.

Status: This plot is currently open for any approved character to join.

Plot Overview

The year is YE 38, and the planet Francia, settled in YE 30, has developed nicely. As the result of its hardy citizens, brave marines, and plucky industries, the population of the planet has grown and the planet has become largely self supporting.

Previously loaded with strange mutagenic viruses, the soil now yields to those who ply it; one such farmer, johnathan_izgimmer, has enjoyed several years as the planet's Senator, representing the system and the Imperium with pride and distinction. Now he has returned to his planet to find that he has several new neighbors, and not all of them are living happily together.

Over the last several years, pushed by several cartels and organizations who have discovered hallucinogenic properties in wheat modified by the planet's mutagens, the economy of the planet has slowly become dependent upon this new export–“Muties”, or semi-synthetic drugs, have become not only commonplace, but is spreading virulently. Addicts fill the hospitals, and violent crime associated is on the rise. Colonials, settlers from other systems and planets, have vastly outnumbered the native Franks since '33, but it is not the Colonials that pose the problem; it's the corporations.

Called “Corpies” by the locals, they created new colonies which barely deserve the name. Run more like corporate outposts, with their own law, security, and forms of corporate currency, they have slowly overtaken the wildlands, pushing their projects further and further away from the Planet's temperate equator into the cold in search of more of the planet's natural resources. Here, they are their own masters, and the experiments they do upon their willing addicts may be within the law, but they rankle common decency.

And with each influx of new Corpies, they gain power.

The power to do whatever they want, on Izgimmer's home.

Election Year is coming up, and with the local government powerless to stop the rapid corporatization of his precious homeworld, he finds both his position and his planet in jeapordy. Desperate, John turns outside the Imperium to a woman he barely knows - the Yamataian Taisho, Morioka Bhelith. Willing to work “pro bono”, if only for her own amusement, the former Xilurian elfess suggests her own cutthroat tactics. Under the Senator's limited authority, he appoints an extra-police strike group, “Scythe”, to investigate the malpractice of the corporations upon the planet - and to quietly combat their predatory behavior against his people, and his position.

But will it be too little, too late?

Rules and Pacing

The rules are as follows, and appropriate links:

  • This is a Single Post RP, with light JPs when necessary.
  • The GM will make a post once every (X-2) posts, where “X” is the number of currently active players. Players who consistently cannot make the posting speed, which will be flexible thusly, will be dropped from the plot after 5 posting cycles.

Pacing

Scythe is a Half-SP, Half-JP plot.

  1. The SP sections are 'Missions'
  2. The JP sections are 'Asides'

The asides last 3 weeks, and separate the missions, which chronologically will happen once every House meeting. The Francia House meets once every three weeks, so that gives the players plenty of time to have JP asides with each other in and around the Izgimmer estate, or where-ever the adventure takes them.

However, players are simultaneously required to post regularly in the SP portion of the mission. Though currently there is a post-mission JP thread running, this will not be the norm, and in the future JP asides will need to happen in the 3 weeks prior to the mission thread (to be consistent with pacing).

Characters and Players

Nepleslian Police Force

Character Player Notes
Chief Bhelith "Morioka" Blackspear GM gallant Former Admiral, Chief of Scythe. An elf.
Sergeant tannhauser GM gallant EM-J6-1 "Rayleigh" Command Variant, declared sentient; Tough On Crime™
Sergeant dallas_mcclosky Hamnjam Salty, Straight-laced, and well tested.
Sergeant Oswald "Ozzie" Tyson Acewing Nepleslian Tank Police Commander for Great Justice
Officer Candidate sutauto_kunio Hamnjam Basically a janitor; pissed off the Chief

Supporting Roles

Character Player Notes
Senator johnathan_izgimmer GM CadetNewb Senator of Francia, Anise System. Wants his planet back.
Retainer zoia_sivaro Edto Personal Retainer of Bhelith's, and trainee
Nito Juni hashimoto_nenna Acewing Bhelith's “Minder”

Open Positions

Scythe is currently looking to fill general police, mercenary, and para-military positions. Applicants must be able to take orders, be basically trained in combat operations, be familiar with all appropriate equipment, and must be reasonably experienced. Military service a plus, but not required.

We're looking for NEW players, so please PM Gallant or CadetNewb on the forums to inquire more specifically about the sorts of characters that we are looking for.

General information surrounding the plot will be listed here.

Locations

The Izgimmer Estate & Precinct House

precinct_house

First introduced in Session 1, the Izgimmer Estate is a farmstead where wheat and various other grains are grown. It is one of the original land grants given to the Franks by the Nepleslian government, and is near Francia City.

On the surface, the farmstead looks as any might; it has a building which houses its farming drones, and a reasonably sized manor house nearby on a hill overlooking the land. However, beneath the agrarian surface, Johnathan has used a great deal of his wealth to construct a bunker. The “Man Cave” of every Nepleslian's wet dream, the complex is three stories deep, including a garage, a main office, several other rooms for personal use, an armory, a silo for helicopters or shuttlecraft, and is notably heavily armored.

This presently serves as the headquarters for SPS 7, until a more suitable Precinct House can be secured.

Uniforms

As any regular police force, Scythe (SPS-7) is entitled to wear a police uniform, and it is standard issue.

  • A Standard-Issue Police Uniform, in Aegean blue and black, including beret.
  • A Silver, shield-shaped badge, gold sunburst in center, “To Uphold and Enforce”, listing officer number and precinct. Worn on left breast.
  • A “Scythe” Unit Patch, worn on left shoulder and beret. Notably, the “7” is meant to look Scythe-like. Very nice.

Droids

Known as the 'Harvest Squad', this series of droids served in Rok'veru with SGT Tannhauser, and have been reassigned to Scythe.

Squads

Garage

The toys we play with.

Armory

Officers of Scythe (SPS-7) are entitled to carry their own weapons, whatever they are comfortable and proficient with.


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plot/scythe.1485893687.txt.gz · Last modified: 2023/12/20 16:29 (external edit)