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faction:freespacers:list_of_free_state_weapon_systems [2019/11/02 06:19] – Get rid of unnecessary bolding wes | faction:freespacers:list_of_free_state_weapon_systems [2023/12/21 00:58] (current) – external edit 127.0.0.1 | ||
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====Red Mercury Blaster==== | ====Red Mercury Blaster==== | ||
- | **Location: Turret Mount | + | Location: Turret Mount |
- | **Primary Purpose: Multirole | + | Primary Purpose: Multirole |
- | **Damage: [[guide: | + | Damage: [[guide: |
Range: 3 AU | Range: 3 AU | ||
Rate of Fire: 20 rpm | Rate of Fire: 20 rpm | ||
Payload 400 | Payload 400 | ||
- | **Accuracy: Medium | + | Accuracy: Medium |
The Red Mercury blaster is actually a focusing assembly of multispectral radiation mirrors and a detonation chamber, reinforced by a structural integrity shield. A small fusion warhead is loaded into a blasting chamber, which is then filled with a canister of ballotechnic solution (chemicals that react readily when subjected to extreme pressures) called Red Mercury to at as a trigger catalyst. The device detonates, and both the thermal and electromagnetic energy is funnelled into a xaser gain medium. This nuclear-pumped design results in a very intense burst of high frequency radiation, but at the unfortunate cost of being unable to maintain a steady beam like lower-powered systems. | The Red Mercury blaster is actually a focusing assembly of multispectral radiation mirrors and a detonation chamber, reinforced by a structural integrity shield. A small fusion warhead is loaded into a blasting chamber, which is then filled with a canister of ballotechnic solution (chemicals that react readily when subjected to extreme pressures) called Red Mercury to at as a trigger catalyst. The device detonates, and both the thermal and electromagnetic energy is funnelled into a xaser gain medium. This nuclear-pumped design results in a very intense burst of high frequency radiation, but at the unfortunate cost of being unable to maintain a steady beam like lower-powered systems. | ||
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====Starjammer==== | ====Starjammer==== | ||
- | **Location: Turret Mount | + | Location: Turret Mount |
- | **Primary Purpose: Anti-starship | + | Primary Purpose: Anti-starship |
- | **Damage: [[guide: | + | Damage: [[guide: |
Range: 1 AU | Range: 1 AU | ||
Rate of Fire: Continuous | Rate of Fire: Continuous | ||
Payload Unlimited | Payload Unlimited | ||
- | **Accuracy: Very High (Corrections can be made whilst firing) | + | Accuracy: Very High (Corrections can be made whilst firing) |
The Starjammer is a free electron laser that behaves like most traditional electromagnetic beam weapons. However, unlike traditional systems such as lasers these weapons do not use chemical or solid-state power sources. Rather, a relativistic electron stream is used in place of a focusing crystal or conductor, allowing it to generate a beam of a much wider frequency range than most directed energy weapons. These include frequencies such as those of microwaves, infrared radiation, visible light, ultraviolet radiation, and x-rays. This ability to change its frequency to suit its target is obviously a tactical advantage that can be used to exploit an enemy' | The Starjammer is a free electron laser that behaves like most traditional electromagnetic beam weapons. However, unlike traditional systems such as lasers these weapons do not use chemical or solid-state power sources. Rather, a relativistic electron stream is used in place of a focusing crystal or conductor, allowing it to generate a beam of a much wider frequency range than most directed energy weapons. These include frequencies such as those of microwaves, infrared radiation, visible light, ultraviolet radiation, and x-rays. This ability to change its frequency to suit its target is obviously a tactical advantage that can be used to exploit an enemy' | ||
