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corp:shasta_no_sekai:cockpit

Shastas' World Mech Cockpit

The basic cockpit design for all SnS standard mechs are designed with less ergonomics and more functionality in mind as compared to most other cockpit designs. A single racing style seat makes up the sole desired seating arrangement with two robust armrests containing most of the sensitive computer and electronics linked to the operation of the mech such as the AI and ends with a pair of joysticks and interactive terminals; The contents of which are easily accessible from the top of the armrests.

The joysticks each contain a primary trigger that is connected to any of the five buttons on the joystick allowing fast switching between linked weapons by the use of the thumb. The fact that with each joystick having five buttons means that countermeasures and important systems can be linked to any other button and can be configured as such by instructing the Fairy Ai who will link the proper corresponding configuration.

Past the joysticks at the end of the armrests are two small interactive tablet-style screens linked to each sides' joystick. Often, due to personal preference, showing the linked weapon currently selected as well as the basic info regarding it such as:

Ammunition or remaining charge Type of ammunition or charge (DP, AP, Anti-Shield, Etc.) Active time to reloading or recharging Range brackets Weapon status (Jammed, Reloading, Damaged, Inoperable, Out of ammo) As well as, if desired, a small screen linked to that weapons camera and the projected spread of that weapon through a crosshair linked to the fairy.

The joysticks' primary use, however, is related to the range of movement of the mech through pitch and yaw. Meaning depending on how its set one will control the direction that the legs are moving while another will control the direction the cockpit is facing allowing a competent mech pilot to run in one direction while firing in another and vice versa.

Taking up the largest space in the cockpit, however, are four screens with three above and one center console. The three top screens are split into four smaller picture screens but can be configured to show a larger picture taking up two, three, or even all four pictures in one if a larger picture is desired. These three upper screens are by default linked to any number of information packets displayed by the fairy and are customizable by vocally describing the desired conditions and information for the fairy to display. Such examples include:

  • Atmospheric conditions (Oxygen, Heat, Radiation, Moisture, Gasses, Toxins, Etc.)
  • Shield Integrity (When applicable)
  • Mech structural integrity
  • Armor damage status
  • Radar/Ladar (When applicable)
  • Scale Area Mapping
  • GPS
  • Drone status and control(When Applicable)
  • Allied drone, mech, or infantry cameras
  • Known enemy information packets
  • InterNep access
  • Radio channels and status
  • Squad composition and listing
  • Notes and saved data and information.
  • Fuel or battery status
  • Jump-jet fuel status
  • And are able to create customizable interfaces with little effort on demand by the fairy so long as they do not require complex actions such as accessing information not available or interfacing with unlinked equipment, etc.

The center console, unlike the three formers, is interactive and can be set like any of the former but with interactive options for maps, radar, buttons, camera, etc. It most commonly defaults to various functions related to the mechs more advanced operations and can switch easily when selected to advanced optics to provide a high-definition view of long-range optics on weapons or from powerful optics installed on the mechs for sniping or viewing distant targets for scouting.

Finally bellow the center console are five pedals linked to the speed and movement of the mech with each relating to movement speed, braking, jump jet usage, and even the individual movement of the legs if complex maneuvers are required.

Rapid Launch Mechanism

The ejection seat is armed and ready for use at all times while the mech is operational. When activated, a rapid launch mechanism ignites explosive charges underneath the seat, propelling it upwards and away from the mech.

Survival Kit

The ejection seat contains a compact survival kit, including emergency rations, water purification systems, a small first aid kit, a signaling device, and a portable communication system. These supplies help the pilot survive in hostile environments until rescue arrives.

Fairy becon

The ejection seat is equipped with the fairy core of the mech allowing it to send through the fae and emergency signal, allowing friendly forces to quickly identify the pilot's location and initiate rescue operations.

Safe Ejection Parameter

The ejection seat is programmed with safe ejection parameters, taking into account the mech's altitude, speed, and orientation to ensure the pilot's safety during ejection 7/10 times.

Auto-Ejection System

Shasta No Sekai mechs are equipped with an auto-ejection system, which activates automatically when critical damage is detected, bypassing the need for manual activation by the pilot.

OOC Notes

Charmaylarg created this article on 2020/03/16 16:27.

This was approved by Andrew on 2023/08/261).


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corp/shasta_no_sekai/cockpit.txt ยท Last modified: 2023/12/21 00:58 by 127.0.0.1