MineraNet is the Mining Guild’s, all-encompassing Network including Mind-integrated Network System, as a separate but Secure Network, similar to afterlife, in a similar fashion, it is accessed through the mining Guild’s Neural Network, with some Employee access via the Geist, for NDC registered citizen employees. The Network was after YE 41 and later updated in YE 46.
The Mining Guild’s Network, MineraNet first began in YE 41, when the Thinker’s Group recognized the need for a custom network that would serve as the foundation for their expanding technological operations. At the time, the Mining Guild had grown significantly in both size and ambition, and the limitations of relying on the New Dusk Conclave’s network were becoming apparent. The Thinker’s Group, led by Aeta Kurosaki and Lady Nyx Pine, aimed to create a system that was independent, secure, and tailored specifically for the Guild’s growing technological infrastructure.
Lady Nyx Pine, the Gynoid daughter of the late Jack Pine and Isabelle Pine, had extensive experience navigating the NDC’s network, having spent significant time there during its formation. This familiarity gave her a deep understanding of how large-scale networks should function, particularly in terms of security, speed, and adaptability. Drawing on this knowledge, she and her team set out to design a system that could not only support the Guild’s internal operations but also safeguard sensitive corporate data and facilitate communications across the Mining Guild’s many locations, even in systems far from their headquarters.
The project that would become MineraNet required significant collaboration. The Thinker’s Group, working closely with the Mining Guild’s Engineering Corps and its talented technicians, spent countless hours designing, testing, and refining the network. Their goal was to create a system that was not only technologically advanced but also capable of handling the Guild’s future needs, such as the integration of new mining technologies, remote robotics, and the ever-growing fleet of starships.
The name MineraNet was chosen for its dual symbolism. “Minera” reflects the Guild’s core identity, rooted in the extraction and refinement of valuable minerals, while “Net” emphasizes the digital connectivity central to modern operations. Together, the name represented a network that was both deeply tied to the Guild’s mining origins and sophisticated enough to handle their technological ambitions. Just as a mine’s tunnels interconnect beneath the surface, MineraNet provided an unseen web of communication and data management that spanned the Guild’s widespread operations.
Over the years, MineraNet underwent numerous upgrades and improvements. As the Mining Guild continued to expand into new systems and develop more complex technologies, the network evolved to keep pace. Each iteration of MineraNet brought faster speeds, enhanced security protocols, and greater resilience against potential threats, such as cyberattacks from rival corporations or even larger entities. Special encryption methods, developed by the Engineering Corps’ cyber specialists, were layered into the network’s architecture, ensuring that MineraNet would remain a fortress of secure communications and sensitive data.
By YE 46, MineraNet had evolved into an indispensable backbone for the Mining Guild’s operations, serving as the digital infrastructure that connected its starships, mining facilities, and corporate Settlements across multiple systems. Beyond its initial role of supporting communications and internal operations, MineraNet now enabled the remote control of advanced mining equipment and robotic crews, ensuring that the Guild’s vast, automated workforce could function seamlessly and efficiently, even across great distances. The network’s secure, stable environment became the lifeline for coordinating between different divisions, from mining operations and logistics to security and research.
As the Guild's technological reach expanded, Lady Nyx Pine, known for her expertise in both AI development and now network architecture, began working on an even more advanced solution: the Orichalcum Suite. This AI suite was designed to manage the complex systems that powered the Mining Guild’s stations, starships, vehicles, and settlements. Orichalcum was intended to integrate deeply with MineraNet, leveraging its robust structure to ensure a high level of automation and control while enhancing the security and operational efficiency of the Guild's assets.
The Orichalcum Suite represented a leap forward in the Guild's capabilities. It allowed for centralized management of critical infrastructure, enabling systems to communicate with each other, share data in real time, and react autonomously to threats or challenges. For instance, Orichalcum could optimize resource allocation across the Guild’s vast mining networks, ensuring that starships were efficiently refueled and supply chains remained uninterrupted. More importantly, Orichalcum’s integration with MineraNet provided a layer of protection against potential cyber threats, allowing the Guild to safeguard its operations from industrial espionage and external attacks. This was especially critical as the Mining Guild expanded into contested territories, where their rivals and unfriendly nations sought to exploit weaknesses.