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==== Red Mercury Quad Cannon ==== | ==== Red Mercury Quad Cannon ==== | ||
- | **Location: Turret Mount | + | Location: Turret Mount |
- | **Primary Purpose: Multirole | + | Primary Purpose: Multirole |
- | **Damage: [[guide: | + | Damage: [[guide: |
Range: 3 AU | Range: 3 AU | ||
Rate of Fire: 120 rpm | Rate of Fire: 120 rpm | ||
Payload Variable depending on number of fusion warheads. | Payload Variable depending on number of fusion warheads. | ||
- | **Accuracy: Low, but fires a wide scatter to suppress/ | + | Accuracy: Low, but fires a wide scatter to suppress/ |
The red mercury quad cannon operates similarly to the red mercury blaster, except that it uses smaller warheads to fire multiple beams in rapid succession to achieve the same damage. | The red mercury quad cannon operates similarly to the red mercury blaster, except that it uses smaller warheads to fire multiple beams in rapid succession to achieve the same damage. | ||
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====Pseudoflare==== | ====Pseudoflare==== | ||
- | **Location: Any | + | Location: Any |
- | **Primary Purpose: Fire Support | + | Primary Purpose: Fire Support |
- | **Damage: [[guide: | + | Damage: [[guide: |
Range: 1 AU | Range: 1 AU | ||
Rate of Fire: 30 rpm | Rate of Fire: 30 rpm | ||
Payload | Payload | ||
- | **Accuracy: Medium, 50ft radioactive blast radius. | + | Accuracy: Medium, 50ft radioactive blast radius. |
The 280mm Pseudoflare Artillery turret is designed to fire 30kt nuclear shells that can be set on either proximity or contact fuses. These weapons pack quite a punch in themselves, but are fitted with special additions to increase their deadliness; either HE-style rounds with depleted uranium shard shrapnel bursts, or HEAT shells whose contact detonation will melt an alloy payload, and turn it into a hypersonic jet of plasma. | The 280mm Pseudoflare Artillery turret is designed to fire 30kt nuclear shells that can be set on either proximity or contact fuses. These weapons pack quite a punch in themselves, but are fitted with special additions to increase their deadliness; either HE-style rounds with depleted uranium shard shrapnel bursts, or HEAT shells whose contact detonation will melt an alloy payload, and turn it into a hypersonic jet of plasma. | ||
====Warding Rune Autocannon==== | ====Warding Rune Autocannon==== | ||
- | **Location: Any | + | Location: Any |
- | **Primary Purpose: Point defense autocannon | + | Primary Purpose: Point defense autocannon |
- | **Secondary Purpose: Anti-PA gun | + | Secondary Purpose: Anti-PA gun |
- | **Damage: [[guide: | + | Damage: [[guide: |
Range: 0.1 AU | Range: 0.1 AU | ||
Rate of Fire: 8000 rpm per turret | Rate of Fire: 8000 rpm per turret | ||
Payload 72000 rounds per turret | Payload 72000 rounds per turret | ||
- | **Accuracy: Medium, via weight of fire. | + | Accuracy: Medium, via weight of fire. |
The Warding Rune is a twin-barreled 20mm point defense system utilizing a hybrid firing system (chemical propellant and magnetic acceleration). This system fires an anti-armor tungsten alloy penetrator encased in a ferrous alloy shell. | The Warding Rune is a twin-barreled 20mm point defense system utilizing a hybrid firing system (chemical propellant and magnetic acceleration). This system fires an anti-armor tungsten alloy penetrator encased in a ferrous alloy shell. | ||
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====Baby Nuke EMP Torpedo==== | ====Baby Nuke EMP Torpedo==== | ||
- | **Location: Any | + | Location: Any |
- | **Primary Purpose: Anti-starship | + | Primary Purpose: Anti-starship |
- | **Damage: [[guide: | + | Damage: [[guide: |
