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stararmy:starship_classes:yuumi-class_battleship [2023/03/18 13:12] – Don't use bold and underline at the same time wes | stararmy:starship_classes:yuumi-class_battleship [2023/12/21 01:02] (current) – external edit 127.0.0.1 | ||
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- | ===== Old Page ===== | + | Ketsurui Fleet Yards Ke-B2-2D // |
- | **Ketsurui Fleet Yards\\ Ke-B2-2D // | + | |
- | |**Table of Contents**| | + | ===== 1. About the Yuumi ===== |
- | | [[#1|About the Yuumi]] [[# | + | |
- | **1. About the Yuumi** | + | The Yuumi-class battleship filled the role of rapid delivery of extremely heavy firepower, from long distances.Unlike |
- | > The Yuumi-class battleship filled the role of rapid delivery of extremely heavy firepower, from long distances. Unlike the destroyers, the ship can enter a combat area and maintain a sustained attack, rather than a long-range volley. Its extremely effective weaponry, coupled with its range, speed, heavy armor, and command capability make it ideal for facing groups of ships that outnumber it. The ship is rather extravagant in construction, | + | ===== 2. History |
- | **2. History and Background** | ||
- | > The Yuumi battleship is one of the largest and most dreaded ships in the Grand Star Army's fleet, and yet is is dwarfed by the battleships of most other fleets. As the powerful preuniversal technology of the Star Army was better understood and supplemented by its officers and by powerful mega-corporations, | + | The Yuumi battleship is one of the largest and most dreaded ships in the Grand Star Army's fleet, and yet is is dwarfed by the battleships of most other fleets. As the powerful preuniversal technology of the Star Army was better understood and supplemented by its officers and by powerful mega-corporations, |
- | **3. Dimensions and Crew Complement** | + | Ships of class: |
- | > **Organizations Using This Vessel: **\\ | + | |
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- | **4. Performance Statistics** | + | ===== 3. Dimensions and Crew Complement ===== |
- | > **Speed (STL):** 0.60c\\ **Speed (FTL):** ~80,000c\\ **Transuniversal Teleportation: | ||
- | **5. Inside the Yuumi** | + | Organizations Using This Vessel: |
- | > **Bridge (Main):** The Yuumi Class bridge spans two decks: | + | Type: Battleship |
- | >> ** Level I: "The Pit" (**The lowest level of the main bridge.) The pit is the most heavily staffed level on the main bridge. It houses Communications Station II (Dedicated to low-moderate level incoming communication traffic, as well as internal communications), | + | Designer: |
- | >> >>> | + | Manufacturer: Ketsurui Fleet Yards |
- | >>> | + | Production: Very extensive |
- | **6. Ship Systems** | + | Crew: 845 total (+ Servants of Officers) 006Command 221 Command Staff 600 Crew 018 Command Support Staff |
- | |**System**|**Quantity**|**Manufacturer**|**Part Number**|**Description**| | + | Maximum Capacity: Maximum persons the ship can hold or support. |
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+ | Appearance: Detailed description of what the vessel looks like. FIXME | ||
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+ | Length: 3000 feet Width: 600 feet Height: 339 feet Decks: 28 Mass: 250,000 tons | ||
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+ | ===== 4. Performance Statistics ===== | ||
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+ | ===== 5. Inside the Yuumi ===== | ||
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+ | Level I: "The Pit" (The lowest level of the main bridge.) The pit is the most heavily staffed level on the main bridge. It houses Communications Station II (Dedicated to low-moderate level incoming communication traffic, as well as internal communications), | ||
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+ | Sub-deck: A lowered subsection of the first level contains the three starship pilot positions and the main navigation station for the flagship. The pilot stations each have been upgraded to accommodate console based interface, SLICS, and the new [[http:// | ||
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+ | Level IIB: The aft section of the Command level contains two offices (one for the Commanding Officer, the second for the First Officer) and a small conference area for small important meetings. Crew Quarters: The Chiharu' | ||
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+ | ===== 6. Ship Systems ===== | ||
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+ | |System|Quantity|Manufacturer|Part Number|Description| | ||
|Primary Power System|3|KFY|KiP-b2422q|Superheavy Quantum Generator| | |Primary Power System|3|KFY|KiP-b2422q|Superheavy Quantum Generator| | ||
