S.E.A.R.C.H. Initiative is a team under the leadership of Igia Sakkarah that travels from world to world to find the most challenging treasures out there in the most difficult reaching ruins. This team finds themselves in various problems, weird puzzles, and untold stories. By nature, they are an archeologist, but they are by heart adventures seeking the edge of excitement.
Its Game Master is Rawolfe.
S.E.A.R.C.H. Initiative | |
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Forum Link | S.E.A.R.C.H. Initiative Plot Thread |
Type | Play-by-Post/Joint Posts |
Faction | Independent |
Game Master | Rawolfe |
Pacing | adjustable, ideally one post per week |
Number of Players | 5 |
Accepting Players? | No |
Joining Requirements | N/A |
Starting Date | October 15, 2019 |
Salvage, Exploration, Archealogic Research in Critical Hazard operations Initiative or short S.E.A.R.C.H. Initiative is a group of archaeological people that go into the most dangerous situations to get their treasures. The treasures can be found at ruins that got dangerous traps, hidden monsters or are protected by some kind of native tribe. The plot deals with combat, puzzles to solve and dangerous situations to defuse for their own safety. Currently, this is PG16 rated.
These are important resources and links for the Hanako Shall Resist Plot, both for the wiki and the forums.
The following are this plot's scores from plot audits.
When this plot becomes inactive, its story and organizational structure remain its own and can't be reproduced without the consent of the GM. However, if you wish to create a similar story plot with different names and such, you are free to do so.