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stararmy:systems:combined_field_system [2021/01/31 16:30] – Struct data changed rawolfestararmy:systems:combined_field_system [2023/12/21 01:02] (current) – external edit 127.0.0.1
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-==== Propulsion ====+===== Propulsion =====
  
 The ship propels itself at speeds many times the speed of light by generating continuum distortions in the CFS and nesting them to create asymmetric peristaltic fields. The normal CDD speeds are augmented by working with the forward deflector (located on the underside of the ship). This allows the ship to travel thousands of times the speed of light.  The ship propels itself at speeds many times the speed of light by generating continuum distortions in the CFS and nesting them to create asymmetric peristaltic fields. The normal CDD speeds are augmented by working with the forward deflector (located on the underside of the ship). This allows the ship to travel thousands of times the speed of light. 
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 Some ships use a combined distortion drive capable of generating small wormholes, navigating the quantum slipstream, creating hyperspace fold points, and acting as sublight propulsion. Distortion-based systems allow the ship to stop or move with an acceleration greater than conventional systems, as the ship has not "moved" in the technical sense. However, it is incapable of rotating or steering a ship, with the vessels retaining their facing. As a result, this task is left to more standard propulsion systems. Some ships use a combined distortion drive capable of generating small wormholes, navigating the quantum slipstream, creating hyperspace fold points, and acting as sublight propulsion. Distortion-based systems allow the ship to stop or move with an acceleration greater than conventional systems, as the ship has not "moved" in the technical sense. However, it is incapable of rotating or steering a ship, with the vessels retaining their facing. As a result, this task is left to more standard propulsion systems.
    
-==== Primary Defense ====+===== Primary Defense =====
 The shields are automatically modulated and phased by the ship's Integrated Electronics System. While all frequencies, planes, and dimensions are theoretically covered by the shield, the modulation enables extra power to be routed to the bands, planes, and frequencies in which enemy weapons operate, decreasing the possibility of a shield overload and rendering enemy weapons largely ineffective. The CFS also protects the ship from collisions during high-speed space flight and can be used to facilitate ramming other vessels. As the ship's defense against weapons and high-speed impacts such as meteors in space and debris from destroyed starships, the shield is extremely powerful. The shields are automatically modulated and phased by the ship's Integrated Electronics System. While all frequencies, planes, and dimensions are theoretically covered by the shield, the modulation enables extra power to be routed to the bands, planes, and frequencies in which enemy weapons operate, decreasing the possibility of a shield overload and rendering enemy weapons largely ineffective. The CFS also protects the ship from collisions during high-speed space flight and can be used to facilitate ramming other vessels. As the ship's defense against weapons and high-speed impacts such as meteors in space and debris from destroyed starships, the shield is extremely powerful.
    
-==== Outer Defense ====+===== Outer Defense =====
 The shield system is bordered (several kilometers out from the ship) with an intense scalar field which serves to dud electronics of incoming missiles and mecha, as well as detonating explosives, ablative armor, and overloading the nervous systems of pilots. This feature is disabled during normal operations, and (usually) enabled in combat. The shield system is bordered (several kilometers out from the ship) with an intense scalar field which serves to dud electronics of incoming missiles and mecha, as well as detonating explosives, ablative armor, and overloading the nervous systems of pilots. This feature is disabled during normal operations, and (usually) enabled in combat.
    
-==== Stealth ==== +===== Stealth ===== 
-The ship can also be rendered invisible to scalar radar, aetheric-energy sensors, other forms of detection by using the shield bubble to keep the ship in its own alternate plane of existence. It can also use its scalar fields to simulate that photons and other sensory forms pass through the "empty space" and thus its presence is hidden. When the ship is fully in its bubble plane, it may only use its remote detection device (RDD) sensor to monitor normal space; all other sensors will be useless.+Ships can also be rendered invisible to scalar radar, aetheric-energy sensors, other forms of detection by using the shield bubble to keep the ship in its own alternate plane of existence. It can also use its scalar fields to simulate that photons and other sensory forms pass through the "empty space" and thus its presence is hidden. When the ship is fully in its bubble plane, it may only use its remote detection device (RDD) sensor to monitor normal space; all other sensors will be useless.
  
-==== Defense Against Phasing ====+===== Defense Against Phasing =====
 Star Army of Yamatai ships and stations have been able to counter "phasing" since [[timeline:ye_27]]. No phased object or creature may penetrate a CFS shield bubble. Star Army of Yamatai ships and stations have been able to counter "phasing" since [[timeline:ye_27]]. No phased object or creature may penetrate a CFS shield bubble.
  
-==== Weapons ====+===== Weapons =====
 Ships equipped with the CFS also can use it for offensive purposes. Ships equipped with the CFS also can use it for offensive purposes.
  
-=== Projected Energy Beams ===+==== Projected Energy Beams ====
 This beam system was first developed in [[..:starship_classes:yuumi-class_battleship]] program and has since become a staple of [[stararmy:start|Star Army]] weaponry. The spatial distortion around the ship (the Combined Field System) is used to release condensed potential energy from the [[technology:aether]], the ubiquitous sea of energy. By distorting the shield-space, the origin of the beam can be maneuvered around the field bubble, allowing it to be fired from any point on the field system. The subspace effects of the beam make it naturally piercing to distortion-based shields. Please note that when firing, it substantially weakens the Combined Field System. This beam system was first developed in [[..:starship_classes:yuumi-class_battleship]] program and has since become a staple of [[stararmy:start|Star Army]] weaponry. The spatial distortion around the ship (the Combined Field System) is used to release condensed potential energy from the [[technology:aether]], the ubiquitous sea of energy. By distorting the shield-space, the origin of the beam can be maneuvered around the field bubble, allowing it to be fired from any point on the field system. The subspace effects of the beam make it naturally piercing to distortion-based shields. Please note that when firing, it substantially weakens the Combined Field System.
  
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 stararmy_logistics.saoy_supclass : Class F - SYSTEMS WEAPONS ASSEMBLY MAJOR stararmy_logistics.saoy_supclass : Class F - SYSTEMS WEAPONS ASSEMBLY MAJOR
 stararmy_logistics.saoy_usage :  stararmy_logistics.saoy_usage : 
 +stararmy_logistics.saoy_adopted_year : 
 +stararmy_logistics.saoy_reviewed_last : 
 +stararmy_logistics.saoy_item_retired_year : 
 stararmy_logistics.saoy_itemcount :  stararmy_logistics.saoy_itemcount : 
-products.product_category Subsystems+products.product_cat 
 products.product_name :  products.product_name : 
 products.product_nomenclature :  products.product_nomenclature : 
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 products.product_manufacturer :  products.product_manufacturer : 
 products.product_brand :  products.product_brand : 
-products.product_releaseyear +products.product_release_year :  
 +products.product_discontinued_year 
 products.product_usedby : Star Army of Yamatai products.product_usedby : Star Army of Yamatai
 products.product_parent :  products.product_parent : 
 products.product_image :  products.product_image : 
 products.product_price_ks :  products.product_price_ks : 
 +products.product_drv3_max : 
 products.product_production :  products.product_production : 
 products.product_description :  products.product_description : 
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 products.product_height :  products.product_height : 
 products.product_mass :  products.product_mass : 
-products.product_color :  
 ---- ----
  

stararmy/systems/combined_field_system.txt · Last modified: 2023/12/21 01:02 (external edit)