The NMX Hand of Fear is terror weapon created by the NMX. It is an weapon system that first appeared in YE 31.
These ships are designed for maximum stealth. When entering a star system, they go into a silent running mode by altering their shields, and switching to passive sensors. They use the sensor shadow of a ship entering the system. Once safely in the system they veer off and begin their mission.
The Hand of Fear basically hurls several projectiles, and then moves away before they strike their target. And then it fires again. This protects the craft because an attempt to backtrack the projectiles will lead to empty space.
These ships serve two roles for the NMX.
If the Hand of Fear enters a system and it does not have a sufficient compliment of projectiles for its mission. It will head out in search of material to harvest. The ship will locate debris or asteroids in the system and bring them aboard where they are cut and shaped. The aft end of the Hand of Fear is where material is drawn into the vessel and processed into projectiles.
The Mishhuvurthyar gave it the name because when seen from above it resembles the three finger hand of the Nekovalkyrja.
See Damage Rating (Version 3) for an explanation of the damage system.
The above numbers represent the functional levels. The Hand of Fear is the size of a cruiser, but has minimal armor and shields for combat. It is not intended to fight other ships.
The Hand of Fear uses mass drivers to allow it to fire and forget on its targets. Attacking a planet or space structure by hurling 10 or 25 tons of rock at high velocity, pin point accuracy is not really necessary.