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nepleslia:nss_sledge_mama [2014/11/22 15:29] cadetnewbplot:nss_sledge_mama [2018/08/31 16:44] frostjaeger
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 ====== NSS Sledge Mama ====== ====== NSS Sledge Mama ======
  
-The NSS Sledge Mama is a [[:nepleslia:blackjack_assault_cruiser|Blackjack Assault Cruiser]] launched in early [[calendar:ye_36]] into the service of Nepleslia and is Game Mastered by [[:user:cadetnewb]].+The NSS Sledge Mama was a [[faction:nepleslia:starship_classes:blackjack_assault_cruiser|Blackjack Assault Cruiser]] launched in early [[calendar:ye_36]] into the service of Nepleslia; it was Game Mastered by Cadetnewb but is no longer an active plot.
  
-==== The NSS Sledge Mama in Roleplay ====+[[http://rpgrating.com|{{http://rpgrating.com/ratings/l3_s2_v3.gif}}]]
  
-Sledge Mama is the main plot for a Rapid Reaction Fleet, and centers around her complement of marines. As part of this fleet, the ship itself is often sent out as part of a small battle group to quickly respond to various crisis. Due to this, Sledge Mama's Marines often find themselves in all sorts of situations, ranging from planetary assaults in a city, to fighting on a lunar surface and assaulting an enemy ship. As a relatively new group, their ranks are made up of random marines, ranging from veterans to newcomers fresh out of boot. All of which, are ground together in hopes of making a good military sausage.+The above rating is descriptive of the upper limits which may occur; in normal RP, ratings are usually lower barring events and circumstances In-Character. 
 + 
 +==== In Roleplay ==== 
 + 
 +The NSS Sledge Mama is the main plot for a Rapid Reaction Fleet, and centers around one particular squad of marines lead by Ylfa Diadottr. As part of this fleet, the ship itself is often sent out as part of a small battle group to quickly respond to various crisis. Due to this, Sledge Mama's Marines often find themselves in all sorts of situations, ranging from planetary assaults in a city, fighting on a lunar surface, to marching through wet jungles and boarding an enemy ship during naval combat. As a relatively new group, their ranks are made up of random marines, ranging from veterans to newcomers fresh out of boot. All of which, are ground together in hopes of making a good military sausage.
  
 [[http://stararmy.com/roleplay-forum/index.php?forums/nss-sledge-mama.263/|Roleplay can be found in HERE!]] while the [[http://stararmy.com/roleplay-forum/index.php?threads/nss-sledge-mama.15078/ |OOC is over THERE!]] [[http://stararmy.com/roleplay-forum/index.php?forums/nss-sledge-mama.263/|Roleplay can be found in HERE!]] while the [[http://stararmy.com/roleplay-forum/index.php?threads/nss-sledge-mama.15078/ |OOC is over THERE!]]
 +
  
 ==== Posts and Posting Style ==== ==== Posts and Posting Style ====
  
-Posts are expected from players every 3 days at the very most - typically, after three days have elapsed since the last GM post, new one will be made. When a new GM post is made, a character will be auto'd by the GM to keep the story moving if they are inactive and are key to the events at hand; though the GM will do the best possible to stay true to the character, efforts may still fall short due to not being the character's player him/herself. The exception to this is if players are still actively replying to one another, and there is no need for GM intervention for the group to keep moving. This usually comes into play only during social, non-combat areas however.+Posts are expected from players once week. When a new GM post is made, a character will be auto'd by the GM to keep the story moving if they are inactive and are key to the events at hand; though the GM will do the best possible to stay true to the character, efforts may still fall short due to not being the character's player him/herself. The exception to this is if players are still actively replying to one another, and there is no need for GM intervention for the group to keep moving. This usually comes into play only during social, non-combat areas however.
  