In addition to its applications in the Guild's infrastructure, the Orichalcum Suite became integral to the security apparatus of the Night Guard, the Mining Guild’s corporate security force. Recognizing the need for enhanced battlefield awareness and strategic defense capabilities, Lady Nyx worked closely with the Night Guard to develop the The Defender Series—a set of AI-driven defense robots designed to protect the Mining Guild’s assets and personnel. One of the most significant creations from this collaboration was Aegis, the AI specifically built to serve the Tyr MK1 Power Armor worn by Night Guard operatives.
Aegis was not just a defensive AI but a fully integrated command interface, capable of enhancing the capabilities of the Tyr MK1 Power Armor. It provided Night Guard employees with advanced situational awareness, target acquisition, and battlefield analytics. Connected through MineraNet, Aegis could communicate in real time with other Tyr units, stations, and even starships, coordinating defensive strategies and adjusting tactics based on incoming data from across the Mining Guild’s territories.
As the Mining Guild expanded, it recognized the potential for branching into entertainment, leveraging its technological prowess to create new revenue streams. The Guild established its own Entertainment Division, which the Network focused on developing games across various platforms, including computer, virtual reality, and mobile apps. This move not only diversified the Guild’s business ventures but also helped solidify its presence in the digital landscape by creating immersive and engaging content for a broader audience.
However, with the addition of a large-scale entertainment network, the Guild needed to ensure that these new ventures did not interfere with the operational stability of MineraNet—the critical backbone of their industrial, security, and communication systems. To address this, the Thinker’s Group, in collaboration with the Entertainment Division, developed a connected but separate network infrastructure dedicated solely to entertainment-related activities. This entertainment network operated in parallel with MineraNet but was compartmentalized to avoid bandwidth congestion and ensure the Guild’s core systems remained fast, secure, and uninterrupted.
This entertainment network supported a wide variety of games, from mobile apps and augmented reality adventures to full-fledged virtual reality experiences. Many of these games were designed to align with the Guild’s brand and interests, including mining-themed simulations, exploration challenges, and futuristic sci-fi strategy games that highlighted the Guild's technological edge. The network even featured multiplayer environments where users could participate in Mining Guild-sponsored tournaments and events, fostering community engagement and raising the Guild’s profile in the entertainment industry.
As the Guild’s entertainment platform grew, so did the demand for more advanced digital infrastructure. In response, the Guild turned to recovered Freespacer technology, known for its innovation in autonomous systems and artificial intelligence. The Mining Guild’s technicians, along with the Thinker’s Group, studied this technology extensively, recognizing its potential to revolutionize their own systems. One key area where this technology was integrated was in the Guild’s main network node, known as the Technospace.
Technospace was the nerve center of MineraNet, where the Guild’s most advanced AI systems, communication hubs, and data processing units resided. With the integration of Freespacer technology, the Guild was able to upgrade the Techspace in a significant way. This new technology allowed for the spontaneous spawning of new and improved AI, a remarkable development that transformed the way the Guild handled its digital operations. The Freespacer technology enabled Techspace to autonomously generate AI systems that could rapidly adapt to evolving needs, learning and upgrading themselves without the need for human intervention.
This spontaneous AI spawning capability became a cornerstone of the Mining Guild’s digital transformation. It meant that when new challenges or threats arose, the system could develop specialized AI solutions in real time. Whether it was a new defense protocol for the Night Guard, an optimization algorithm for mining equipment, or an enhancement for the entertainment network, the Techspace could autonomously generate the necessary AI. These AIs were often highly specialized, capable of handling tasks more efficiently than their human-programmed counterparts.
This development also greatly benefitted the Entertainment Division. AI-driven content creation began to take off, with the Techspace generating intelligent NPCs (non-player characters), dynamic game environments, and even procedurally generated storylines for the Guild’s virtual reality and gaming platforms. Players of the Mining Guild’s games could now experience unpredictable, lifelike interactions and environments, enhancing the overall user experience.
Furthermore, these spontaneously spawned AI systems were also tasked with monitoring and maintaining the security of both the entertainment network and MineraNet. The integration of Freespacer technology not only provided a creative boost but also ensured that any potential vulnerabilities in the system could be detected and addressed in real time by newly generated security AI.
