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corp:aeron:specialized_munitions [2019/06/21 04:22] – help convert DRv2 to DRv3 wes | corp:aeron:specialized_munitions [2019/06/21 04:22] – help convert DRv2 to DRv3 wes | ||
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=== Lethal === | === Lethal === | ||
- | * Explosive/ | + | * Explosive/ |
- | * Explosive/ | + | * Explosive/ |
* Caustic/ | * Caustic/ | ||
* Caustic/FMJ (Green Stripes) [Tier 2, Medium Anti-Personnel]: | * Caustic/FMJ (Green Stripes) [Tier 2, Medium Anti-Personnel]: | ||
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* Normal (White) [Tier 2, Medium Anti-Personnel]: | * Normal (White) [Tier 2, Medium Anti-Personnel]: | ||
* FMJ (Gray) [Tier 2, Medium Anti-Personnel]: | * FMJ (Gray) [Tier 2, Medium Anti-Personnel]: | ||
- | * Caustic/ | + | * Caustic/ |
- | * Caustic/ | + | * Caustic/ |
- | * Double Bulet (Purple) [PDR 5]: This unique bullet is a two stage bullet design. The rifle fires the bullet like a normal gun; however, once it comes into contact with the target, another smaller bullet is fired at point blank range into the target causing further damage. Utilizes the [[corp: | + | * Double Bulet (Purple) [Tier 3, Heavy Anti-Personnel]: This unique bullet is a two stage bullet design. The rifle fires the bullet like a normal gun; however, once it comes into contact with the target, another smaller bullet is fired at point blank range into the target causing further damage. Utilizes the [[corp: |
=== Damage Chart === | === Damage Chart === | ||
^ DR Type ^ Corresponding Ammo ^ | ^ DR Type ^ Corresponding Ammo ^ | ||
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| Tier 2, Medium Anti-Personnel | | | | Tier 2, Medium Anti-Personnel | | | ||
| Tier 2, Medium Anti-Personnel | White, Gray, Clear, Orange, Green | | | Tier 2, Medium Anti-Personnel | White, Gray, Clear, Orange, Green | | ||
- | | PDR 5 | Red, Black, Purple | | + | | Tier 3, Heavy Anti-Personnel |
---- struct data ---- | ---- struct data ---- | ||
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