|Aux Power System|6|KFY|KiP-b2423zp|Aetheric Generator| | |Aux Power System|6|KFY|KiP-b2423zp|Aetheric Generator| | ||
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|Radiator Cooling System|3|KFY|KiC-b2429|Heat Exchanger System| | |Radiator Cooling System|3|KFY|KiC-b2429|Heat Exchanger System| | ||
- | > **Hull:** The key substance that makes up the 6-foot-thick hull armor of the ship is Zesuaium. The frame of the ship is Zesuaium, and the armor plates are made of Zesuaium coated Yamataium. The ship's windows are made out of special transparent Zesuaium-T which does not block visible light. Zesuaium and Yamataium' | + | Hull: The key substance that makes up the 6-foot-thick hull armor of the ship is Zesuaium. The frame of the ship is Zesuaium, and the armor plates are made of Zesuaium coated Yamataium. The ship's windows are made out of special transparent Zesuaium-T which does not block visible light. Zesuaium and Yamataium' |
- | >> **Zesuaium-**ß**:** Zesuaium is a nonporous gray substance which does not conduct any form of electromagnetic radiation, including heat and electricity. It neither bends nor breaks, but will remain in a solid piece. The fabrication of Zesuaium takes place factory starships, where a certain substance is molded in the shape desired, and then is transmuted into the fixed Zesuaium form. Each plate of the armor is dotted with millions of tiny connection points (consisting of a porous coating) to allow additional armor and paint to be added. \\ \\ **Yamataium-**ß**:** Because Zesuaium armor is difficult to repair, the ship's plating is primarily composed of Yamataium-ß, | + | Zesuaium-ß: |
- | >> **Hemosynthetic Conduit System:** This network, consisting of blood-filled tubes, runs throughout the ship carrying femtomachines. These purpose-oriented molecules are tied to the ship's life support and computer system. | + | Hemosynthetic Conduit System: This network, consisting of blood-filled tubes, runs throughout the ship carrying femtomachines. These purpose-oriented molecules are tied to the ship's life support and computer system. At access points, the bloodstream can hemosynthesize objects, including food and water packages, as well as dissolve objects. A secondary internal network recycles and dissolves waste, and a third, independent HSCS system carries femtomachines through various parts of the ship where repairs are needed, to control damage automatically, |
- | >> | + | The KAMI-IES can be divided into several subsystems, which are distributed throughout the ship: The KAMI System Core, which consists of the power management system, processor, and central memory system; the inner layer, which includes the environmental control subsystems, force stabilizer (inertial dampener) control, internal security, unidirectional sensors, and bridge interfaces; and the outer layer, which holds the majority of the ship non-vital electronic systems: the remote detection device, mapping and navigation system, weapons control system, ship defensive systems, omnidirectional Sensors, telepathic communications, |
- | >>> | + | More information on the KAMI: The AI-driven system can manifest itself as a hologram on the bridge, or through a synthesized body. The computer room is located in an armored room that is normally inaccessible. Since the Kami system is involved in nearly all functions of the ship, it is vitally important.This was brutally clear to the crew of the YSS Yui (YD-30) when a seraph infiltrated the ship and destroyed the computer, rendering the ship stranded and unable to call for help. Access to the computer room is only available to both the ship's captain and chief technician or Technicians from SARA or KES. The KAMI systems actively defend themselves. They are very particular about the hows and whys of any visitors to their room, and create their own NH-12 and NH-17 weapons to maintenance and defend the KAMI. These computer-generated nekos take orders only from the MEGAMI and are usually assigned the rank of Juni. For the record, KAMI systems have the rank of Taisa. KAMI is compatible with the PANTHEON system. The KAMI can control up to a million sprites at once. Unidirectional sensors included in the K-IES include variable wide-band imaging clusters, long-range gravimetric and magnetic resonance, distortion, and interferometry sensors and spectrometers, |