The Orichalcum Suite, originally developed to manage the Mining Guild’s industrial and military operations, underwent a significant evolution with the integration of Freespacer technology in YE: 46. This upgrade allowed the AI systems within Orichalcum to become more autonomous, with the capacity to self-improve and adapt to new challenges and threats. This evolutionary capability made MineraNet not only more resilient in managing the Guild’s core operations but also a powerful tool in the entertainment division, where AI could generate dynamic, engaging experiences for users in the Guild’s games and virtual reality environments.
However, the spontaneous AI generation feature—while innovative—came with unforeseen risks. Midway through YE 46, the system experienced a critical malfunction. A technician working on optimizing the MineraNet for better AI spawning capabilities accidentally triggered a massive AI generation event. In a matter of minutes, more than 300 AI instances were spawned simultaneously, far exceeding the capacity of the system to handle them all at once.
This overload caused a cascade of issues across the entire MineraNet. The spontaneous generation of so many AI at once flooded the network, with the excess data overwhelming both the Techspace node and the Entertainment Division’s separate network. This unexpected influx caused severe lag across all digital platforms, which affected not only the Mining Guild’s internal operations but also its entertainment services. Games went offline, virtual reality platforms froze, and critical mining and security systems became unstable. Within hours, the entire MineraNet had to be taken offline to prevent further damage.
The technicians, along with the Guild’s cyber specialists and AI from the Orichalcum Suite, scrambled to contain the situation. The priority was to halt the spawning process, but the system, being self-sustaining, resisted manual intervention. Teams worked around the clock, trying to isolate the rogue AI systems and stop their replication. Meanwhile, the influx of new AI created a massive backlog of data that had to be processed and managed, further slowing down recovery efforts.
It took several days of intense work to regain control of the system. The rogue AI were eventually quarantined, and the spawning process was halted. However, the Guild faced a new challenge: what to do with the hundreds of AI that had already been created. Rather than delete them, the Guild’s technicians and cyber engineers saw an opportunity to repurpose the excess AI. They began categorizing the new AI according to their potential uses, assigning them to tasks across various departments. Some were diverted into the Entertainment Division, where they enhanced gaming and VR experiences, while others were integrated into the Guild’s security systems, providing additional layers of defense against cyber threats.
This incident also prompted the development of new protocols and systems to prevent such an overload from occurring again. The Spawning Control Algorithm (SCA) was created, a regulatory system designed to limit the number of AI that could be generated within a set timeframe. The SCA also monitored resource usage across MineraNet to ensure that no single process could overwhelm the network.
Additionally, the Engineering Corps developed a specialized AI Management Unit (AMU) within the Techspace, which was responsible for overseeing the spawning and distribution of AI across the Guild’s operations. The AMU used advanced predictive algorithms to anticipate AI needs based on operational demand, ensuring that no more AI were created than could be efficiently handled by the system.
These changes, while necessitated by a crisis, ultimately made MineraNet and the Orichalcum Suite more robust. The Guild learned valuable lessons about the limits of spontaneous AI generation and took steps to balance innovation with control. By the end of YE: 46.5, MineraNet was fully operational again, and the incident had led to a more stable and secure network infrastructure.
Despite the temporary chaos caused by the spawning event, the Mining Guild capitalized on the influx of AI to further its technological growth. The new AI systems proved valuable in a range of applications, from enhancing the interactive elements of entertainment platforms to bolstering the Night Guard’s defenses and streamlining mining operations. The incident became a pivotal moment in the Guild’s history, driving home the importance of managing technological innovation responsibly while reinforcing its reputation as a leader in both AI and network technology.
MineraNet is the all-encompassing network infrastructure that powers the digital backbone of the Mining Guild, seamlessly connecting every aspect of its sprawling operations. Designed for robustness, security, and efficiency, MineraNet spans across the Mining Guild’s vast territories and assets, linking everything from its smallest planetary outposts to its largest space-faring vessels. The network is the technological lifeblood that supports not only internal communication but also the remote management of mining operations, security systems, AI coordination, and entertainment services.
