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materials:altex

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corp:lazarus:altex [2017/01/07 07:29] – ↷ Links adapted because of a move operation wesmaterials:altex [2023/12/20 18:20] (current) – external edit 127.0.0.1
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 ====== Altex ====== ====== Altex ======
  
-Developed by the Lazarus Consortium and used throughout the LSDF, Altex is a combination of simplified [[faction:lazarus:substrate| structol]] made non-caustic and [[faction:lorath:pico-jelly| picojelly]] (both microscopic machines). Altex is a highly versatile, rugged stretchy material. It is described as feeling like leather, spandex or latex depending on its configuration and can vary in both its reflectiveness or thickness and in some cases, can be made to drip or ooze like hot tar. In addition, the material can change shape in many areas - making the entire thing a strapping system, whether or not plugs or straps are included. When a bespoke altex suit is made, common practice is to paint it onto a person and allow it to set, then clean and polish the suit's exterior, glue in any specific components (which are then painted over to seal them in) and make any special adjustments.+Developed by the Lazarus Consortium and used throughout the LSDF, Altex is a combination of simplified structol made non-caustic and [[faction:lorath:pico-jelly| picojelly]] (both microscopic machines). Altex is a highly versatile, rugged stretchy material. It is described as feeling like leather, spandex or latex depending on its configuration and can vary in both its reflectiveness or thickness and in some cases, can be made to drip or ooze like hot tar. In addition, the material can change shape in many areas - making the entire thing a strapping system, whether or not plugs or straps are included. When a bespoke altex suit is made, common practice is to paint it onto a person and allow it to set, then clean and polish the suit's exterior, glue in any specific components (which are then painted over to seal them in) and make any special adjustments.
  
 The material can be worn loosely and have a set density or be ordered into a variable density configuration in which it becomes stretchy, adhering to the shape of the wearer's body. Importantly, this property can differ over different components of the same garment. Generally, any altex garment is one-size-fits-all. Its effective use as a protector involves knowing which configuration it needs to be in and when. However, this defensive type of hardening can only last a few seconds at a time if the altex is not doped. By default, altex is by no means protection for personnel in the traditional sense. The material can be worn loosely and have a set density or be ordered into a variable density configuration in which it becomes stretchy, adhering to the shape of the wearer's body. Importantly, this property can differ over different components of the same garment. Generally, any altex garment is one-size-fits-all. Its effective use as a protector involves knowing which configuration it needs to be in and when. However, this defensive type of hardening can only last a few seconds at a time if the altex is not doped. By default, altex is by no means protection for personnel in the traditional sense.
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   * **Hardened Altex:** 2 SP   * **Hardened Altex:** 2 SP
  
-//See: [[guide:damage_rating_v2|Damage Rating]] for an explanation of the damage system//+//See: [[guide:damage_rating_v3|Damage Rating]] for an explanation of the damage system//
  
 ==== Electrical Properties ==== ==== Electrical Properties ====

materials/altex.txt · Last modified: 2023/12/20 18:20 (external edit)