The SS Raider was a one-off, proof of concept Testbed for Origin Industries, constantly being retrofitted with newer, more effective systems.
Originally designed as an attack craft, it was clear partway through the building phase that Origin Industries didn't really have the proper experience to build a warship. Changing plans at the last minute, the ship was fitted with internal sensors and test gear required to study the effects of different systems on the ship's frame, allowing for this knowledge to be used in later designs by Origin industries. Being a testbed, this ship is not intended to see actual service by anyone other than Origin Industries, ever.
Aerin Tatst came up with this ship to be used as an Attack craft. Though it may never fill that role, it is now used as an experimental test-bed. It became a test-bed after Origin's leadership and design teams realized that building a military craft was immensely different from the small cargo ships they had worked on in the past. A last-minute reworking of the plans cobbled together a ship capable of testing many different types of systems, but unable to take on the actual combat missions it had been conceived for.
During a routine test of the Ship's FTL systems, It was set upon by pirates. Though heavily damaged, the Raider managed to escape with all hands and limp back to OI headquarters. During its repair, the Raider was refitted with some new systems, making it more effective at its jobs, both being a testbed for the systems and at being a capable warship.
After the Raider was repaired and overhauled, Aerin Tatst decided to take personal control of the ship, as a desk job wasn't cutting it for her. Starting off with a skeleton crew of older Origin Employees, Aerin made a run to the Red-controlled remains of Halna, to do some business dealings before heading to Morant on a tip, where she picked up Tira Gambizam and Tadarius Buushaw Locklem. The Ship continued to tour systems Near the core, including Nepleslia and Yamatai, before finding a large enough crew to fly without the initial skeleton crew. After a brief Training stint in the Kohana cloud, Aerin felt that her crew was ready to continue, and began picking up a few new people, including Murakami Kensuke, who was to be transported to Origin Headquarters on Tami, and Irene Ceres, who would become the ship's doctor.
See Damage Rating (Version 3) for an explanation of the damage system.
All compartments are located along the center of the ship, with hallways on either side. The only exceptions are the engineering sections and Shuttle/PA bays.
The cargo storage areas are simply big open rooms used to store food and other supplies. They are climate controlled so perishable goods can be stored safely.
Crew Barracks VIP Room The Crew Barracks area has a bank of five Laundry machines along one wall.
There are three engineering sections, which contain access to many of the ship's vital functions. All three are placed near a generator of some kind, to make sure there is easy access to maintain them.
The second deck from the bottom, near the front, contains a small PA bay, with enough space to store and service between 15 and 20 PA's.
The third and fourth decks near the front have been combined to make a large, open Shuttle bay. Twenty Small, or Ten large shuttles may be kept inside. The Dimensions of this bay are 65x75x12 meters.
The hull and frame are composed of reinforced Durandium Alloy
The SS Raider has been retrofitted with a more powerful computer suite, the somewhat experimental 'Destiny' AI System, and sports the highest tier of the system, a King Suite.
Environmental recycling system the ERS is just a simple yet effective filtration system, which filters water and air, purifying it so it may be reused. Filters must be replaced after 6 months of continuous operation.
AC system A simple climate control system, it allows for rooms to be kept at a specific temperature. Controls are located in each room.
Unidirectional Gravitational Plating: plating on the roof emits a pseudo-gravitational field that is attracted to the plates on the floor pushing everything on the ship 'down'. This creates the false sense of gravity that permeates the ship.
FTL Propulsion:Continuum Distortion Drive Hyperspace Fold Drive: This ship has a basic Fold Drive, For use in Inter-stellar travel. The fold bubble is incapable of “towing” anything larger than a shuttle along with the ship. STL Propulsion: The Raider-class uses a pair of High-performance Ion thrusters for backup STL propulsion. These particular thrusters Have very high acceleration and top speed, but are energy hogs. This is no problem as they are powered by an Aether generator. Maneuvering thrusters: There are several maneuvering thrusters placed along the hull which allow the Raider to maneuver quickly and effectively without engaging the CDD.
Deflective shielding The ship uses a fairly simple shielding system to protect the ship and it's inhabitants from the harsh elements of space, such as radiation and debris. This is the default shielding for the ship, and is usually turned on all the time. It is only turned off if the ship is attacked, where it is replaced by more powerful defensive shielding.
Defensive shielding The ship has a secondary, more powerful shield that not only protects against radiation and debris, but projectiles, explosives, and beam weaponry. Though nowhere near as powerful as contemporary military Shields, it is still quite capable. Threshold 1
This ship has room to carry about 20 Onset Shuttles, but only has five.
This ship carries no fighters of its own, but has a large enough shuttle bay to accommodate at least one of any current fighter.