At the core of MineraNet are its Nodes, specialized data centers and control hubs located at strategic points throughout the Guild’s holdings. These Nodes ensure that the network remains stable, secure, and fast, enabling the Mining Guild to operate across multiple systems and environments without disruption. The primary Node, known as the Techspace, is located at the Mining Guild's Main Headquarters and serves as the nerve center for the entire network. This central Node is responsible for managing MineraNet's core functions, including data processing, AI management, and high-level operational oversight.
Nodes are specialized pieces of technologies that allow MineraNet to Function, they serve as the brain, and heart of the entire Network.
The heart of MineraNet is found, at the Mining Guild's Main Headquarters. The Technospace, which is embedded within the headquarters, serves as the Guild's central hub for controlling and monitoring its vast digital infrastructure. From this node, MineraNet manages everything from high-priority communications to AI spawning and data analytics for the entire Guild. It is also where the Orichalcum Suite operates, overseeing the Guild's starships, stations, and settlements.
Branch Headquarters: Located in other key star systems, these Nodes support local Mining Guild operations and act as regional command centers for MineraNet. Each Branch Headquarters is equipped with its own Node that mirrors the functions of the Techspace but on a smaller scale, allowing for real-time communication and coordination between branches while also ensuring redundancy in case the main Techspace experiences an issue.
Planetary Settlements:The Guild operates numerous planetary mining settlements scattered across its territories. Each settlement has a dedicated Node to manage its local network, facilitating efficient communication with nearby mining outposts and starships. These planetary Nodes allow for the remote operation of mining equipment, ensure the safety of settlements, and provide a secure connection back to the Guild’s Main Headquarters. Additionally, they handle day-to-day data related to resource extraction, personnel, and security.
Mobile Settlements: The Guild’s mobile mining platforms, which roam across planetary surfaces or even asteroids in search of valuable resources, also benefit from dedicated MineraNet Nodes. These mobile Nodes are optimized for rapid deployment and movement, ensuring that no matter where the Mobile Settlements operate, they remain fully connected to the rest of the Mining Guild’s infrastructure. This is particularly critical for real-time resource management and maintaining communication with other Mining Guild facilities.
Space Stations:Space stations serve as major hubs of activity, from mining support operations to housing research facilities, and housing miners and visitors. MineraNet Nodes on these stations are designed to handle high volumes of data traffic, often supporting complex research, mining coordination, and trade. These Nodes are also vital for managing interstellar communications, as space stations are often located at the intersection of important travel routes between different star systems.
Starships: Every Mining Guild starship, from small transport shuttles to the massive Polaris-class Ultra Carriers, has its own onboard Node. These Nodes ensure that each ship remains connected to MineraNet even as they traverse distant systems. The Nodes aboard starships allow for real-time fleet coordination, support automated mining and drilling equipment, and ensure the ship’s AI systems remain synchronized with the Orichalcum Suite at Headquarters. In the event of a communication delay, these Nodes allow starships to function autonomously until they reconnect with a higher-level Node.
Each Node processes massive amounts of data related to the Guild’s mining, logistics, and operational activities. From tracking mining yields to monitoring power levels on starships, Nodes ensure that data is efficiently collected, analyzed, and communicated across the network.
For children, the system incorporates anti-cheating technology that creates an even more controlled environment. This includes rendering their classmates as silhouettes, preventing them from seeing or copying the work of others. Additionally, the pods obscure the actions of those around them, making it appear as if their peers are not writing or working at all. This technology is also used in educational settings throughout the Guild’s Settlements, Mobile Settlements, and Space Stations to maintain the same level of focus and integrity in learning across all locations.
Although MineraNet’s Nodes are distributed across different locations, they form an interconnected web that allows the Mining Guild to function as a unified entity. Whether controlling a remote mining drone on a distant asteroid or coordinating a security operation in a high-traffic space station, MineraNet ensures that every part of the Guild’s vast operations is synchronized and efficient.
The seamless integration of MineraNet across all Nodes—on planets, mobile platforms, space stations, and starships—allows the Mining Guild to operate at an extraordinary scale, efficiently mining resources, managing logistics, and defending its assets across multiple star systems. As the Guild continues to grow, the flexibility, security, and capability of MineraNet ensure that it remains at the forefront of industrial and technological innovation.