 In general, posts are expected to be a combination of present and past tense for actions a character is taking, and actions that they did take. Overall, when facing enemies, the character takes actions against them but does not write out the enemy reaction or outcome. This is up to the GM to decide; though a slower post style than some other RP sites, this ups the ante by potentially having something go wrong. With the stakes higher, the game is a clutch match and with much more at stake. In general, posts are expected to be a combination of present and past tense for actions a character is taking, and actions that they did take. Overall, when facing enemies, the character takes actions against them but does not write out the enemy reaction or outcome. This is up to the GM to decide; though a slower post style than some other RP sites, this ups the ante by potentially having something go wrong. With the stakes higher, the game is a clutch match and with much more at stake.
  
-===== Cast and Crew ===== +==== Character Death ====
- +
-^  Player  ^  Character   Rank  ^  Armor  ^  Current Role  ^ +
-|  [[:user:cadetnewb]]  |  [[:character:ylfa_diadottr]]  |  [[:nepleslia:master_sergeant]]  |  Hostile  |  Squad Leader +
-|  [[:user:shotjon]]  |  [[:character:lisa_simmons]]  |  [[:nepleslia:corporal]]  |  VOID  |  Combat Engineer +
-|  [[:user:centurion]]  |  [[:character:sawyer]]  |  [[:nepleslia:corporal]]  |  Aggressor  |  Heavy Fire Support +
-|  [[:user:warriorx1]]  |  [[:character:max_carter]]  |  [[:nepleslia:private_2nd_class]]  |  Aggressor  |  Heavy Fire Support | +
-|  [[:user:syaoran]]  |  [[:character:Richard_Magnus]]  |  [[:nepleslia:private_3rd_class]]  |  Hostile  |  Rifleman +
-|  [[:user:compouds117]]  |  [[:character:mark_villines]]  |  [[:nepleslia:private_3rd_class]]  |  Hostile  |  Rifleman +
-|  [[:user:morbius]]  |  [[:character:liam_gervasius]]  |  [[:nepleslia:private_3rd_class]]  |  Hostile  |  Rifleman +
-|  [[:user:foxtrot813]]  |  [[:character:wulfe_stones]]  |  [[:nepleslia:private_3rd_class]]  |  Hostile  |  Rifleman +
-|  [[:user:semjax]]  |  [[:character:rachael_viviant]]  |  [[:nepleslia:private_3rd_class]]  |  VOID  |  Combat Engineer +
-|  [[:user:shadow]]  |  [[:character:faraday_terrence]]  |  [[:nepleslia:private_3rd_class]]  |  Hostile  |  Rifleman +
-|  [[:user:oscar_geare]]  |  [[:character:leonel_phipps]]  |  [[:nepleslia:private_3rd_class]]  |  N/A  |  N/A  | +
- +
-==== Inactive and Former ==== +
- +
-^  Player  ^  Character  ^  Rank  ^  Armor ^  Role  ^ +
-|  [[:user:foxtrot813]]  |  [[:character:thomas_mort]]  |  [[:nepleslia:private_3rd_class]]  |  Hostile  |  Rifleman +
-|  [[:user:fenix]]  |  [[:character:aleksei_voronov]]  |  [[:nepleslia:private_3rd_class]]  |  Hostile  |  Rifleman +
-|  [[:KenshinTakeda]]  |  [[:character:keven_racine]]  |  [[:nepleslia:private_3rd_class]]  |  Hostile  |  Rifleman +
-|  [[:user:angel_azrial]]  |  [[:character:inez_bridges]]  |  [[:nepleslia:private_3rd_class]]  |  Hostile  |  Riflewoman +
-|  [[:user:viralyte]]  |  [[:character:spence_eric]]  |  [[:nepleslia:private_3rd_class]]  |  Hostile  |  Rifleman +
-|  [[:user:rizzo]]  |  [[:character:delmar_rey_morro]]  |  [[:nepleslia:private_3rd_class]]  |  Hostile  |  Rifleman +
- +
-==== Notable NPCs ==== +
- +
-==Henry Gaston ===+
  
