STAR ARMY

Sci-fi roleplaying and worldbuilding community

User Tools

Site Tools


faction:iromakuanhe:soma_heavy_carrier

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revisionBoth sides next revision
faction:iromakuanhe:soma_heavy_carrier [2019/11/02 06:19] – Get rid of unnecessary bolding wesfaction:iromakuanhe:soma_heavy_carrier [2019/11/02 06:22] – Get rid of unnecessary bolding wes
Line 70: Line 70:
  
 ==== Propulsion and Range ==== ==== Propulsion and Range ====
-**[[Fold Drive|FoMASC Drive]]: 3000c +[[Fold Drive|FoMASC Drive]]: 3000c 
-**[[MASC Drive|MASC Drive]]: 3000c+[[MASC Drive|MASC Drive]]: 3000c
 **Sublight Engines: .25c **Sublight Engines: .25c
 Range: Up to 34 months, without refueling or employing [[biomass_harvest_system|BHS]] to replenish resources Range: Up to 34 months, without refueling or employing [[biomass_harvest_system|BHS]] to replenish resources
Line 178: Line 178:
  
  
-**[[Aerudirn|Aerudirn Armor Colonies]]**+[[Aerudirn|Aerudirn Armor Colonies]]**
 Aerudirn consists of living colonies that grow out into thick, smooth sheets of a high durability, that are have been bred to be resistant to damages from radiation and can charge themselves with an electrostatic field to enforce their surface tension, thereby inhibiting penetration by weaker solid-ammunition weapons. Should the shell be damaged, the colonies underneath, which are dense enough on their own to survive exposure to vacuum can quickly have other sections stretch to accommodate tears, and regenerate completely with enough time. Aerudirn consists of living colonies that grow out into thick, smooth sheets of a high durability, that are have been bred to be resistant to damages from radiation and can charge themselves with an electrostatic field to enforce their surface tension, thereby inhibiting penetration by weaker solid-ammunition weapons. Should the shell be damaged, the colonies underneath, which are dense enough on their own to survive exposure to vacuum can quickly have other sections stretch to accommodate tears, and regenerate completely with enough time.
  
 **Armor Structural Points: 48 **Armor Structural Points: 48
  
-**[[organoid_substructure]]**+[[organoid_substructure]]**
 Highly resilient organoid tissues form the remainder of the body, including an endoskeleton, muscles and primitive organs that perform various functions related to keeping the unit and runner alive. The tissues have exceptional toughness compared to those of normal species, and can even survive in vacuum conditions should the entirety of the upper armor layer be destroyed. Should weapons fire occur inside of the ship, the interior compartments are nearly entirely filled with covered organoid tissues, giving them a high degree of durability versus small arms damage. Highly resilient organoid tissues form the remainder of the body, including an endoskeleton, muscles and primitive organs that perform various functions related to keeping the unit and runner alive. The tissues have exceptional toughness compared to those of normal species, and can even survive in vacuum conditions should the entirety of the upper armor layer be destroyed. Should weapons fire occur inside of the ship, the interior compartments are nearly entirely filled with covered organoid tissues, giving them a high degree of durability versus small arms damage.
  
Line 216: Line 216:
 === Sensors === === Sensors ===
  
-**[[sensors_systems|So-C1-E1936 Capital Sensors Package]]**+[[sensors_systems|So-C1-E1936 Capital Sensors Package]]**
  
 Includes: Includes:
Line 229: Line 229:
 === Communications === === Communications ===
  
-**[[communications_systems|So-C1-E2936 Capital Communications Package]]**+[[communications_systems|So-C1-E2936 Capital Communications Package]]**
  
 Includes: Includes:
Line 245: Line 245:
 ==== Stealth and Electronic Warfare ==== ==== Stealth and Electronic Warfare ====
  
-**[[muted_resonance_shroud|So-C1-E4815 Muted Resonance Shroud]]**+[[muted_resonance_shroud|So-C1-E4815 Muted Resonance Shroud]]**
 The Muted Resonance Shroud, or MRS, is a squad-assist stealth system that uses a combination of Vector Shroud-type space compression and exotic charged particles to create sections of space that appear very dim to sensors systems. These areas do not stick out as emptier than vacuum as with some related systems, but creates a signature similar to that of the space a significant distance from a star. The results in high difficulty in achieving targeting locks on and determining the nature of objects inside the field. Unfortunately, this has similar effects on the units deploying the field, forcing the starship to rely on FTL sensors such as MASC Particle, which may reveal its presence, though not necessarily its position. The Muted Resonance Shroud, or MRS, is a squad-assist stealth system that uses a combination of Vector Shroud-type space compression and exotic charged particles to create sections of space that appear very dim to sensors systems. These areas do not stick out as emptier than vacuum as with some related systems, but creates a signature similar to that of the space a significant distance from a star. The results in high difficulty in achieving targeting locks on and determining the nature of objects inside the field. Unfortunately, this has similar effects on the units deploying the field, forcing the starship to rely on FTL sensors such as MASC Particle, which may reveal its presence, though not necessarily its position.
  
Line 255: Line 255:
  
  
-**[[listening_device|So-C1-E5815 Listening Device]]**+[[listening_device|So-C1-E5815 Listening Device]]**
 The Listening Device is a system employed to passively intercept and sample data being transmitted through unsecured methods. It is also a critical component in many important electronic warfare devices, and allows Astral Vanguard starships and vehicles to track the communications of hostile forces. As the unit approaches the source of the transmissions, it becomes increasingly easier to track, until a positive match can be made at a certain threshold. The Listening Device is a system employed to passively intercept and sample data being transmitted through unsecured methods. It is also a critical component in many important electronic warfare devices, and allows Astral Vanguard starships and vehicles to track the communications of hostile forces. As the unit approaches the source of the transmissions, it becomes increasingly easier to track, until a positive match can be made at a certain threshold.
  