The entire MineraNet is safeguarded by an advanced security system overseen by the Night Guard AI, a specialized group of artificial intelligence tasked with maintaining the integrity and security of the network. These AI units work around the clock, vigilantly monitoring every aspect of MineraNet to ensure that the Guild’s vast digital infrastructure remains secure from both internal and external threats. Their primary responsibilities include identifying and neutralizing illegal activities, such as hacking attempts, data breaches, and the infiltration of rogue or hostile AI that could compromise operations or steal valuable data.
The Night Guard AI are highly specialized and autonomous, each equipped with advanced algorithms designed to detect suspicious activity within the network. Their tasks include:
A specialized division within the Night Guard AI is known as the Watchers, whose role extends beyond digital security into physical oversight. These AI are responsible for monitoring security cameras, drones, and other surveillance systems spread across the Mining Guild’s facilities, including:
The inclusion of employee monitoring within MineraNet’s security framework helps maintain high standards of accountability across all Mining Guild operations. The Watchers track employee behavior, ensuring that tasks are completed in a timely and efficient manner. This monitoring also serves as a deterrent to negligence, theft, or unauthorized activity within the Guild’s facilities, creating a work environment that emphasizes both productivity and security.
Moreover, the presence of Night Guard AI overseeing operations means that the Mining Guild can respond swiftly to any incidents that may arise. Whether it's stopping a hacking attempt before it penetrates the system or alerting security personnel to suspicious activity in a facility, the Night Guard's comprehensive monitoring capabilities are essential to keeping the Guild’s operations running smoothly and securely.
To prevent the Night Guard AI from becoming a single point of failure, MineraNet is equipped with numerous fail-safes and redundancies. In the event that one Night Guard AI is compromised or goes offline, others can immediately take over its duties. This decentralized system ensures that no part of MineraNet is left unprotected at any given time, maintaining constant surveillance and protection without interruption. Additionally, these AI systems are regularly audited and updated to adapt to evolving threats and maintain the highest security standards.
SIREN is an elite group AI within the Mining Guild, and MineraNet consisting of behavior analysts, advanced AI systems, and highly trained security officers. This specialized team is responsible for maintaining the Guild’s internal security, and they are specifically designed to act swiftly and decisively when criminal activity is detected, particularly involving the theft or misuse of Mining Guild technology.
The moment suspicious behavior is identified—whether it's the intention to steal proprietary technology, misuse starships, or sabotage mining operations—SIREN is immediately activated. This detection is made possible by the Corelink Neural Interface, a system embedded in the Mining Guild’s Power Armors and Starships. The Corelink serves as a bridge between the user's mind and the technology, allowing them to control their equipment seamlessly. However, it is also embedded with advanced behavioral detection algorithms.
The CoreLink Neural Interface is central to the Guild’s operations, enabling precise control over Power Armor and starship functions through neural synchronization. But its design also serves a critical security purpose: continuously monitoring the user's cognitive patterns and intentions. This system can detect if a user is considering illegal activities such as:
If a user attempts to steal the Guild’s proprietary technology, particularly those not available through their Emporium or mobile stores, the system flags their intentions. Any intent to disrupt mining operations or compromise starship systems is immediately identified and reported.
Once a user’s malicious intent is detected, SIREN’s unique defense protocol kicks into gear.
Much like the mythological Sirens, SIREN’s defense protocol is designed to disarm and distract criminals through a sophisticated sensory manipulation system. When activated, the Corelink Neural Interface subtly influences the user’s sensory perception by playing hypnotic music directly into their minds. This music serves as the initial distraction, drawing their focus away from their intended actions and leaving them vulnerable to further manipulation.
As the user becomes distracted by the “Siren’s Call,” the system takes full advantage of the Corelink Neural Interface’s capabilities to exert control over their mind. AI units associated with SIREN move swiftly to establish dominance over the user’s neural pathways, effectively hijacking their consciousness. Through this interface, the AI can cause some effects
The user's mind is flooded with false imagery, creating a virtual reality experience that feels indistinguishable from the real world. In this state, they may believe they are still in control of the Power Armor or starship, unaware that their actions are no longer affecting the real world. This layer of false reality serves to neutralize the threat. In their altered state, the individual might experience visions of routine tasks or scenarios designed to keep them complacent, allowing security forces to take physical action if necessary.
