Michelle Elizabeth Andrake is a player character played by Madi Harper.
Spc Michelle Elizabeth Andrake “Mike” | ||
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Species: | Valhallan Human | |
Gender: | Female | |
Born: | Some time in YE:10? | |
Height: | 5'10 | |
Weight: | 185 | |
Organization: | Iron Company | |
Occupation: | Anti-Armor specialist | |
Rank: | Yeoman |
Andrake stands at 5'10“ and weighs 185 lbs, making her somewhat small for the region of space she comes from, despite her imposing presence. At approximately 35 years old, she embodies a blend of strength and agility, characteristic of her rigorous life and experiences.
Mike’s build is thin yet well-muscled, with particularly powerful shoulders that reflect her combat training and physical endurance. Her narrow hips and powerful legs further enhance her athletic and robust appearance. Her skin is a healthy, sun-kissed tone, reflecting her time spent in harsh environments.
Her facial features are distinct and strong, with brown eyes that convey a mix of determination and intensity. She has a thin nose, high cheekbones, and a round face that is framed by a heavy, squared jawline. These features give her a rugged, determined look that matches her personality.
Mike's hair is an even mix of bright red and dark brown, creating an almost false auburn appearance. It is worn long and pulled back into a tight ponytail, often secured with a large nut that conceals the hair tie. Her hair has a slight natural curl, adding a touch of texture and movement to her otherwise disciplined appearance.
Among her distinguishing features, Mike has a heart-shaped birthmark on her left shoulder blade, encircled by a gear tattoo that signifies her connection to her past and her mechanical expertise. Additionally, she bears a bullet scar above her pubic bone on the right side, a visible reminder of her combat experiences and the battles she has fought.
Other notable scars include a deep, jagged scar running diagonally across her right forearm, a remnant from a close encounter with shrapnel. She also has a series of small, parallel scars on her left thigh from a series of knife wounds sustained during a skirmish. Her left side bears a tattoo of a stylized agricultural motif, a nod to her roots and her commitment to nurturing life even amidst destruction.
Mike's uniform is functional and tailored for both combat efficiency and survival. She wears a light hardsuit that provides adequate protection without sacrificing mobility. The suit is often covered in grease and dust from her work in the hydroponics bays and harsh desert environments, helping her blend into the surroundings and remain nearly invisible in combat. Her hardsuit is reinforced with additional padding on the shoulders and legs, offering extra protection where she’s most vulnerable.
Her gear is meticulously arranged for quick access: a heavy sniper rifle slung across her back, a slam-fire shotgun holstered at her hip, and a pistol in a low-back holster. This arrangement ensures that she can quickly switch between weapons as the situation demands. The hardsuit's design also includes several pockets and attachments for carrying essential tools and supplies, reflecting her practical and resourceful nature.
Yeoman Andrake's personality is shaped by her turbulent past and her intense experiences on Waterfall. Her disdain for nobility is both profound and open, reflecting her deep-seated resentment towards the class system that she believes failed her and her people. Despite being born into nobility, Mike harbors a vehement hatred for inherited titles and the corruption they often embody. She is vocal about her disdain, frequently referring to the nobility as “useless at best.” This sentiment is driven by her personal experiences of betrayal and the systemic flaws she observed on her homeworld.
Mike’s feelings about nobility are more than just philosophical; they are a reaction to the catastrophic events that unfolded on Waterfall. Her brother’s reckless decisions and the resulting destruction of their world have left her with a deep mistrust of those in power, particularly those who inherit their status without proving their worth. While she keeps her own noble lineage a secret, she openly criticizes the very system from which she came, using her position to challenge the notions of inherited privilege and to fight for a more just and equitable world.
Her past has also led her to find solace and a sense of purpose in agricultural work. Mike spends significant time in the hydroponics bays, where she applies her knowledge of farming to grow food for her squad and the Iron Company. This work allows her to reconnect with her roots and provides a therapeutic counterbalance to the harsh realities of combat. It also reinforces her commitment to the survival and well-being of her people, reflecting her deep-seated belief that “her people need her.”
Mike’s choice to stay on a toxic desert world, rather than return to a more hospitable environment, underscores her dedication to the Waterfallan people and her resolve to make a meaningful impact. She views her current situation as a continuation of her duty to her homeworld, demonstrating a selfless commitment to ensuring that those she left behind can endure and thrive.
In her role within the Iron Company, Mike exhibits a pragmatic and results-oriented leadership style. She leads by example, showing that true value comes from one's actions and contributions rather than titles or status. Her sense of duty, combined with her open criticism of inherited privilege, drives her to fight with determination and to support her comrades with unwavering loyalty.
In summary, Mike's personality is characterized by her open hatred of nobility, her hidden noble status, and her dedication to agricultural work. Her commitment to staying on a harsh desert world for the sake of her people reflects her deep sense of purpose and resolve to honor her past by helping those in need.
Michelle “Mike” Andrake was born into a noble family on Waterfall, an agricultural world renowned for its bountiful produce. On Waterfall, noble titles were earned through military service, and Mike’s family was no exception. Although they were technically part of a merit-based system, corruption and self-interest often undermined its integrity.
After completing her military service, Mike returned to Waterfall with high hopes of taking her rightful place and contributing to her family’s legacy. However, her return was met with disaster. Her brother, in a misguided attempt to play both sides of a conflict, had tried to manipulate the situation by supplying both warring factions, hoping neither side would destroy their vital agricultural resources. The plan backfired catastrophically. One faction deliberately sabotaged their breadbasket, and the other, seeing the opportunity to betray, did nothing to stop the devastation.
Mike was thrust into a nightmarish reality when she returned home only to find her world in ruins. The once-thriving capital city was reduced to a desolate wasteland, and the entire planet had been ravaged by fire. With no military to support or protect her people, Mike took on the grim role of rallying survivors amidst the ashes. She worked tirelessly to organize the remnants of her community, eventually building a beacon to signal for help.
Her efforts caught the attention of the Iron Company, who came to Waterfall's aid. The arrival of the Iron Company was a turning point for Mike. Grateful for their rescue and realizing her previous life had irrevocably changed, she joined their ranks, leaving behind her noble title and the world she once knew.
During her time with the Iron Company, Mike found solace and purpose in her new role as an Anti-Armor Sniper. Her deep knowledge of mechanical systems, gained from working with farm and construction equipment on Waterfall, became a powerful asset. She used this expertise to target and dismantle enemy armor with ruthless precision, often taking pleasure in the destructive effectiveness of her skills.
Despite her new life, Mike's past continued to influence her actions. She spent considerable time in the hydroponics bays of her current deployment, returning to her agricultural roots by growing food for her squad and the Iron Company. This not only helped her connect with her past but also provided much-needed sustenance for her comrades, reinforcing the sense of family she found within the Iron Company.
Mechanical perception1)
Iron Company Basic Training
Advanced mechanical training 2)
Advanced Escape and Evasion 3)
Power Armor Certification 4)
Heavy weapons 5)
Michelle Elizabeth Andrake is connected to:
None at this time.
The following is the current character inventory of (Mike Andrake)
Character Inventory
Weapons Issued on site Armor Power armor, one suit Clothing
Personal Effects
This page was created by harpermadi on 11, 05 2017 at 08:13.
In the case Madi Harper becomes inactive:
Character Data | |
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Character Name | Michelle Elizabeth Andrake |
Character Owner | Madi Harper |
Character Status | Active Player Character |
Pronouns | she/her |
Current Location | Sandraker |
Character's Home | Sandraker |
Current Plot(s) | Reactivated |
Harm Limit | injury or death |