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species:mishhuvurthyar:tentacles

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species:mishhuvurthyar:tentacles [2018/06/11 06:32] – ↷ Links adapted because of a move operation species:mishhuvurthyar:tentacles [2023/12/21 01:01] (current) – external edit 127.0.0.1
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 ====== Mishhuvurthyar Tentacles ====== ====== Mishhuvurthyar Tentacles ======
  
-As a part of the [[:species:mishhuvurthyar]] themselves, each individual typically has a large number of tentacles, which in turn can be used for various roles. Certain types are considered 'standard', but considering their [[stararmy:hemosynthesis|hemosynthetic nature]], individuals can easily produce limbs with specialized functions of their own. This ability to form new types of limbs is only limited by the individual's creativity, making their tentacles as ubiquitously terrifying as the Mishhuvurthyar themselves.+As a part of the [[species:mishhuvurthyar:mishhuvurthyar]] themselves, each individual typically has a large number of tentacles, which in turn can be used for various roles. Certain types are considered 'standard', but considering their [[technology:hemosynthetics|hemosynthetic nature]], individuals can easily produce limbs with specialized functions of their own. This ability to form new types of limbs is only limited by the individual's creativity, making their tentacles as ubiquitously terrifying as the Mishhuvurthyar themselves.
  
 ===== General Information ===== ===== General Information =====
  
-The typical Mishhuvurthyar tentacle consists of a core of highly concentrated [[:stararmy:hemosynthesis|hemosynthetic fluid]], a reminder of the close biological relationship they share with the [[:species:nekovalkyrja]] from which they were partially derived. Rich in nano and femto-machines, the limbs are highly adaptive in nature, and can take on a wide variety of roles. By default, the average Mishhuvurthyar's tentacle is incredibly strong due to the musculature the hemosynth forms, with many first hand witnesses and their recovered combat footage testifying to this fact. The tentacles are capable of tearing limbs off of the vast majority of both power armors and their users inside with ease should they obtain a sufficient grip. Numerous accounts indicate that [[species:id-sol]] are also vulnerable to this, but to a somewhat lesser degree due to their enhanced physiology.+The typical Mishhuvurthyar tentacle consists of a core of highly concentrated [[technology:hemosynthetics|hemosynthetic fluid]], a reminder of the close biological relationship they share with the [[:species:nekovalkyrja]] from which they were partially derived. Rich in nano and femto-machines, the limbs are highly adaptive in nature, and can take on a wide variety of roles. By default, the average Mishhuvurthyar's tentacle is incredibly strong due to the musculature the hemosynth forms, with many first hand witnesses and their recovered combat footage testifying to this fact. The tentacles are capable of tearing limbs off of the vast majority of both power armors and their users inside with ease should they obtain a sufficient grip. Numerous accounts indicate that [[species:id-sol]] are also vulnerable to this, but to a somewhat lesser degree due to their enhanced physiology.
  
 Despite appearances, the exterior is a form of dermal layer sheath and underlying connective tissue over the hemosynthetic core. Highly modified, the dermis is typically thicker and sturdier at certain portions, giving it a ribbed or segmented appearance similar to that of certain worms. Thanks to the nano-machines present, these segments can easily become tough enough to stop typical blades and even impede bullets, or soften into more skin-like textures for tasks that require dexterity, precision and sensitivity. This is, however, given that there is enough time to do so. In addition to being able to sense touch and temperature, the standard tentacle is also capable of smelling and tasting, with the latter two abilities being fully controllable to avoid discomfort in certain situations.  Despite appearances, the exterior is a form of dermal layer sheath and underlying connective tissue over the hemosynthetic core. Highly modified, the dermis is typically thicker and sturdier at certain portions, giving it a ribbed or segmented appearance similar to that of certain worms. Thanks to the nano-machines present, these segments can easily become tough enough to stop typical blades and even impede bullets, or soften into more skin-like textures for tasks that require dexterity, precision and sensitivity. This is, however, given that there is enough time to do so. In addition to being able to sense touch and temperature, the standard tentacle is also capable of smelling and tasting, with the latter two abilities being fully controllable to avoid discomfort in certain situations. 
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 ---- struct data ---- ---- struct data ----
 +enemies.enemy_name   : 
 +enemies.enemy_faction : 
 +enemies.enemy_category : 
 +enemies.enemy_image 
 +species.species_name : 
 +species.species_category : 
 +species.species_playable : 
 +species.species_image : 
 +species.species_desc : 
 +species.species_chart_cybernetics : 
 +species.species_chart_nanomachines : 
 +species.species_chart_symbiotics : 
 +species.species_chart_pharmaceuticals : 
 ---- ----
  

species/mishhuvurthyar/tentacles.txt · Last modified: 2023/12/21 01:01 (external edit)