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technology:nepleslia:snakeskin

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technology:nepleslia:snakeskin [2018/07/05 11:10] – ↷ Page moved from faction:nepleslia:snakeskin to technology:nepleslia:snakeskin frostjaegertechnology:nepleslia:snakeskin [2023/12/21 01:03] (current) – external edit 127.0.0.1
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 ====== NAM Fluctuating Pigmentation Coating "Snakeskin" ====== ====== NAM Fluctuating Pigmentation Coating "Snakeskin" ======
  
-Easy to apply and use, 'Snakeskin' is produced by [[corp:nepleslian_arms_and_munitions|NAM]] for use by the [[faction:democratic_imperium_of_nepleslia]] to camouflage power armors and other systems. It was originally introduced in [[:[[:calendar:YE_31]].+Easy to apply and use, 'Snakeskin' is produced by [[corp:nepleslian_arms_and_munitions|NAM]] for use by the [[faction:democratic_imperium_of_nepleslia]] to camouflage power armors and other systems. It was originally introduced in [[timeline:ye_31]].
  
 ===== About ===== ===== About =====
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 Development teams were quick to pull up an old, mothballed innovation from early armor designs dubbed the Snakeskin Fluctuating Pigmentation Coating. The project brought about a prototype sprayed coating comprised of small, simple nanomachines that were able to effectively reciprocate the color pigmentations of the area surrounding them and, while effectively communicating with each other over a small radius, were able to create a measure of optical camouflage that were able to quickly match environments, even when the object under the influence is on the move. Development teams were quick to pull up an old, mothballed innovation from early armor designs dubbed the Snakeskin Fluctuating Pigmentation Coating. The project brought about a prototype sprayed coating comprised of small, simple nanomachines that were able to effectively reciprocate the color pigmentations of the area surrounding them and, while effectively communicating with each other over a small radius, were able to create a measure of optical camouflage that were able to quickly match environments, even when the object under the influence is on the move.
  
-While at the time of the conception of the Snakeskin coating [[species:Nepleslian]] nanotechnology was still relatively new and somewhat expensive to produce, the advancements of [[:calendar:YE_31]] and the eventual development of the [[faction:nepleslia:equipment:hostile]] and [[faction:nepleslia:equipment:aggressor]] powered armors spurred production of Snakeskin for application to infantry armor.+While at the time of the conception of the Snakeskin coating [[species:Nepleslian]] nanotechnology was still relatively new and somewhat expensive to produce, the advancements of [[timeline:ye_31]] and the eventual development of the [[faction:nepleslia:equipment:hostile]] and [[faction:nepleslia:equipment:aggressor]] powered armors spurred production of Snakeskin for application to infantry armor.
  
-Older variations of Snakeskin prior to [[:calendar:ye_37]] did not mask thermal signatures, and in addition, had control issues where the signal to activate or deactivate could be received from another unit with Snakeskin nearby. The latest versions now thermally camouflage objects it is applied on by either insulating or radiating heat by changing its own conductivity. Unfortunately, this means that units without appropriate temperature control systems or heat dispersal methods can become incredibly uncomfortable after a short period of time with the Snakeskin active. Additionally, the reaction and processing speed is increased, allowing it to function far more efficiently when the user is on the move or in high-activity areas.+Older variations of Snakeskin prior to [[timeline:ye_37]] did not mask thermal signatures, and in addition, had control issues where the signal to activate or deactivate could be received from another unit with Snakeskin nearby. The latest versions now thermally camouflage objects it is applied on by either insulating or radiating heat by changing its own conductivity. Unfortunately, this means that units without appropriate temperature control systems or heat dispersal methods can become incredibly uncomfortable after a short period of time with the Snakeskin active. Additionally, the reaction and processing speed is increased, allowing it to function far more efficiently when the user is on the move or in high-activity areas.
  
 ===== OOC Notes ===== ===== OOC Notes =====
  
   * This article was updated/overhauled on 2015/08/20 19:27   * This article was updated/overhauled on 2015/08/20 19:27

technology/nepleslia/snakeskin.txt · Last modified: 2023/12/21 01:03 by 127.0.0.1