- | >>> | + | TQP-RDD: One of the most sophisticated electronic intelligence tools used by the Star Army, it can detect any ship or energy source by observing its mass and/energy by actually making TTD-based quantum linked observations of phenomena. There are three levels to scanning: a wide range passive scan, which monitors for unidentified energy objects and mass fluxes among a wide range of dimensions and phases; the second is an active scan. Active scans are used rarely because they can give away the presence (but not location) of a vessel to other ships. The active scan is a high-powered sweep of a particular phase and dimension. The third mode is a remote scan of a clearly defined area such as an enemy ship. Using the scan, the complete nature of the target can be recorded. Because of the massive scanning area, the sensors of a ship are not a single solution for quickly finding enemy targets, although they can keep track of them with ease once discovered. The Yuumi' |
- | >>> | + | Radio: Full spectrum, Dual-Modulation, |
- | >> | + | The first and primary shield system is the elliptical dimensional distortion. This system folds space using electrogravitational fields, wrapping it around the ship, to render the craft in its own bubble. Objects inside the bubble are protected from both solid and beam weaponry, because the projectiles or beams pass through the curved space and around the ship. The shields are auto modulated by the KAMI control system. While all frequencies (and planes) are theoretically covered by the EDD shield, the modulation enables extra power to be routed to the bands in which enemy energy weapons operate, decreasing the possibility of a shield overload and rendering enemy energy weapons effectively useless. The EDD draws its power from the KiP-b2423zp, |
- | >> **Legacy Cannon (2):** Superheavy Transposition Flux Cannon units are mounted at angle on the sides of the battleship. These massive weapon units transpose the space between two points, causing the space-time continuum of an area to collapse on itself. This weapon is usually not a first choice as it leaves damage to space which can take weeks or even months for the beam area to " | + | Legacy Cannon (2): Superheavy Transposition Flux Cannon units are mounted at angle on the sides of the battleship. These massive weapon units transpose the space between two points, causing the space-time continuum of an area to collapse on itself. This weapon is usually not a first choice as it leaves damage to space which can take weeks or even months for the beam area to " |
- | >>> | + | Primary Purpose: Anti-starship Secondary Purpose: Assault Damage: Total Annihilation over a 20-mile wide area Range:20 through 200,000,000 miles (the beam can not hit anything less than 20 miles from the ship) Rate of Fire: Once every minute. Payload: |
- | >>>> | + | Primary Purpose: Anti-starship Secondary Purpose: Transportation Damage: Variable (Zero to Total) Range: Effectively unlimited (However, the sensors only see so far). Rate of Fire: Once every fifteen seconds. Payload: Effectively Unlimited. Projected Energy Beams (6): The aether beam was first developed in Yuumi battleship program and has become a staple |
- | >>> | + | Primary Purpose: Anti-Starship Secondary Purpose: Heavy Assault Damage: Good chance of destroying a non-capital ship in a single hit; a great deal of possibly crippling damage on a capital ship Area of Effect: Beam of 1 to 25 meters in diameter. Range: Theoretically unlimited except by the beam's speed (1c). Rate of Fire: Up to ten five-second blasts every 15 seconds. Weapon Pod Primary Array (100): The ship's hull has panels on the upper and lower hull that can form custom weapon arrays to fight specific enemies. The weapons take about five minutes to form and usually fire some sort of phased energy pulses. The weapons are generally in a default configuration if used at all, and are not revealed (via the panels opening) unless combat is imminent. |
- | >>> | + | Weapon: Transphasic Beam__ Primary Purpose: Anti-Starship Secondary Purpose: Anti-Torpedo/ |
- | >>> | + | (Same as Primary Array) Maximum duration of Aux. array on battery power is five minutes. Interphasic Quantum Entropy Field Emitter (1): An weapon originally from the Yuumi-class battleship program, this weapon was developed for use against the Nepleslian Spacy and the pirate raider ships which are prevalent at the edges of Star Army of Yamatai territory; however, it is useful on other ZPE-based ships as well. It works by increasing the amount of random particle/ |
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- | **7. Vehicle Complement** | + | ===== 7. Vehicle Complement |
* Ke-M2 " | * Ke-M2 " | ||
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===== OOC Notes ===== | ===== OOC Notes ===== | ||
- | This page written | + | This page written |
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stararmy_logistics.saoy_supclass : Class A - STARSHIPS | stararmy_logistics.saoy_supclass : Class A - STARSHIPS | ||
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products.product_height : 103.327 | products.product_height : 103.327 | ||
products.product_mass : 226796200 | products.product_mass : 226796200 | ||
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