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stararmy:vehicles:type_35_mobile_gun_system_jinsoku_majo [2017/12/21 22:02] – cadetnewb | stararmy:vehicles:type_35_mobile_gun_system_jinsoku_majo [2018/06/02 20:24] (current) – removed wes | ||
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- | ====== Type 35 Mobile Gun System " | ||
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- | Developed from the [[stararmy: | ||
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- | ==== About and History ==== | ||
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- | The Type 35 Mobile Gun System was created to fill out several important roles in the Star Army. Besides acting as an enclosed, mobile, indirect fire artillery system, the Type 35 also provides direct fire support. This is done to assist other ground based units such as power armors, and can be deployed as a fast moving armor destroyer. | ||
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- | Its development stemmed from the [[stararmy: | ||
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- | In [[calendar: | ||
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- | ==== Appearance ==== | ||
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- | {{stararmy: | ||
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- | ===== Statistical Information ===== | ||
- | **Class:** Mobile Gun System\\ | ||
- | **Type:** Ke-K8-4A\\ | ||
- | **Designers: | ||
- | **Manufacturer: | ||
- | **Length:** 7.5 Meters\\ | ||
- | **Width:** 2.8 Meters\\ | ||
- | **Height:** 2.5 Meters ((With Standard Hover Height of 30cm/ | ||
- | **Speed:** 180 KPH, 112 MPH \\ | ||
- | **Crew:** Driver, Gunner, Commander (([[: | ||
- | **Passengers: | ||
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- | === Damage Capacity === | ||
- | **Hull:** [[guide: | ||
- | **Shields: | ||
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- | ===== Interior Description ===== | ||
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- | The main compartment stretches from the vehicle' | ||
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- | The commander is located in the center of the vehicle with a station composed of a crash seat and a volumetric command and control system. Meanwhile, slightly forward of but still over the main compartment of the vehicle, the gunner resides within the turret' | ||
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- | Though the interior of the turret can be entered by anyone in the main compartment, | ||
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- | A 360 degree volumetric view system is used to provide the entire crew with high visibility and situational awareness. Should this system become fully nonoperational, | ||
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- | ===== Weapon Systems ===== | ||
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- | Designed to destroy far larger and more heavily armored enemies, the vehicle' | ||
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- | ==== Primary Weapon System(s) ==== | ||
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- | === 125mm Gauss Cannon === | ||
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- | Serving as the main weapon of the Type 34 MBT, the 125mm Gauss Cannon also provides both powerful direct fire and high explosive indirect artillery fire capability for the Type 34 MAACS. Here, it is a highly advantageous weapon mounted upon the Mobile Anti-Armor Cannon - it is well capable of sniping and picking off power armor and frames kilometers away or shelling them from even further. The gun has up to 15 rounds at the ready in the turret' | ||
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- | [[corp: | ||
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- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** [[guide: | ||
- | **Range:** 45,000 Meters (45 Kilometers, 28 Miles)\\ | ||
- | **Rate of Fire:** 1 Round Per 4.3 Seconds\\ | ||
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- | ==== Secondary Weapon System(s) ==== | ||
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- | === 25m Automatic Gauss Cannon (2) === | ||
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- | [[corp: | ||
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- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** [[guide: | ||
- | **Range:** 10 KM/6.2 Miles, Atmosphere\\ | ||
- | **Rate of Fire:** 6 Rounds Per Second\\ | ||
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- | === Countermeasure Augmentation Pods (4) === | ||
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- | [[stararmy: | ||
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- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** None\\ | ||
- | **Range:** 80 KM/50 Miles, Atmosphere\\ | ||
- | **Rate of Fire:** Individual, Salvo\\ | ||
- | **Ammunition: | ||
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- | ==== Optional Weapon(s) ==== | ||
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- | === Multi-Flare Launcher (1) === | ||
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- | Optionally mounted on the rear top of the upper hull and facing up into the air, the modified CAP fires flares. These serve to provide either visible light or infrared illumination on the battlefield. In addition, they may also fire numerous signal flares as well, provided the rounds are loaded. The launcher is typically positioned on the left side of the hull roof. | ||
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- | [[stararmy: | ||
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- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** None\\ | ||
- | **Range:** 80 KM/50 Miles, Atmosphere\\ | ||
- | **Rate of Fire:** Individual\\ | ||
- | **Ammunition: | ||
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- | === Multi-Spectrum Smoke-Chaff Launchers (1) === | ||
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- | Another optional piece of equipment, the MSSC Launchers serve to instantly generate smoke and chaff to break weapons locks. The missiles, typically located at the rear right of the hull roof, fire up into the air roughly two meters before detonating, instantly obscuring the vehicle in Smoke and Chaff. The smoke visually conceals the vehicle as the cloud rapidly billows out, and also prevents most sensors from getting a lock or detecting the vehicle itself. | ||
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- | [[stararmy: | ||
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- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** None\\ | ||
- | **Range:** 80 KM/50 Miles, Atmosphere\\ | ||
- | **Rate of Fire:** Individual\\ | ||
- | **Ammunition: | ||
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- | ===== Vehicle Systems ===== | ||
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- | * [[: | ||
- | * [[: | ||
- | * [[: | ||
- | * [[: | ||
- | * [[: | ||
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- | //See: [[: | ||
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- | ====== Out of Character Information ====== | ||
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- | This area is meant to hold information that is out of character in regards to the characters and setting. | ||
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- | ===== Usage Guide ===== | ||
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- | Like the [[stararmy: | ||
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- | Acting as a self propelled gun, the vehicle may sit several kilometers away and provide supporting indirect fire for friendly units on the field. The gun operates with an electronic fire control system which is provided information by allied units in the area, which includes real-time coordinates, | ||
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- | When not used as mobile artillery pieces however, the Jinsoku Majo was meant to be used in direct fire roles. Due to its quick acceleration to top speed, excellent handling and thinner armor, the vehicles are not suited to direct confrontation, | ||
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- | ===== Notes ===== | ||
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- | * This page was originally created on 2013/01/31 01:44 by [[user: | ||
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