Table of Contents

Species Augmentation Charts

Each species has a unique body chemistry and will thus have a unique reaction to the various body modifications available in the setting. Certain species have a tendency to reject foreign objects such as cybernetics or tissue grafts due to powerful and exclusive regenerative capabilities, while those with overzealous immune systems will have a tendency to reject bloodborne nanomachine cultures and symbiotic entities.

Chart System

A species' ability to utilize certain kinds of augmentation or treatment are shown by their “Receptiveness Factor” in the chart below.

Receptiveness Description
Perfect This species has specifically evolved or engineered itself to be perfectly adapted to the usage of this type of augmentation or treatment.
High This species has a naturally high level of tolerance to this type of augmentation or treatment.
Average This species has a good level of tolerance and/or resistance to this type of augmentation or treatment, but may not experience ideal results.
Low This species has a slight resistance to this type of augmentation or treatment and has significantly lower success rates with this type of augmentation or treatment.
Critical This species has a high resistance to this type of augmentation or treatment, which may result in highly-negative or highly-reduced reactions to this type of augmentation or treatment.
Lethal This species is entirely unable to use this augmentation or treatment and will almost always die if tampering via this means occurs.
Immune This species is entirely unable to use this augmentation or treatment and/or will naturally reject any attempt at tampering via this means.
Varies This species is effected by this augmentation or treatment in multiple of the afforementioned ways.
Unknown This species is effected by this augmentation or treatment in an unknown manner.
Application Description
Cybernetics Prosthetic augmentations, limbs, bodies, and organs made from metal or other non-biological substances.
Nanomachines Microscopic machines that perform various tasks within the body, such as femtomachines or phages. Can be biological, or synthetic in nature.
Symbiotics Cloned augmentations, limbs, bodies, and organs made from tissue or other biological substances.
Pharmaceuticals Chemical substances used in the treatment of physical and mental conditions, or for use in combat.
Species Type Description
Human This species has evolved similar to, or as a derivative of a human, but is not sufficiently bio-engineered, or different from humans to warrant other classification.
Alien This species is not human, synthetic, or robotic, and has developed and/or evolved completely separately from human biology.
Synthetic This species is human or non-human derived, biological, has been created or engineered by another species, and is sufficiently different from that species in a significant enough manner to warrant a different classification.
Robotic This species is not human or human-derived, nor biological in any way, and has been created or engineered by another species.

Playable

The following charts contain information about each species' receptiveness towards various types of body modification.

PageSpecies CategoryCyberneticsNanomachinesSymbioticsPharmaceuticalsPlayable?
AndroidroboticCriticalPerfectCriticalImmuneyes
AnthrovariousAverageAverageAverageAverageyes
Artificial NepleslianhumanHighHighAverageAverageyes
CaelisolanhumanCriticalLowLowHighyes
Dai OniLowAverageAverageAverageyes
DelsauriansalienAverageAverageAverageAverageyes
FreespacershumanPerfectAveragePerfectHighyes
HedoroalienLowLowLowAverageyes
HelashioalienHighHighAverageAverageyes
HumanhumanAverageAverageAverageAverageyes
ID-SOLhumanPerfectAverageAverageHighyes
IromakuanhehumanLowAveragePerfectAverageyes
KodiansalienAverageAverageAverageAverageyes
KuvexianhumanAverageAverageCriticalHighyes
Kuvexian HybridsyntheticAveragePerfectCriticalVariesyes
LorathhumanVariesHighVariesVariesyes
Lorrfolkvariousyes
MinkansyntheticVariesPerfectCriticalAverageyes
MutantsvariousVariesUnknownUnknownVariesyes
My'leke (Species)alienLowLowAverageAverageyes
NekovalkyrjasyntheticVariesPerfectImmuneImmuneyes
Neo-CaelisolansyntheticAverageAverageAverageAverageyes
NepleslianhumanPerfectAverageAverageAverageyes
NH-22C YamataiansyntheticVariesPerfectCriticalAverageyes
NorianhumanAverageHighAverageVariesyes
OperatorroboticPerfectPerfectImmuneImmuneyes
PhodsalienLowLowLowLowyes
PlebeianhumanLowAverageAverageAverageyes
Random AlienvariousVariesVariesVariesVariesyes
SentialienLowLethalLowAverageyes
Separa'ShanalienAverageAverageAverageAverageyes
Shukaren Daur (Sub-Species)humanLowLowCriticalHighyes
Shukaren Laibe (Sub-Species)human, alienLowLowPerfectHighyes
TröllalienAverageAverageAverageAverageyes

Non-Playable

The following charts contain information about each species' receptiveness towards various types of body modification.

PageSpecies CategoryCyberneticsNanomachinesSymbioticsPharmaceuticalsPlayable?
Abominationsvariousno
AbwehranhumanCriticalLowAverageHighno
Advanced-Type MishhuvurthyaralienUnknownUnknownUnknownUnknownno
AzoreanalienLowAverageHighAverageno
CemlaealienUnknownUnknownUnknownUnknownno
Crab-Type MishhuvurthyaralienUnknownUnknownUnknownUnknownno
Dominator-Type Mishhuvurthyaralien, syntheticLowPerfectImmuneUnknownno
EhlenalienAverageHighAverageLowno
Elefirnalienno
Enhanced MishhuvurthyaralienUnknownUnknownUnknownUnknownno
EssaialienUnknownUnknownUnknownUnknownno
Graxlatalienno
L'KoralienAverageAverageAverageAverageno
MishhuvurthyarsyntheticAveragePerfectHighImmuneno
MocaidinshumanUnknownUnknownUnknownUnknownno
Mooniesalienno
Nightmare Type MishhuvurthyaralienUnknownUnknownUnknownUnknownno
NMX ThrallhumanUnknownUnknownUnknownUnknownno
Parasite-Type MishhuvurthyaralienUnknownUnknownUnknownUnknownno
PatricianhumanImmuneCriticalCriticalPerfectno
Qaktoroalienno
RixxikoralienLowAverageUnknownImmuneno
Ryasou'temygo (Death Wraiths)no
Tsumihumanno
Tulaalienno
Vordachibeansalienno

OOC Notes

Frostjaeger updated this article on 2017/12/11 23:03 after receiving approval from Wes on 2017/12/09 04:54.