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stararmy:starships:sakishima:rules [2018/05/20 05:04] – ↷ Links adapted because of a move operation wesstararmy:starships:sakishima:rules [2018/05/20 05:04] (current) – removed wes
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-====== YSS Sakishima Rules ====== 
-These are the rules for the [[stararmy:starships:yss_sakishima]]. 
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-=====IC Rules===== 
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-The rules of the ship are posted at all entrances to the ship. 
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-=== Alert Conditions === 
-During an [[stararmy:readiness_condition|alert situation]]... 
- 
-  - All personnel should immediately report to their assigned stations. 
-  - In combat situations, environmental suits should be worn or at least readily available. 
- 
-Remember, blast shutters will automatically close and lock in the event of an emergency. Only the commanding officer or the computer can unlock the shutters, and the shutters may only be opened once unlocked by someone physically present at that blast shutter. 
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-=== Away Missions === 
-  - **All soldiers on away missions should carry a communicator.** 
-  - Away teams should be monitored from the ship, checking sensor data and updates. 
-  - In general, the first officer will lead away missions while the captain will stay on the ship. 
-  - Decontamination procedures must be observed when returning from a foreign environment. 
-  - Any previously used environmental suit should be inspected before use again. 
-  - Precision orbital bombardment is available to away teams via communicators. 
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-=== Crew Expectations === 
-  - **Take initiative in your duties. Do what needs to be done; participate.** 
-  - **Any unusual circumstances, no matter how small, should be brought to the attention of the bridge.** 
-  - Any damage to the ship should be immediately reported to the bridge (systems and safety monitoring station). 
-  - The bridge, armory, computer room, are restricted areas; Authorized personnel only. 
-  - The cargo bay should not be used for storage of personal items without the captain's permission. 
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-=== Preparedness === 
-  - Each soldier must maintain her assigned equipment and stations in excellent condition at all times. 
-  - Keep hatches sealed and keep items secure. **Any objects not in use should be stowed away.** 
-  - Damage control stations should be kept fully stocked. 
-  - Spare parts and redundant systems should be kept for systems when possible. 
-  - Ship systems should be regularly inspected and tested. 
-  - Blast shutters, doors, and hatches must remain unobstructed at all times. 
-  - Regular training will be conducted on: 
-    * Damage control 
-    * First aid 
-    * Firefighting 
-    * Self-defense 
-    * Survival 
-    * Zero gravity, and 
-    * other [[stararmy:skills:common]]. 
- 
-=== Ship Operating Procedures === 
-  - As per regulations, the bridge must be manned at all times, except when the ship is in a friendly port (Condition 5). 
-  - The Combined Field System should only be deactivated for maintenance or when docking. 
-  - Always use the most secure means of communication available. 
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-=== Social Expectations === 
-  - Treat others with respect and kindness. 
-  - Bowing aboard the ship is only required when boarding the ship and greeting visitors. 
-  - Do not let personal business interfere with your duties. 
-  - Sexual activities should not take place in passageways, toilet, or work areas. 
-  - Maintain your mind and body in good condition. 
-  - Do not use any substance that will hinder your effectiveness unless it can be cured immediately. This includes alcohol. 
-  - The following are prohibited: 
-    * Chewing tobacco 
- 
-=== Uniforms === 
-  - When on duty, [[stararmy:uniforms|Star Army uniforms]] should be worn. 
-  - Crew should wear a Type 30 A/B [[stararmy:uniforms]] 
-    * Type 30 series female uniforms can be worn with leggings or a skirt (skirt design must not restrict movement). 
-  - The [[stararmy:uniforms:female_bodysuit_type_21|Bodysuit Uniform, Type 22]] are also allowed. 
-  - Technicians and engineers may wear [[stararmy:uniforms#type_31_engineering_protective_jumpsuit|EPJs]]. 
-  - Each soldier should wear her sidearm with a charged battery magazine. 
- 
-=== Visitors === 
-Sometimes, persons not in the crew may come aboard. 
- 
-  - Guests must be escorted at all times when outside of the lounge/cabin area. 
-  - Guests are not allowed to operate the ship (and will be prevented by [[stararmy:MEGAMI]]). 
-  - Guests are only allowed in the main passageway, wardroom and lounge, medical lab (only when necessary) and (if assigned) their crew cabin. 
-  - [[faction:yamatai:senate:prisoners_of_war|Prisoners of War]] are held in containment cells located in the Medical Laboratory. 
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-=====OOC Rules===== 
- 
-//There are a few rules for the Sakishima plot.// 
- 
-  - Please [[http://stararmy.com/roleplay/ucp.php?i=pm&mode=compose&u=113|contact]] the [[guide:game_master]], [[user:Gunsight1]], before making a character for the plot. In this PM or IRC query please state what kind of character position you would like to take. This is merely to make sure you have a place before hand - Do not feel pressured away by this. 
-  - After character creation and joining, you are tasked with keeping your character page up to date as well as adding it to the roster. You also should join the [[http://stararmy.com/roleplay/memberlist.php?mode=group&g=77|usergroup]] here. 
-  - Players are **expected to post //at least// once in three days**. Failure to do so will gain the player a warning, with too many warnings resulting in removal from the plot. **As such**, please state whenever you do not believe you will be able to meet the requirements in the [[http://stararmy.com/roleplay/viewtopic.php?f=177&t=9888|OOC thread]] before hand; warnings will result in no warnings unless abused. **Do not worry** about this to much, the GM is a human being all the same. Do not feel pressured to post when it would be illogical to do so, or when not in a active thread. (However, please try to get yourself as active as possible! (And try to keep the pace quick! Quality trumps quantity, though.)) 
-    - Players who do not post, or find themselves unable to post, when the plot requires them to do a action may find themselves to have their characters controlled by the GM, briefly, to keep the narrative going. 
-    - If players organize a [[guide:roleplaying#joint_posts|joint post]] session on their own time, a player is expected to edit and post the log as needed. Additionally, players are expected to not get out of control with these joint posts if there could possibly be other people involved who aren't in it. For example, no three hour parties in the wardroom between only a few players! A short meal would be fine, though. 
-    - The plot marked 18+ and all players must be at least 18 years of age to join. 
-   - Again, use common sense! Among other circumstances, this is also a military role-playing plot, no matter how lax Star Army tends to be. Don't overstep your boundaries and not expect repercussions. If you are unsure of **anything**, feel free to ask in the OOC thread or in the Star Army IRC channel. 
- 
- 
- 
-===== OOC Notes ===== 
-This page was originally created on 2013/07/18 21:58 by [[user:yoshi]]. 
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