-  * **Appearance:** Though he appears to be in his late 50's, with gray hair at his temples, he still has the 7'6", hyper-masculine build capable of crushing skulls typical of ID-SOL. Henry's most defining characteristic would be the thick scar that runs diagonally across his face from the left temple to right chin. +Thanks to the miracle of technology commonly known as the [[technology:nepleslia:cereberal_chip|Brain Spider]], death is cheap(er).
-  * **Personality:** N/A +
-  * **Faction:** [[:nepleslia:democratic_imperium_of_nepleslia]] +
-  * **Rank:** Lieutenant +
-  * **Species:** [[:species:id-sol]]+
  
-=== Homura Emi ===+Should your character's head remain intact upon death and be recovered, they can fully expect to wake up in a regenerative tank naked and ready to fight for Peace, Justice and Nepleslia all over again in the next mission. Provided that any post traumatic stress disorder resulting from the moments leading up to and the moment of death itself are deemed within acceptable limits of course.
  
-  * **Appearance:** Standing at a 5'2" that's relatively typical of NekovalkyrjaEmi has the features of those with Yamataian descent, with only few subtle hints of Nordic or Scandinavian lineageDespite this, her skin is darker than normal, with a well tanned complexion that makes her shining emerald-green eyes and stark-whiteneck length hair stand out in particular. Naturallyher feline ears are also covered in short white hair of the same colorEmi's form has subtlesmooth curves and is not quite girlish or womanly. This, along with a bust that's roughly a B cupcan have her easily mistaken for a senior in highschool or a college freshman. +War is dangerousand being warfighter is a dangerous occupationDue to this, any actions that are not tactically soundotherwise known as stupidwill often be met with their most logical conclusionsOften brutally. Very brutally. Fortunatelycombat is typically fought with highly advanced technology that includes sophisticated power armorwhich may help to mitigate any mistakes madeUnfortunately, the protective suits used can mitigate mistakes only so many timesas its shields and then structural integrity decreases with damage takenEven more unfortunately, the enemy will seek to actively mitigate an armor's mitigation of any mistakes made as hard as they can. 
-  * **Personality:** Typically the deadpan snarkerher spoken words and comments are usually leaning towards the side of being uncaring and aloofEmi typically pokes at others verbally just to see how they reactand likes to point out whatever she notices for the same reason. Despite this, she does seem to genuinely care about those around her, even if she doesn't quite show it. Calm and methodical unless the apocalypse has hit and the world is ending, she can be expected to be one of the much more reasonable Nekovalkyrja to come from the NMX. +
-  * **Faction:** [[:mishhuvurthyar:nmx|NMX (Former)]] +
-  * **Rank:** N/A +
-  * **Species:** [[:stararmy:nh-29]]+
  
-=== Ichiki Mayumi ===+And even more unfortunately, the enemy will fight to win as hard as they can.
  
-  * **Appearance:** Even by Nekovalkyrja standards, her 5' in height is considered by some to be just a little bit short. Looking at her face, the impression that she was purely Yamataian in descent would be very right if it weren't for one thing; Her blue eyes. These are icy yet bright, and only seem to be brighter thanks to the straight raven-black hair that falls right to the tops of her shoulders. Other than her yes however, her features are entirely Yamataian, with fair skin and all. The curves on Mayumi's body emphasize the flawlessness of her waist and hips, though her cup size - somewhere around the point of a large A or small B cup - is sometimes a point of worry for her. +__The GM reserves the right to kill characters provided that their actions lead to this conclusion in logical manner.__
-  * **Personality:** The Yamataian (Japanese) word "Tsundere" is what seems to define her the best, with her most often being far more "Tsun" on most occasions than "Dere". Typically passionate and hot headed, Mayumi is quite patriotic of her nation, and is not shy about her beliefs that all others are inferior to her species. Despite this volatile display, she's also surprisingly vulnerable. Outright opposition makes her bluster if she's caught flat footed. On top of this, she's easy to embarrass provided the right cards are played. Mayumi now has fear of Tentacles, and acts sheepish around men. +
-  * **Faction:** [[:yamatai_star_empire|Yamatai]] +
-  * **Rank:** Taii (Captain) +
-  * **Species:** [[:stararmy:nh-33]]+
  
-===== Equipment =====+==== History ====
  
-A list of some core equipment available to the squad; more might be available from [[:nepleslia:military_equipment|The Armory]]+The Sledge Mama is divided into 'Episodes', each of which has its own separate events and occurrences despite being linked to the previous episode.
  
