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faction:section6:scarecrows:armor:security_combat_armor

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Damage Capacity Stats

See Damage Rating (Version 3) for an explanation of the damage system.

  • DRv3 Tier: Tier 3, Heavy Personnel

Getting In and Out

The Security Combat Armor is worn like any normal light body armor - each piece is pulled on, then its fastenings, seals, or clamps are tightened, closed, or locked. The helmet is put on last.

Systems

The following sections contain information about the Security Combat Armor's subsystems.

Power Systems

A rechargeable battery pack - responsible for powering the armor's radio system - is located in the rear of the helmet.

Sensors and Communications

The armor includes an integrated radio system that has an effective range of 500 kilometers (~311 miles).

OOC Notes

esscast created this article on 2018/09/14 10:36; frostjaeger approved it (using the checklist) on 2018/10/09 09:14.


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faction/section6/scarecrows/armor/security_combat_armor.1540468571.txt.gz ยท Last modified: 2023/12/21 04:45 (external edit)