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stararmy:vehicles:type_34_mobile_antiarmor_cannon [2018/05/22 14:03] – frostjaeger | stararmy:vehicles:type_34_mobile_antiarmor_cannon [2018/06/02 20:27] (current) – removed wes | ||
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- | ====== Type 34 Mobile Anti-Armor Cannon System ====== | ||
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- | An [[corp: | ||
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- | It is known officially as the "Type 34 MAACS", | ||
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- | As of [[calendar: | ||
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- | ==== About and History ===== | ||
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- | In the process of updating its inventory, The [[stararmy: | ||
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- | It serves both as mobile, self propelled artillery and a fast moving armor and tank destroyer. | ||
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- | ==== Appearance ==== | ||
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- | {{stararmy: | ||
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- | Due to being a variant of the Type 34 AGPC, the vehicle sports a very similar, if not outright same, look in regards to many portions of its self. The hull of the vehicle is an armored box on a set of eight hard rubber and polymer wheels - a ramming shield to the front with short, stubby spikes rests to the front as with all other models, and sports the same Multi-Net Camouflage that adorns this series of provisional vehicles by default. Both the numerous defensive and utility mini-missile launchers are also present on the hull, along with the sponson mounted automatic grenade launchers. | ||
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- | The main difference however, would be the addition of a remote control, 125mm gauss cannon mounted onto the top of the superstructure. In addition to this main gun, it also sports dual coaxial autocannons, | ||
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- | ===== Statistical Information ===== | ||
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- | **Class:** OI-K1-2C\\ | ||
- | **Type:** Mobile Anti-Armor Cannon System\\ | ||
- | **Designers: | ||
- | **Manufacturer: | ||
- | **Length:** 7.5 meters\\ | ||
- | **Width:** 2.8 meters\\ | ||
- | **Height:** 2.5 meters\\ | ||
- | **Speed:** 137 KPH, 85 MPH\\ | ||
- | **Crew:** Driver, Gunner, Commander(([[: | ||
- | **Cost:** 8,800 KS | ||
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- | === Damage Capacity === | ||
- | **Hull:** 18 ADR \\ | ||
- | **Shields: | ||
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- | //(See [[guide: | ||
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- | ===== Interior Description ===== | ||
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- | The main compartment stretches from the vehicle' | ||
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- | At the center of the vehicle is the turret bustle at which both commander and gunner reside. The commander' | ||
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- | Though the interior of the turret can be entered by anyone in the main compartment, | ||
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- | A 360 degree volumetric view system is used to provide the entire crew with high visibility and situational awareness. Should this system become fully nonoperational, | ||
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- | ===== Weapon Systems ===== | ||
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- | ==== Primary Weapon System(s) ==== | ||
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- | === 125mm Gauss Cannon === | ||
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- | Serving as the main weapon of the Type 34 MBT, the 125mm Gauss Cannon also provides both powerful direct fire and high explosive indirect artillery fire capability for the Type 34 MAACS. Here, it is a highly advantageous weapon mounted upon the Mobile Anti-Armor Cannon - it is well capable of sniping and picking off power armor and frames kilometers away or shelling them from even further. The gun has up to 15 rounds at the ready in the turret' | ||
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- | [[corp: | ||
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- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** ADR 5, Munition Dependent\\ | ||
- | **Range:** 45,000 Meters (45 Kilometers, 28 Miles)\\ | ||
- | **Rate of Fire:** 1 Round Per 5 Seconds\\ | ||
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- | ==== Secondary Weapon System(s) ==== | ||
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- | === 25m Automatic Gauss Cannon (2) === | ||
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- | A robust and easy to maintain weapon, the 25mm AGC provides reasonable firepower for the MAACS, capable of demolishing buildings, wrecking havoc on infantry and damaging power armors. | ||
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- | [[corp: | ||
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- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** ADR 3, Munition Dependent\\ | ||
- | **Range:** 10 KM/6.2 Miles, Atmosphere\\ | ||
- | **Rate of Fire:** 6 Rounds Per Second\\ | ||
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- | === Type 35 Automatic Grenade Launcher (2) === | ||
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- | Replacing Origin' | ||
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- | [[stararmy: | ||
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- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** PDR 4-ADR 2, Munition Dependent\\ | ||
- | **Range:** 200 Meters((Point Defense Setting)) (4 km, Manual Operation)\\ | ||
- | **Rate of Fire:** 4 Rounds Per Second\\ | ||
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- | === Countermeasure Augmentation Pods (4) === | ||
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- | Heavily modified, the preexisting mini-missile launchers in the Star Army of Yamatai' | ||
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- | [[stararmy: | ||
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- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** None\\ | ||
- | **Range:** 80 KM/50 Miles, Atmosphere\\ | ||
- | **Rate of Fire:** Individual, Salvo\\ | ||
- | **Ammunition: | ||
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- | ==== Optional Weapon(s) ==== | ||
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- | === Multi-Flare Launcher (1) === | ||
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- | Optionally mounted on the rear top of the turret and facing up into the air, the modified CAP fires flares. These serve to provide either visible light or infrared illumination on the battlefield. In addition, they may also fire numerous signal flares as well, provided the rounds are loaded. The launcher is typically positioned on the left side of the turret roof. | ||
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- | [[stararmy: | ||
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- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** None\\ | ||
- | **Range:** 80 KM/50 Miles, Atmosphere\\ | ||
- | **Rate of Fire:** Individual\\ | ||
- | **Ammunition: | ||
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- | === Multi-Spectrum Smoke-Chaff Launchers (1) === | ||
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- | Another optional piece of equipment, the MSSC Launchers serve to instantly generate smoke and chaff to break weapons locks. The missiles, typically located at the rear right of the turret roof, fire up into the air roughly two meters before detonating, instantly obscuring the vehicle in Smoke and Chaff. The smoke visually conceals the vehicle as the cloud rapidly billows out, and also prevents most sensors from getting a lock or detecting the vehicle itself. | ||
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- | [[stararmy: | ||
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- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** None\\ | ||
- | **Range:** 80 KM/50 Miles, Atmosphere\\ | ||
- | **Rate of Fire:** Individual\\ | ||
- | **Ammunition: | ||
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- | ===== Vehicle Systems ===== | ||
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- | * [[: | ||
- | * [[: | ||
- | * [[: | ||
- | * [[: | ||
- | * [[: | ||
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- | //See: [[stararmy: | ||
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- | ===== OOC Notes ===== | ||
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- | * This page was originally created on 2012/12/05 02:08 by [[user: | ||
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