Range: 0.5 AU | Range: 0.5 AU | ||
- | **Accuracy: Very High | + | Accuracy: Very High |
A powerful multi-gigaton nuclear warhead originally designed for demolition purposes. These weapons are tampered for maximum ionizing effect so as to wreak the most havoc upon both smaller craft and larger ones through electronics disruption on top of the normal destructive effects of a nuclear device. Each torpedo is self-guided, | A powerful multi-gigaton nuclear warhead originally designed for demolition purposes. These weapons are tampered for maximum ionizing effect so as to wreak the most havoc upon both smaller craft and larger ones through electronics disruption on top of the normal destructive effects of a nuclear device. Each torpedo is self-guided, | ||
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==== Pseudonova EMP/Nuclear Cruise Missile ==== | ==== Pseudonova EMP/Nuclear Cruise Missile ==== | ||
- | |" | + | |" |
(Alternatively known as //" | (Alternatively known as //" | ||
- | **Location: Any | + | Location: Any |
- | **Primary Role: Anti-Starship | + | Primary Role: Anti-Starship |
- | **Damage Rating Value: [[guide: | + | Damage Rating Value: [[guide: |
Range: 2 AU (guided) / 80 AU (ballistic) | Range: 2 AU (guided) / 80 AU (ballistic) | ||
Rate of Fire: 1 | Rate of Fire: 1 | ||
- | **Accuracy: Very High | + | Accuracy: Very High |
- | **Max Velocity: 0.6c (guided) / 0.3c (ballistic) | + | Max Velocity: 0.6c (guided) / 0.3c (ballistic) |
Length: 7 meters | Length: 7 meters | ||
- | **Diameter: .5 meters | + | Diameter: .5 meters |
- | **Wingspan: 2 meters | + | Wingspan: 2 meters |
The pseudonovae are among the biggest and nastiest nuclear weapons to be produced by the Freespacers, | The pseudonovae are among the biggest and nastiest nuclear weapons to be produced by the Freespacers, | ||
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==== EMP/Nuclear Cruise Missile Multiple Tandem Array / " | ==== EMP/Nuclear Cruise Missile Multiple Tandem Array / " | ||
- | **Location: Any | + | Location: Any |
- | **Primary Role: Anti-Starship | + | Primary Role: Anti-Starship |
- | **Damage Rating Value: [[guide: | + | Damage Rating Value: [[guide: |
Range: 2 AU (guided) / 80 AU (ballistic) | Range: 2 AU (guided) / 80 AU (ballistic) | ||
Rate of Fire: 1 | Rate of Fire: 1 | ||
- | **Max Velocity: 0.6c (guided) / 0.3c (ballistic) | + | Max Velocity: 0.6c (guided) / 0.3c (ballistic) |
- | **Accuracy: Medium, 100ft blast sphere. | + | Accuracy: Medium, 100ft blast sphere. |
Since the Pseudonova is, basically, the Free State' | Since the Pseudonova is, basically, the Free State' | ||
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==== Kinetic Energy Detonator / "The Greatest Joke" ==== | ==== Kinetic Energy Detonator / "The Greatest Joke" ==== | ||
- | **Location: Spinal Cannon (2) | + | Location: Spinal Cannon (2) |
- | **Primary Role: Anti-Starship | + | Primary Role: Anti-Starship |
- | **Damage Rating Value: [[guide: | + | Damage Rating Value: [[guide: |
Range: 5 AU | Range: 5 AU | ||
Rate of Fire: As assembled. | Rate of Fire: As assembled. | ||
- | **Payload (Storage): Storage for two rounds. | + | Payload (Storage): Storage for two rounds. |
- | **Payload (Manufacture): | + | Payload (Manufacture): |
- | **Max Velocity: 0.9c | + | Max Velocity: 0.9c |
- | **Accuracy: Moderately high; Unstable projectiles. Blast radius exceeds 150ft. | + | Accuracy: Moderately high; Unstable projectiles. Blast radius exceeds 150ft. |
- | **Notes: Warheads will detonate within 10 minutes of being finished. | + | Notes: Warheads will detonate within 10 minutes of being finished. |
The original [[stararmy: | The original [[stararmy: | ||
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===== OOC Notes ===== | ===== OOC Notes ===== | ||
- | [[user: | + | [[members: |