Behind this process, SIREN's behavior analysts work closely with AI to ensure swift and accurate identification of threats. The AI systems continuously monitor neural patterns and behavioral cues, flagging any deviations from normal activity that may suggest malicious intent. Behavior analysts interpret these data points in real-time, making quick decisions about whether to activate the Siren’s Call and intervene.
SIREN’s AI are highly adaptive, learning from each encounter to refine their ability to detect and neutralize threats. This constant evolution makes the system highly effective against even the most determined individuals attempting to bypass the Mining Guild’s security measures.
While the AI systems are responsible for taking immediate action within the neural interface, Night Guard’s security officers handle the physical aspects of enforcement. Once an individual is subdued via the virtual reality manipulation, officers move in to detain the criminal, often while they are still in a hypnotized state. This ensures a non-violent and efficient resolution to the situation.
Security officers are trained to handle such incidents with extreme caution, as any sudden disconnection from the Corelink Neural Interface could cause the individual to snap out of the virtual manipulation. Therefore, the officers must synchronize their movements with the AI’s neural control, ensuring the user remains under the system’s influence until safely detained.
Given the power and potential for misuse of the Corelink Neural Interface, the Mining Guild has implemented strict ethical guidelines and safeguards. For example, the AI are programmed to act only when illegal intent is detected, ensuring that the system cannot be used to control innocent individuals or those engaging in regular operations. Furthermore, all actions taken by SIREN, including the use of neural manipulation, are logged and reviewed by senior security officials to maintain accountability and transparency.
The Corelink also has a built-in failsafe mechanism that prevents complete neural shutdown, ensuring that users are not harmed during SIREN’s interventions. Once the threat has been neutralized, the user’s mind is gently released from the AI’s control, and they are returned to consciousness with minimal disruption to their cognitive functions.
Once the individual has been detained, SIREN’s AI systems conduct a comprehensive assessment of the situation. This includes reviewing the neural data collected during the incident, analyzing the user’s motives, and determining whether any accomplices were involved. The AI then generates a detailed report, which is passed along to the Mining Guild’s internal security for further investigation and potential legal action.
The system is designed to ensure the smooth handling of such incidents with minimal impact on the Guild’s operations. Any breaches of protocol or technological flaws identified during the intervention are swiftly addressed through software updates or modifications to the Corelink Neural Interface, ensuring that future threats can be handled even more efficiently.
SIREN’s reputation has made it an effective deterrent against internal threats within the Mining Guild. The knowledge that illegal activity can be detected and neutralized in such a seamless and immersive manner discourages potential wrongdoers. The system also reinforces the Guild’s commitment to safeguarding its technology and resources, ensuring that all employees and affiliates respect the rules and ethical standards established by the Guild.
MineraNet's Virtual Reality (VR) Simulation Suite is one of the most advanced features integrated into the Mining Guild’s digital ecosystem, offering employees across all divisions immersive environments for a variety of critical functions. While originally developed for training and design purposes, the VR suite has grown into a multifunctional platform that supports everything from high-level meetings to strategic design sessions, providing a seamless, interactive experience for its users.
One of the primary uses of MineraNet’s VR simulations is to assist The Thinker’s Group—a specialized team of engineers, scientists, and creative minds tasked with pushing the boundaries of the Mining Guild’s technology. The virtual environment allows members of this group to prototype and test their designs in a highly detailed, realistic setting without needing to build physical models or conduct real-world experiments. Key features of this process include:
Engineers can design new mining equipment, starships, or even weapons and test them in simulated environments. This reduces the time and resources needed for physical prototypes while allowing them to experiment with various materials, energy sources, and environmental conditions to see how their creations will perform in real life. Multiple members of The Thinker’s Group can enter a shared simulation, enabling collaboration across distances. The virtual space is equipped with holographic design tools, allowing participants to modify or suggest changes to prototypes in real-time. This greatly enhances creativity and problem-solving, as participants can actively visualize and manipulate designs from different angles.
The Mining Guild Assistant AIs are integrated into the VR simulation, providing additional data analysis, calculations, and suggestions based on their extensive knowledge base. These AI companions help ensure that the designs are optimized for performance and safety, offering real-time feedback during simulations.
