Table of Contents

Lorath Solid Munitions

The following listing depicts the potential loads which can be fired from Lorath solid chemical propelled firearms, and magnetic acceleration weapons, this includes individual and crew-served weapons, thus damage ratings listed are estimated at a reasonable 'middle-ground'.

Ammunition Selection

The following are descriptions and details stating the use, function, and intent of several types of Lorath ammunition varieties.

Antimatter Ordinance

Due to the robust armor found on SMX warships, antimatter has been selected as a primary means of neutralizing SMX starships and mecha. Along with being able to neutralize targets clad in Zesuaium, Antimatter also provides a means of delivering fall-out-free nuclear-like effects on a planetary target location. Due to the wide spread damage in planetary use due to the explosive reaction with atmosphere, it is recommended that antimatter munitions be used sparingly in atmosphere.

Plasma Ordinance

When in a planetary deployment, or close range space deployment, plasma ordinance would be an ideal means of delivering damage. Despite not being able to deliver as much damage as antimatter, plasma is still able to deal damage to zesuaium targets. Plasma can also be used to ignite targets such as cities or forests. Due to the wide-range of plasma-explosions, it is suggested that plasma ordinance not be used within range of friendly installations or within friendly stations or spacecraft.

Nuclear Ordinance

Nuclear ordinance is an older form of weapon, yet it retains it's use due to it's wide spread destruction and lasting damage to a given area. Unfortunately, due to the unfocused release of thermal energy, nuclear weapons are ineffective against starship targets, yet pose a major threat against installations, and enemy held terrain. It is suggested that nuclear weapons be used only as a 'scorched earth' tactic when reclaiming enemy held worlds. Nuclear weapons are not suggested to be used within the atmosphere of friendly held planets.

Nanomachine Ordinance

Ideal for a long-lasting impact against an enemy populace, nanomachine ordinance is intended to destroy select species of farmland, livestock, and humanoid life. Fortunately nanomachines are capable of being pre-programmed to be selective of their targets. The secondary use of nanomachine ordinance is that it can be used to heal, when properly configured, nanomachine ordinance can be used to revitalize soil, cure disease, and even clean entire atmospheres… thus nanomachine ordinance provides a wide range of potential applications.

Conventional Solid Slugs

Due to the current advancements in armor and shield technology, conventional slugs have taken a back-seat to the advancements of energy based weaponry. Despite being outdated, conventional slugs still serve a use in damaging installations, neutralization of unarmored enemies, or neutralizing small-scale targets such as power armor.

'Needle'-like Ammunition

Conventional Slug

Linear Accelerator 'Needle' for Stalwart Special

Fragmentation Slug

Chemical Delivery

1mm - 4mm

Conventional Slug

Chemical, Radio, Incendiary Tracer AKA CRI1)

Fragmentation Slug

Soft-Gel Slug

Lethal Intent Soft-Gel Slug

Explosive Gel Slug

5mm - 10mm

Conventional Explosive Round

Conventional Slug

Chemical, Radio, Incendiary Tracer AKA CRI2)

Fragmentation Slug

Soft-Gel Slug

Lethal Intent Soft-Gel Slug

OLED Paint Marker and RF receiver

Usage: Creation of an OLED screen in a given impact area.

Training Slug

Remotely Guided Gyrojet Guided Slug

Explosive Gel Slug

11mm - 19mm

Conventional Explosive Round

Chemical, Radio, Incendiary Tracer AKA CRI3)

Conventional Slug

Fragmentation Slug

Soft-Gel Slug

Lethal Intent Soft-Gel Slug

OLED Paint Marker and RF receiver

Training Slug

Remotely Guided Gyrojet Guided Slug

Explosive Gel Slug

20mm - 29mm

Low Yield Antimatter Slug Charge: 1/100 Gram Yield

Chemical, Radio, Incendiary Tracer AKA CRI4)

Conventional Explosive Round

Conventional Slug

Fragmentation Slug

Soft-Gel Slug

Lethal Intent Soft-Gel Slug

Slow-Falling Beacon/Illumination

OLED Paint Marker and RF receiver

Training Slug

Remotely Guided Gyrojet Guided Slug

Stunning Slug

Gas Release Canister

Explosive Gel Slug

30mm - 40 mm

High Yield Compressed Antimatter Containment Shell

L-Mark-Two Special Grade Antimatter Munition, 40mm

Chemical, Radio, Incendiary Tracer AKA CRI5)

Mid Yield Compressed Antimatter Containment Shell

Low Yield Compressed Antimatter Containment Shell

Plasma Charge Slug.

Container Slug.

Conventional Slugs.

Conventional Explosive Slug.

Canister Shell

Soft-Gel Slug

Lethal Intent Soft-Gel Slug

Slow-Falling Beacon/Illumination

Damage Rating: Tier 2, Medium Anti-Personnel

OLED Paint Marker and RF receiver

Training Slug

Remotely Guided Gyrojet Guided Slug

Stunning Slug

Landing Gel Release Slug

Gas Release Canister

Explosive Gel Slug

Damage Rating: Tier 6, Heavy Anti-Armor

41mm - 89mm

Small-Scale Tactical Nuclear Warhead

High Yield Compressed Antimatter Containment Shell

Chemical, Radio, Incendiary Tracer AKA CRI6)

Mid Yield Compressed Antimatter Containment Shell

Low Yield Compressed Antimatter Containment Shell

Plasma Charge Slug.

Container Slug.

Conventional Slugs.

Conventional Explosive Slug.

Cannister Shell.

Soft-Gel Slug

Damage Rating: Tier 2, Medium Anti-Personnel

Lethal Intent Soft-Gel Slug

Slow-Falling Beacon/Illumination

Damage Rating: Tier 3, Heavy Anti-Personnel

OLED Paint Marker and RF receiver

Training Slug

Remotely Guided Gyrojet Guided Slug

Stunning Slug

Landing Gel Release Slug

Name:Gas Release Canister

Explosive Gel Slug

90mm - 200mm (and larger)

Small-Scale Tactical Nuclear Warhead

Medium Tactical Nuclear Artillery Warhead

Heavy Tactical Nuclear Artillery Warhead

High Yield Compressed Antimatter Containment Shell

Chemical, Radio, Incendiary Tracer AKA CRI7)

Damage Rating: Tier 4, Light Anti-Armor

Mid Yield Compressed Antimatter Containment Shell

Low Yield Compressed Antimatter Containment Shell

Plasma Charge Slug.

Container Slug.

Damage Rating: Variable

Conventional Slugs.

Conventional Explosive Slug.

Canister Shell.

Soft-Gel Slug

Lethal Intent Soft-Gel Slug

Fuel-Air Explosive Bomb

Slow-Falling Beacon/Illumination

OLED Paint Marker and RF receiver

Training Slug

Remotely Guided Gyrojet Guided Slug

Stunning Slug

Landing Gel Release Slug

Gas Release Canister

Explosive Gel Slug

Damage Rating: Tier 9, Heavy Anti-Mecha

1) , 2) , 3) , 4) , 5) , 6) , 7)
Pronounced “Cry”