-==== Power Armors ====+=== Episode 1: Pig Iron ===
  
-{{:nepleslia:holy_balls_hostile_final.png?400 |}}The [[:nepleslia:hostile]] is the bread and butter of the Nepleslian Marines. The suit has served since [[calendar:ye_30]]and proven itself to be a strongtough and reliable general purpose workhorse for the Star MilitaryFlexible and easily adaptable to any roleit finds itself in every situation that the Neplesilan military is involved in - battlefield without the Hostile is typically one where the Star Military's back has been broken.\\+Herethe ship had yet to be launched for its maiden voyage. As resultmany of the raw materials for the Sledge Mama's complement of marines had met by chance while walking the streets of Stanton, NeplesliaUnaware of how they were bound togetherthey all got to know one another prior to the formalities of the military. Despite some of the antics, involving cybernetic gun store owner pulling out a cannon on the paparazzi, said paparazzi pulling guns out on him, and a blond laughing about how small their guns were in comparison to his, they were all soon called up into action as events elsewhere spiraled out of control.
  
-**Standard Armaments:** +=== Episode 2Forged ===
  
-  * 1x [[:nepleslia:hpar|Heavy Penetrating Assault Rifle]] (Handheld Primary Weapon) +'Forged' saw the newly gathered marines of all walks tossed head first into the fire of combat against an old foethe NMX. Apparently raiding the Imperium's borders for resources following their defeat and collapsethe Marines soon found themselves boarding a disabled vessel which had taken a turn for the worst. With its interior dark and overgrown with bloody fleshthe Mishhuvurthyar themselves tossing aside their typically hammy villainy and acting like true monsters from the darkthe marines of the NSS Sledge Mama found themselves in a fight for their lives. At the endprisoners and POWs like Himura Emi of the NMX and Ichiki Mayumi of the SAoY provided a little bit of insight.
-  * 1x [[:nepleslia:hostile#secondary_weapons|Light Submachine Pistol]] (Handheld BackupHip Stowed) +
-  * 1x [[:nepleslia:hostile#secondary_weapons|Push-Pull Plating]] (IntegratedLeft Arm and Shoulder) +
-  * 1x [[:nepleslia:hostile#secondary_weapons|Pulse Laser Array]] (IntegratedBetween Head an Shoulders) +
-  * 1x [[:nepleslia:hostile#secondary_weapons|Vibrosaw Knife]] (Utility/BackupLocation Variable) +
-  * 2x [[:nepleslia:hostile#minimissile_systems|Mini-Missile Pods]] (OptionalCalf Mounted)+
  
-**Gameplay:** Far more hardy than the vast majority of power armors in use, the Hostile is surprisingly durable. Though it will take damage under sustained fire, its ability to take a beating and keep on ticking is one of its most widely known attributes. Overall, it isn't the fastest power armor, but it is well balanced in its performance. Though typically seen with only very basic but powerful and robust armaments, its trump card is the Push-Pull Plating. Seriously underrated, the plates on the left shoulder, arm and the projector rod hidden in the forearm are all able to produce graviton based fields to push or pull objects, including other power armors. The device, in the hands of a skilled user, can quickly change the entire flow of a firefight. +=== Episode 3Into Steel ===
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-{{ :nepleslia:holy_balls_aggressor_finale.png?500|}}Meanwhile, the [[:nepleslia:aggressor]] serves as a heavy, direct fire support unit. Though measuring a massive 13 feet in height, towering over the Hostile, the suit enjoys some of the very toughest armor and powerful, high explosive weapons. It is the 'heavy' which forms the base of fire which anchors the entire squad.+
  
