Table of Contents

Military Buildup Limitations

In the interest of fairness in faction versus faction roleplay and to keep military forces proportional to their factions and corporations, the Star Army setting has limits on military buildups. For factions, these limits are based upon the number of industrialized star systems controlled by a faction; for corporations, these limits are based upon the number of star systems a corporation has a major presence in.

The following limitations were created to:

The buildup limitations are intended for factions and corporations. Civilian ships not involved in national defense are not limited.

Reasoning

Many individuals hate being the little person or the weak guy in a setting. This comes from the subconscious desire to keep one's creation safe from those who would cause it harm. But we must also remember that in roleplay, weakness is also necessary for both realism and, in most cases, having fun overcoming obstacles. Logistically, each solar system has its own limitations when it comes to resources. These resources are considered by the number of planets (both habitable and desolate), the number of asteroid fields, etc. The limitation system takes these into consideration, but simplifies them by setting a standard value per system.

Limitations

The number of assets an entity can support depends on whether or not it is a faction or a corporation.

Factions

For each star system controlled, which also has an established industrial base, a faction can support up to the following:

Item Maximum Number
Huge Space Stations 1
Shipyards 10
System Defense Platforms 25
Capital Ships 100
Other Warships 150 (or 250 minus the number of capital ships)
Military Support Ships 250
Additional Small Craft 25,000

Faction Example A: Section 6

Let's say that for the purposes of this example Section 6 is a faction that controls one industrialized star system. This means that Section 6 can support up to the following:

Faction Example B: Democratic Imperium of Nepleslia

Let's say that for the purposes of this example the Democratic Imperium of Nepleslia is a faction that controls twenty industrialized star systems. This means that the Democratic Imperium of Nepleslia can support up to the following:

Corporations

Corporation Example A: Frontier Service Corporation

Let's say that for the purposes of this example the Frontier Service Corporation is a company that has a major presence in a single star system. This means that the Frontier Service Corporation can support up to:

Corporation Example B: Tamahagane Corporation

Let's say that for the purposes of this example the Tamahagane Corporation is a company that has a major presence in five star systems. This means the Tamahagane Corporation can support up to:

Notes

Definitions

Star Systems

To count towards a faction's total:

If the number of active factional players is less than the number of star systems controlled by that faction, the faction is unable to expand. For example, a faction with four active members would only be able to colonize new worlds if they had three or less. This is to prevent small players from having a disproportionate influence on the SARP universe and to keep factions from sending a ship to every planet on the map at once.

Note: The above paragraph is a general guideline, and does not need to be tracked or adhered to in an “exact” fashion. It should only be invoked in the face of an unjustified factional mass-expansion, particularly one that is not done through plot-based roleplaying.

Military Object Types

Civilian orbital stations (such as agricultural facilities, solar power collectors, trade hubs, and so forth) are not counted as system defense platforms.

What Is Considered a Warship?

A starship is considered a warship if it meets two or more of the following criteria:

What is Considered a Capital Warship?

Capital ships also meet two or more of the following conditions:

Building Times

Ships and stations take the following amount of time to build in the Star Army setting.

Class Military Description Commercial Description Base Tier Build Time
Very Light Patrol Craft and Small Escorts Light Freighters 10 4 days
Light Destroyers, Escorts, and Gunships Medium Freighters 11 8 days
Medium Cruisers Heavy Freighters 12 12 days
Heavy Carriers and Heavy Cruisers Superheavy Freighters 13 16 days
Very Heavy Battleships Mobile Refineries 14 20 days
Massive Dreadnoughts Colony Ships 15 24 days
Shipyards 14/15 30 days
Huge Space Stations 15 60 days

These build times override any previously listed build times on starship stat pages; similarly, the rules listed in the section below override any conflicting information found elsewhere on the wiki.

Notes

1)
1 Section 6-controlled industrialized star system times 1 Huge Space Station per industrialized star system controlled equals 1 Section 6 Huge Space Station.
2)
1 Section 6-controlled industrialized star system times 10 Shipyards per industrialized star system controlled equals 10 Section 6 Shipyards.
3)
1 Section 6-controlled industrialized star system times 25 System Defense Platforms per industrialized star system controlled equals 25 Section 6 System Defense Platforms.
4)
1 Section 6-controlled industrialized star system times 100 Capital Ships per industrialized star system controlled equals 100 Section 6 Capital Ships.
5)
1 Section 6-controlled industrialized star system times 150 Other Warships per industrialized star system controlled equals 150 Section 6 Other Warships.
6)
1 Section 6-controlled industrialized star system times 250 Military Support Ships per industrialized star system controlled equals 250 Section 6 Military Support Ships.
7)
1 Section 6-controlled industrialized star system times 25,000 Additional Small Craft per industrialized star system controlled equals 25,000 Section 6 Additional Small Craft.
8)
20 DIoN-controlled industrialized star systems times 1 Huge Space Station per industrialized star system controlled equals 20 DIoN Huge Space Stations.
9)
20 DIoN-controlled industrialized star systems times 10 Shipyards per industrialized star system controlled equals 200 DIoN Shipyards.
10)
20 DIoN-controlled industrialized star systems times 25 System Defense Platforms per industrialized star system controlled equals 500 DIoN System Defense Platforms.
11)
20 DIoN-controlled industrialized star systems times 100 Capital Ships per industrialized star system controlled equals 2,000 DIoN Capital Ships.
12)
20 DIoN-controlled industrialized star systems times 150 Other Warships per industrialized star system controlled equals 3,000 DIoN Other Warships.
13)
20 DIoN-controlled industrialized star systems times 250 Military Support Ships per industrialized star system controlled equals 5,000 DIoN Military Support Ships.
14)
20 DIoN-controlled industrialized star systems times 25,000 Additional Small Craft per industrialized star system controlled equals 500,000 DIoN Additional Small Craft.
15)
1 star system with a major FSC presence times 3 Shipyards per star system with a major FSC presence equals 3 FSC Shipyards.
16)
1 star system with a major FSC presence times 5 System Defense Platforms per star system with a major FSC presence equals 5 FSC System Defense Platforms.
17)
1 star system with a FSC-controlled Shipyard times 1 Capital Ship per star system with a FSC-controlled Shipyard equals 1 FSC Capital Ship.
18)
1 star system with a FSC-controlled Shipyard times 100 Starships per star system with a FSC-controlled Shipyard equals 100 FSC Starships.
19)
1 star system with a FSC-controlled Shipyard times 500 Additional Small Craft per star system with a FSC-controlled Shipyard equals 500 FSC Additional Small Craft.
20)
5 star systems with a major TC presence times 3 Shipyards per star system with a major TC presence equals 15 TC Shipyards.
21)
5 star systems with a major TC presence times 5 System Defense Platforms per star system with a major TC presence equals 25 TC System Defense Platforms.
22)
5 star systems with a TC-controlled Shipyard times 1 Capital Ship per star system with a TC-controlled Shipyard equals 5 TC Capital Ships.
23)
5 star systems with a TC-controlled Shipyard times 100 Starships per star system with a TC-controlled Shipyard equals 500 TC Starships.
24)
5 star systems with a TC-controlled Shipyard times 500 Additional Small Craft per star system with a TC-controlled Shipyard equals 2,500 TC Additional Small Craft.