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faction:iromakuanhe:vector_field_system [2019/06/21 13:25] – Get rid of unnecessary bolding wesfaction:iromakuanhe:vector_field_system [2023/11/18 04:53] – ↷ Links adapted because of a move operation wes
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 The Vector Field System is an advanced space compression device that employs the manipulation, redirection and compression of space to create powerful impassable forcefield-type barriers. While good against all weapon types, they are especially effective at protecting from low-mass particles and electromagnetic weapons due to the bend of photons and low other density particles around these fields, and boast considerable resilience to disruption by subspace-based assault due to an alternative system of spatial distortion and electromagnetic interference due to the property of bending ambient photons away, in combination with the organic nature of the craft they are usually mounted on. The combined shield device employs a centralized shield emitter and multiple extender modules to create a multi-purpose array, ideal for the modern battlefield. The Vector Field System is an advanced space compression device that employs the manipulation, redirection and compression of space to create powerful impassable forcefield-type barriers. While good against all weapon types, they are especially effective at protecting from low-mass particles and electromagnetic weapons due to the bend of photons and low other density particles around these fields, and boast considerable resilience to disruption by subspace-based assault due to an alternative system of spatial distortion and electromagnetic interference due to the property of bending ambient photons away, in combination with the organic nature of the craft they are usually mounted on. The combined shield device employs a centralized shield emitter and multiple extender modules to create a multi-purpose array, ideal for the modern battlefield.
  
-Standard mode follows the partially stealthed properties of the Vector Shroud, thereby sheathing the unit in a dense layer of compressed space to ward off attacks. When the Barrier system is activated, the emitter will extend and overcharge a small section of shield into a full-sized barrier, creating a distinct but connected section of shield. **In gameplay, this means that the VBS and VSS share the same Shield Points, with the VBS being less stealthy and much stronger. This shield is generally good against all types of munitions, but is especially good against beam, radiation and particle weapons.**+Standard mode follows the partially stealthed properties of the Vector Shroud, thereby sheathing the unit in a dense layer of compressed space to ward off attacks. When the Barrier system is activated, the emitter will extend and overcharge a small section of shield into a full-sized barrier, creating a distinct but connected section of shield. In gameplay, this means that the VBS and VSS share the same Shield Points, with the VBS being less stealthy and much stronger. This shield is generally good against all types of munitions, but is especially good against beam, radiation and particle weapons.
  
 Organization: [[Astral Vanguard]] Organization: [[Astral Vanguard]]
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 =====OOC Notes===== =====OOC Notes=====
-Authored by [[user:exhack]] and approved by [[user:soresu]] on Oct 9, 2008 ((https://stararmy.com/roleplay-forum/index.php?threads/vector-barrier-shield.2971/))+Authored by [[members:exhack]] and approved by [[members:soresu]] on Oct 9, 2008 ((https://stararmy.com/roleplay-forum/index.php?threads/vector-barrier-shield.2971/))
  

faction/iromakuanhe/vector_field_system.txt · Last modified: 2023/12/21 00:59 (external edit)