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technology:nepleslia:vehicular_barrier_projectors [2019/04/03 11:22] – ↷ Links adapted because of a move operation wes | technology:nepleslia:vehicular_barrier_projectors [2019/05/07 09:07] (current) – removed at creator's request theta | ||
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- | ====== Vehicular Barrier Projectors ====== | ||
- | In [[timeline: | ||
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- | These projectors work just like the VOID's shield drones, requiring multiple projectors to create a point-to-point two or three dimensional barrier. | ||
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- | When used with a reactive computer tracking system, these fixed shields can be activated to intercept incoming rounds. | ||
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- | One fault with this system, however, is when the shield is defeated. | ||
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- | A version was introduced with stronger shielding and better wiring for use with heavier vehicles such as the [[faction: | ||
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- | ===== Damage Rating ===== | ||
- | //See [[guide: | ||
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- | The normal shield system provides: 3 SP (Threshold 3) | ||
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- | The improved version provides: 5 SP (Threshold 4) | ||
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- | ===== Vehicles Using This System ===== | ||
- | * [[faction: | ||
- | * [[faction: |