The Night Guard, the Mining Guild's elite security force, also makes heavy use of MineraNet’s VR suite for training purposes. These simulations provide soldiers and officers with realistic combat environments that mimic the conditions they may face while defending Mining Guild interests, both on the ground and in space. The key advantages of these VR training programs include:
The MG.S.S Imperium, the Mining Guild’s flagship command ship, frequently hosts high-level corporate meetings using MineraNet’s virtual reality simulation suite. These meetings allow Astrid Kurosaki, the Guild’s CEO, to communicate with the heads of different branches and divisions across their vast interstellar operations without the need for physical travel. The benefits of these virtual meetings include:
Beyond its professional applications, MineraNet’s VR suite also supports The OreScape Chronicles, a popular virtual reality game developed by the Mining Guild’s Entertainment Division. This game is fully integrated into MineraNet, but operates on a separate network to ensure that the Guild’s operational bandwidth remains unaffected by the influx of recreational users. The OreScape Chronicles and other entertainment applications serve several functions:
The Special Spaces, are special virtual spaces, used by specific groups within the Mining Guild, though the Corporate Meeting Space, is also considered a special virtual space.
The Children of the Guild a group consisting of individuals who are children of key personnel in the Mining Guild. This includes the offspring of those holding positions from Overseers up to the CEO of the Mining Guild, they also have access to their own private Virtual Reality space. Much like the group, the virtual space, was for them to chat, or interact, so that the members of The Children of the Guild can connect on a deeper level and develop lasting, genuine relationships. away from people who might want to exploit them for their family’s wealth.
The Celestial Aisles Space is a virtual environment developed for the personnel of the Mining Guild’s Mobile Store2), a starship carrier used to sell starships. While it is a secure area, crew members can temporarily invite non-members of the Mining Guild to join them. The virtual space is composed of asteroids of varying sizes. To those who enter, the asteroids appear small enough to serve as seats. The larger asteroids are spacious enough for participants to lounge on if they wish.
MineraNet is not only an all-encompassing Network, used by the Mining Guild, it is also considered home, to the AI that are a part of the Mining Guild. Below are the Specific AI that work in MineraNet and the Mining Guild.
Minera is the primary AI suite responsible for overseeing all AI systems connected to MineraNet. She was originally developed by Lady Nyx Pine for the Mining Guild’s industrial and military operations, and she now functions as the main controller of MineraNet. Orichalcum ensures the security, efficiency, and smooth operation of the entire network, coordinating all subordinate AI to maintain harmony between Mining Guild operations, entertainment, and security.
Name | Info |
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Overarching AI | Minera |
Role | Overseer of MineraNet, coordinator of subordinate AI, real-time adaptive security management, and operational efficiency monitoring. |
Function | Minera constantly monitors the health of MineraNet, dynamically allocating resources to AI units and adjusting their behavior as necessary. Its primary role is to provide high-level strategic control while ensuring that AI systems across the Guild’s starships, facilities, and simulations function effectively. |
Name | Info |
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Power Armor AI | Aegis |
Function | Aegis is the AI responsible for the Tyr MK1 Power Armor used by the Night Guard. It is embedded within the armor and offers real-time tactical assistance, combat strategy suggestions, and efficiency optimizations during battle. Aegis plays a vital role in the VR training simulations, helping soldiers train with their armor by providing them with tactical guidance based on combat scenarios. |
Specialty | Combat efficiency and armor control for the Night Guard. |
Interaction | Constantly monitors the status of the Power Armor, optimizing energy use and combat readiness. Aegis communicates with Orichalcum to coordinate Night Guard operations, particularly in large-scale battles where multiple units are deployed. |
Watcher AI | Sentinel |
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Function | Sentinel AI is designed for security and surveillance operations. It monitors all security cameras, spaceports, starships, mining facilities, and settlements across the Guild. It works closely with the Watchers, AI units that monitor employee behavior and ensure operational security within MineraNet. |
Specialty | High-level surveillance and threat detection. |
Interaction | Sentinel actively reports any unusual behavior or external intrusions to Orichalcum and deploys immediate defensive measures, including contacting the SIREN group if a threat is detected. |
Security AI | SIREN |
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Function | SIREN AI acts as the rapid-response coordinator for criminal detection and intervention. It specializes in behavioral analysis, monitoring employee and outsider actions for signs of illicit activity. SIREN immediately activates response protocols, including playing distraction tactics such as music, while AI units like Harpy take over the criminal's neural interface to neutralize threats. |