Line 277: Line 277:
 //The Soma's life support functions are tied in directly with the [[organoid_substructure|Organoid]]'s natural bioelectrics and life functions, meaning that should power failure occur, these systems will continue to function until the components expire.// //The Soma's life support functions are tied in directly with the [[organoid_substructure|Organoid]]'s natural bioelectrics and life functions, meaning that should power failure occur, these systems will continue to function until the components expire.//
  
-**[[organoid_substructure#life_support|So-C1-V1815 Organoid Internal]] [[organoid_lss|Life Support]]**+[[organoid_substructure#life_support|So-C1-V1815 Organoid Internal]] [[organoid_lss|Life Support]]**
 Life support systems are enabled via a combination of potent thermo/photosynthetic reprocessing of air, allowing the organoid to feed itself while producing breathable gasses for the crew. This is done by drawing light from the nearest star, or absorbing heat and radiation from the various compartments of the ship, including the reactor and inhabited regions of the ship. It may also deploy small antibody-like drones to neutralize vermin and naturally search out and sequester harmful substances and antigens inside of the ship's environment. Life support systems are enabled via a combination of potent thermo/photosynthetic reprocessing of air, allowing the organoid to feed itself while producing breathable gasses for the crew. This is done by drawing light from the nearest star, or absorbing heat and radiation from the various compartments of the ship, including the reactor and inhabited regions of the ship. It may also deploy small antibody-like drones to neutralize vermin and naturally search out and sequester harmful substances and antigens inside of the ship's environment.
  
-**[[gravitic_boundary_system|So-C1-V2815 Gravitic Boundary System]]**+[[gravitic_boundary_system|So-C1-V2815 Gravitic Boundary System]]**
  
-**[[kord_kinetic_force_diffuser|So-C1-R0815 KORD System]]**+[[kord_kinetic_force_diffuser|So-C1-R0815 KORD System]]**
 The KORD (Kinetic Force Diffuser) is an essential system that protects the frame runner from the tremendous G-Forces and shocks the Erla VANDR experiences during both before and after FTL travel and during highly perilous combat maneuvers. It also protects from weapons that kill through kinetic force, in a manner similar to maces against armored troops in ancient times. The KORD (Kinetic Force Diffuser) is an essential system that protects the frame runner from the tremendous G-Forces and shocks the Erla VANDR experiences during both before and after FTL travel and during highly perilous combat maneuvers. It also protects from weapons that kill through kinetic force, in a manner similar to maces against armored troops in ancient times.
  
 ==== Propulsion ==== ==== Propulsion ====
-**[[masc_drive|So-C1-P0815 MASC Drive]]**+[[masc_drive|So-C1-P0815 MASC Drive]]**
  
-**[[faction:iromakuanhe:fold_drive|So-C1-P0935 Carrier-type FoMASC Drive]]**+[[faction:iromakuanhe:fold_drive|So-C1-P0935 Carrier-type FoMASC Drive]]**
  
 ==== Shield Systems ==== ==== Shield Systems ====
  
-**[[vector_field_system|So-C1-S1936 Capital Vector Field Suite]]**+[[vector_field_system|So-C1-S1936 Capital Vector Field Suite]]**
 The Vector Field System is a combined package shield array that relies on a combination of various advanced space comrpession technologies for multi-purpose defenses idea for the modern battlefield. Vector Shrouds are sophisticated vector field systems that envelop the craft in a conformal shell of compressed space, allowing one to become relatively invisible to electromagnetic and particle based sensors, and shrinking the ship's profile to other systems. As a shield, it is reliable and particularly effective versus energy weapons. The Vector Field System is a combined package shield array that relies on a combination of various advanced space comrpession technologies for multi-purpose defenses idea for the modern battlefield. Vector Shrouds are sophisticated vector field systems that envelop the craft in a conformal shell of compressed space, allowing one to become relatively invisible to electromagnetic and particle based sensors, and shrinking the ship's profile to other systems. As a shield, it is reliable and particularly effective versus energy weapons.
  
Line 299: Line 299:
 **Threshold** 5 **Threshold** 5
  
-**[[repulsor_burst|So-C1-S2936 Capital Repulsor Burst Array]]**+[[repulsor_burst|So-C1-S2936 Capital Repulsor Burst Array]]**
 Repulsor systems work by creating a temporary vector field, which at regular intervals can be overcharged and super-expanded, which generates an omni-directional concussive blast that is fully capable of causing tractor beams be dispersed and unwanted hangers to disengage, allowing one to temporarily shrug off the effects of such devices. It is commonly used to force boarding craft away from hulls, knock away incoming projectiles and can potentially kill or disable poorly protected infantry with pure kinetic force. Repulsor systems work by creating a temporary vector field, which at regular intervals can be overcharged and super-expanded, which generates an omni-directional concussive blast that is fully capable of causing tractor beams be dispersed and unwanted hangers to disengage, allowing one to temporarily shrug off the effects of such devices. It is commonly used to force boarding craft away from hulls, knock away incoming projectiles and can potentially kill or disable poorly protected infantry with pure kinetic force.
  

faction/iromakuanhe/soma_heavy_carrier.txt · Last modified: 2023/12/21 00:59 by 127.0.0.1