-**Standard Armaments:**+The events of "Into Steel" have the marines dropping off Nekovalkyrja POWs captured from the [[species:Mishhuvurthyar]] during the last episode. However, with a friendly invitation to participate in wargames with Star Army forces at [[stararmy:bases:wisteria]], they find themselves plunging into a virtual reality simulator. Though initially a joint-operations exercise in the spirit of the [[international:defense-arrangement-treaty-of-the-alliance-of-signatory-states|DATASS Treaty]], old love-hate relationship between the two factions arose. The old rivals soon found themselves at each other's throats, with the fight clearly turning into a Pyrrhic Victory for whoever was to be left standing. Things turned for the worst however, as the simulation died mid-fight. Former members of the [[faction:iwl:iwl]] struck the station hard at vital areas, despite the fact that the last few relatively quiet years have shown Freespacers as being rather lackluster terrorists.
  
-  * 1x [[:nepleslia:aggressor#main_weapons|Assault Ordinance Projector]] (Handheld Primary Weapon) +With the timing of the attack on[[stararmy:bases:wisteria|Wisteria]] stationthe Yamataian and Nepleslian forces present take serious casualties; in the middle of a scheduled simulator exercise, and with most of their combat personnel unable to effectively fight back. In a bid to locate suits capable of exiting the station and making the long space-walk back to the Sledge Mamathe Nepleslian Marines of Ylfa's squad descended into one of the armory bays and fought off the remainders of a squad of Militants. Having been given access to the power armors present by the sole surviving Nekovalkyrja, they armed themselves to grudgingly aid their old nemesis by retaking and restoring the station's MEGAMIit's overseeing AI.
-  * 1x [[:nepleslia:aggressor#main_weapons|Assault Mass Repeater]] (Handheld Alternate Primary Weapon) +
-  * 1x [[:nepleslia:aggressor#secondary_weapons|Light Submachine Pistol]] (Handheld BackupHip Stowed) +
-  * 2x [[:nepleslia:aggressor#secondary_weapons|Plasma Chaingun Turret]] (IntegratedBetween Head and Shoulders) +
-  * 1x [[:nepleslia:aggressor#secondary_weapons|Vibrosaw Knife]] (Utility/BackupLocation Variable) +
-  * 2x [[:nepleslia:aggressor#weapon_case_systems|Mini-Missile Racks]] (OptionalL/R Pack Hardpoints)+
  
-**Gameplay:** Acting as the Heavy, the Aggressor can soak up damage and dish out twice as much as it can takeArmed with wide variety of weapons, the unit is able to lay down high explosive direct fire using its trademark Assault Ordinance Projector. With wide variety of ammunition to choose from, the unit is highly effective in the field when brought to bear. In return for its astounding protection and firepower, the heavy power armor/light frame is not only large and cumbersome, but has serious issues when attempting to defend itself in melee range. +Howeverthings took a turn for the worse as the marines faced opposition at every opportunityThe combat came to false-climax as a [[:stararmy:tasha_m9_team_autonomous_support_heavy_armor|TASHA Walker]] came bursting through the wall, guns blazingPutting it downthe squad traversed Wisteria through the battle damage it had takenJust as they were about to cross one final area and enter the computer core through a breachthe squad was confronted by something that should have been impossibleThree figures calling themselves "Cyber Nekos"stopped their progress cold through terrifying and unconventional meansmauling several of them in the process. However, luck was on their side as reinforcements arrived, and they were able to restore the station's MEGAMI.
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-{{:nepleslia:void_armour_final.jpg?500 |}}In sharp comparison to these frontline suits, the [[:nepleslia:void_tactical_armor|VOID]] acts as a support unitDespite this, it is still quite tough, or at least in comparison to Yamataian power armorsThe Void specifically provides mobile, long range artillery support, or serves as both direct fire support and 'shield caster' when fighting alongside troops in the front line. Its ability to utilize its drones to set up defensive walls allows it to not only provide deadly fire with its integrated cannonsbut protect teammatesThisis of courseat the cost of being a glass cannon - the unit may be able to project shield walls, but has no conformal or bubble shields to protect itself in exchange for its special abilities.+
  
-**Standard Armaments:**+For a price.
  
