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faction:iromakuanhe:soma_heavy_carrier [2019/11/02 06:19] – Get rid of unnecessary bolding wes | faction:iromakuanhe:soma_heavy_carrier [2019/11/02 06:22] – Get rid of unnecessary bolding wes | ||
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==== Propulsion and Range ==== | ==== Propulsion and Range ==== | ||
- | **[[Fold Drive|FoMASC Drive]]: 3000c | + | [[Fold Drive|FoMASC Drive]]: 3000c |
- | **[[MASC Drive|MASC Drive]]: 3000c | + | [[MASC Drive|MASC Drive]]: 3000c |
**Sublight Engines: .25c | **Sublight Engines: .25c | ||
Range: Up to 34 months, without refueling or employing [[biomass_harvest_system|BHS]] to replenish resources | Range: Up to 34 months, without refueling or employing [[biomass_harvest_system|BHS]] to replenish resources | ||
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- | **[[Aerudirn|Aerudirn Armor Colonies]]** | + | [[Aerudirn|Aerudirn Armor Colonies]]** |
Aerudirn consists of living colonies that grow out into thick, smooth sheets of a high durability, that are have been bred to be resistant to damages from radiation and can charge themselves with an electrostatic field to enforce their surface tension, thereby inhibiting penetration by weaker solid-ammunition weapons. Should the shell be damaged, the colonies underneath, which are dense enough on their own to survive exposure to vacuum can quickly have other sections stretch to accommodate tears, and regenerate completely with enough time. | Aerudirn consists of living colonies that grow out into thick, smooth sheets of a high durability, that are have been bred to be resistant to damages from radiation and can charge themselves with an electrostatic field to enforce their surface tension, thereby inhibiting penetration by weaker solid-ammunition weapons. Should the shell be damaged, the colonies underneath, which are dense enough on their own to survive exposure to vacuum can quickly have other sections stretch to accommodate tears, and regenerate completely with enough time. | ||
**Armor Structural Points: 48 | **Armor Structural Points: 48 | ||
- | **[[organoid_substructure]]** | + | [[organoid_substructure]]** |
Highly resilient organoid tissues form the remainder of the body, including an endoskeleton, | Highly resilient organoid tissues form the remainder of the body, including an endoskeleton, | ||
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=== Sensors === | === Sensors === | ||
- | **[[sensors_systems|So-C1-E1936 Capital Sensors Package]]** | + | [[sensors_systems|So-C1-E1936 Capital Sensors Package]]** |
Includes: | Includes: | ||
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=== Communications === | === Communications === | ||
- | **[[communications_systems|So-C1-E2936 Capital Communications Package]]** | + | [[communications_systems|So-C1-E2936 Capital Communications Package]]** |
Includes: | Includes: | ||
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==== Stealth and Electronic Warfare ==== | ==== Stealth and Electronic Warfare ==== | ||
- | **[[muted_resonance_shroud|So-C1-E4815 Muted Resonance Shroud]]** | + | [[muted_resonance_shroud|So-C1-E4815 Muted Resonance Shroud]]** |
The Muted Resonance Shroud, or MRS, is a squad-assist stealth system that uses a combination of Vector Shroud-type space compression and exotic charged particles to create sections of space that appear very dim to sensors systems. These areas do not stick out as emptier than vacuum as with some related systems, but creates a signature similar to that of the space a significant distance from a star. The results in high difficulty in achieving targeting locks on and determining the nature of objects inside the field. Unfortunately, | The Muted Resonance Shroud, or MRS, is a squad-assist stealth system that uses a combination of Vector Shroud-type space compression and exotic charged particles to create sections of space that appear very dim to sensors systems. These areas do not stick out as emptier than vacuum as with some related systems, but creates a signature similar to that of the space a significant distance from a star. The results in high difficulty in achieving targeting locks on and determining the nature of objects inside the field. Unfortunately, | ||
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- | **[[listening_device|So-C1-E5815 Listening Device]]** | + | [[listening_device|So-C1-E5815 Listening Device]]** |
The Listening Device is a system employed to passively intercept and sample data being transmitted through unsecured methods. It is also a critical component in many important electronic warfare devices, and allows Astral Vanguard starships and vehicles to track the communications of hostile forces. As the unit approaches the source of the transmissions, | The Listening Device is a system employed to passively intercept and sample data being transmitted through unsecured methods. It is also a critical component in many important electronic warfare devices, and allows Astral Vanguard starships and vehicles to track the communications of hostile forces. As the unit approaches the source of the transmissions, | ||
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//The Soma's life support functions are tied in directly with the [[organoid_substructure|Organoid]]' | //The Soma's life support functions are tied in directly with the [[organoid_substructure|Organoid]]' | ||
- | **[[organoid_substructure# | + | [[organoid_substructure# |
Life support systems are enabled via a combination of potent thermo/ | Life support systems are enabled via a combination of potent thermo/ | ||
- | **[[gravitic_boundary_system|So-C1-V2815 Gravitic Boundary System]]** | + | [[gravitic_boundary_system|So-C1-V2815 Gravitic Boundary System]]** |
- | **[[kord_kinetic_force_diffuser|So-C1-R0815 KORD System]]** | + | [[kord_kinetic_force_diffuser|So-C1-R0815 KORD System]]** |
The KORD (Kinetic Force Diffuser) is an essential system that protects the frame runner from the tremendous G-Forces and shocks the Erla VANDR experiences during both before and after FTL travel and during highly perilous combat maneuvers. It also protects from weapons that kill through kinetic force, in a manner similar to maces against armored troops in ancient times. | The KORD (Kinetic Force Diffuser) is an essential system that protects the frame runner from the tremendous G-Forces and shocks the Erla VANDR experiences during both before and after FTL travel and during highly perilous combat maneuvers. It also protects from weapons that kill through kinetic force, in a manner similar to maces against armored troops in ancient times. | ||
==== Propulsion ==== | ==== Propulsion ==== | ||
- | **[[masc_drive|So-C1-P0815 MASC Drive]]** | + | [[masc_drive|So-C1-P0815 MASC Drive]]** |
- | **[[faction: | + | [[faction: |
==== Shield Systems ==== | ==== Shield Systems ==== | ||
- | **[[vector_field_system|So-C1-S1936 Capital Vector Field Suite]]** | + | [[vector_field_system|So-C1-S1936 Capital Vector Field Suite]]** |
The Vector Field System is a combined package shield array that relies on a combination of various advanced space comrpession technologies for multi-purpose defenses idea for the modern battlefield. Vector Shrouds are sophisticated vector field systems that envelop the craft in a conformal shell of compressed space, allowing one to become relatively invisible to electromagnetic and particle based sensors, and shrinking the ship's profile to other systems. As a shield, it is reliable and particularly effective versus energy weapons. | The Vector Field System is a combined package shield array that relies on a combination of various advanced space comrpession technologies for multi-purpose defenses idea for the modern battlefield. Vector Shrouds are sophisticated vector field systems that envelop the craft in a conformal shell of compressed space, allowing one to become relatively invisible to electromagnetic and particle based sensors, and shrinking the ship's profile to other systems. As a shield, it is reliable and particularly effective versus energy weapons. | ||
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**Threshold** 5 | **Threshold** 5 | ||
- | **[[repulsor_burst|So-C1-S2936 Capital Repulsor Burst Array]]** | + | [[repulsor_burst|So-C1-S2936 Capital Repulsor Burst Array]]** |
Repulsor systems work by creating a temporary vector field, which at regular intervals can be overcharged and super-expanded, | Repulsor systems work by creating a temporary vector field, which at regular intervals can be overcharged and super-expanded, | ||