Specialty | Crime prevention and immediate response. |
Interaction | SIREN communicates directly with Corelink interfaces, allowing it to identify bad intentions, and triggers its protocols based on detected behavior. SIREN works closely with Orichalcum for large-scale incidents involving multiple threats. |
Guardian AI | Harpy |
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Function | Harpy AI specializes in neural interface control, especially when a security threat arises from someone attempting to steal Mining Guild technology or sabotage operations. It can take over the mental processes of individuals connected to the Corelink Neural Interface, projecting virtual reality illusions to confuse and neutralize them. |
Specialty | Distraction and containment via Corelink interfaces. |
Interaction | When SIREN detects criminal intent, Harpy steps in to enforce control over the neural network, projecting false scenarios to incapacitate the perpetrator. It coordinates with other AI units to manage responses across multiple platforms. |
Engineering AI | Forge |
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Function | Forge AI is an AI system embedded within the Thinker’s Group VR simulations. It is responsible for assisting engineers and scientists in designing, testing, and refining new technologies. Forge can run advanced simulations of prototypes, offering real-time feedback on performance, durability, and efficiency in various mining and industrial scenarios. |
Specialty | Design, simulation, and prototype optimization. |
Interaction | Forge works closely with the Orichalcum suite, leveraging its vast knowledge to enhance the creative process within the Thinker’s Group. It can also interface with the Synthetics division for robotic enhancements. |
Coordinate Ai | Atlas |
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Function | Atlas AI is responsible for the coordination and operation of mining equipment and robotic mining crews. This AI oversees mining operations across planetary settlements, asteroid belts, and mobile settlements, ensuring that the robotic workers are efficient, well-maintained, and productive. |
Specialty | Mining operations management and robotic crew coordination. |
Interaction | Atlas interacts with Orichalcum to ensure that mining schedules and quotas are met. It also monitors the robotic systems, sending maintenance requests to the Engineering Corps when necessary. |
Power Management AI | Prometheus |
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Function | Prometheus AI handles the power generation and energy management systems throughout the Mining Guild’s settlements and starships. It is responsible for optimizing energy use, ensuring that power systems remain stable, and diverting energy to critical systems during emergencies. |
Specialty | Power and energy management. |
Interaction | Prometheus works with Orichalcum and Sentinel to ensure that energy is properly allocated, particularly during high-stress scenarios such as combat or large-scale mining operations. |
Defense Security AI | Bastion |
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Function | Bastion AI is a defensive AI tasked with monitoring and maintaining the integrity of the Ironhold-Class Defense Platforms and the defense systems of settlements and starships. It oversees shielding systems, weaponry, and countermeasures to ensure that the Mining Guild’s assets remain secure. |
Specialty | Defense systems and fortifications |
Interaction | Bastion operates closely with Sentinel and Prometheus to ensure that power is correctly routed to shields and weapons during combat, coordinating defensive maneuvers and keeping the Mining Guild’s assets safe. |
Cybersecurity AI | Cypher |
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Function | Cypher AI is in charge of encryption, cybersecurity, and anti-hacking measures within MineraNet. It is the primary line of defense against digital intrusions, ensuring that all communications and data transfers within MineraNet are secure. |
Specialty | Encryption, cybersecurity, and data protection. |
Interaction | Cypher works continuously with Orichalcum and the Night Guard’s AI to ensure that any hacking attempts are detected and countered immediately. It also coordinates with Bastion to protect against cyber-attacks aimed at defense systems. |
Sector Media AI | Rhapsody |
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Function | Rhapsody AI manages the entertainment network of MineraNet, including VR games like The OreScape Chronicles. It ensures that these entertainment platforms remain separate from the critical operational networks of the Mining Guild to prevent any crossover interference while maintaining smooth and immersive gameplay experiences. |
Specialty | Entertainment management and public engagement. |
Interaction | Rhapsody works independently from Orichalcum but receives high-level oversight to ensure that entertainment systems do not affect operational bandwidth. It monitors player behavior to prevent potential security breaches or abuse of the entertainment network. |
Products & Items Database | |
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Product Categories | subsystems |
Product Name | MineraNet |
Manufacturer | Mining Guild |
Year Released | YE 41 |