-  * 1x [[:nepleslia:hpar|Heavy Penetrating Assault Rifle]] (Handheld Primary Weapon) +=== Episode 4Schadenfreude ===
-  * 3x [[:nepleslia:void_tactical_armor#main_weapons|Condensed Fusion Cutter]] {Integrated, L Shoulder + Wrists) +
-  * 2x [[:nepleslia:void_tactical_armor#secondary_weapons|Pulse Laser Array]] (Integrated, L/R of Collar) +
-  * 2x [[:nepleslia:void_tactical_armor#secondary_weapons|Gatling Laser Cannons]] (Integrated, L/R Waist) +
-  * 1x [[:nepleslia:void_tactical_armor#secondary_weapons|Shoulder Grenade Launcher]] (Integrated, R Shoulder) +
-  * 2x [[:nepleslia:void_tactical_armor#back_hardpoints|Guided Assault Fusion Mortars]] (Integrated, L/R Back) +
-  * 2x [[:nepleslia:void_tactical_armor#minimissile|Minimissile Pods]] (Optional, L/R Calves) +
-  * 1x [[:nepleslia:void_tactical_armor#misc_equipment|Observation Probe]] (Integrated, Back Mounted)+
  
-**Gameplay:** The squishy mage, the VOID has all of its focus put into either killing things, or trying to assist teammates. Able to fight at any range and deal serious damageit is also potentially vulnerable at any range as wellPreciseon the ball management of its deployable shield system is a must, and in close quarters, its fusion cutter allows it to quickly tear apart enemies, but provides no actual protection in comparison to the Hostile and it'Push-Pull PlatingJust raw firepower. As result, the VOID requires the most skill and finesse out of all suits to use, and can be very unforgiving despite its classically tough Nepleslian armor.+With what had happened at Wisteria, the squad found one of their teammates - a Freespacer - imprisoned in the ship's brig to appease Yamataian authorities, as the attack had originated somewhere in DIoN spaceManaging to get in and greet their friend before she was released, the squad soon found itself badly needing some rest and relaxation. The Sledge Mama couldn't agree more; the marines were allowed some shore leave in one of many asteroid bases which the Freespacers had set up. It was a place known as Providence. Their Abwehran driver and old friend of Kelly'known as Amold showed them some of the local flavor at the squad's insistenceTaking the squad to place known as 'Sherry-Berry-Merry'they were initially astounded at the Escher-like layout; with tables and chairs set up on even the walls and ceilings, and scantily clad waitresses traversing every surface, it was not hard to be.
  
-====== Out of Character Section ======+The three Freespacer namesakes however, only gave the squad flashbacks as their minds slowly put the pieces together. Listening to their laughter, the way they spoke, and how they acted with one another, it was clear; these were the three Cyber Neko that they had fought on Wisteria. This raised far too many questions than any answers they got, but playing a game of cat and mouse as they dined, the marines soon understood at least one thing.
  
-This area is for more OOC or "Out of Character" information!+Sherry, Berry and Merry felt nothing but joy from others' pain. Schadenfreude.
  
-===== Notes =====+====== OOC Notes ======
  
-  * This page was originally created on 2014/03/30 23:03 by [[user:cadetnewb]] +  * This page was originally created on 2014/03/30 23:03  
-  * Add a History and maybe an "Enemies Encountered" section +  * Needs to have history updated
-  * Add an NPC Character Listing sometime+
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