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planet:deepnight [2018/10/17 01:44] – [Planetary Data] esscastplanet:deepnight [2018/11/03 10:41] (current) – removed frostjaeger
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-====== Deep Night ====== 
-Deep Night is a rogue planet deep in the western expanse. This planet broke away from its star hundreds of thousands of years ago, picking up a small system of objects during its journey.  
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-{{:planet:deepnight:deepnight.png?nolink|}} 
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-===== Planetary Data ===== 
-Deep Night is a nearly-frozen rock in deep space. The planet has been without a star for so long that the surface temperature is only a few degrees kelvin. Heat can be pulled away from objects on the surface so fast that traveling outside can very quickly become fatal without appropriate protections integrated into a traveler's space suit. 
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-=== Planet === 
-  * **Type:** Rocky world 
-  * **Orbital Radius:** N/A 
-  * **Mass:** 3*10^24kg 
-  * **Period:** N/A  
-  * **Gravity:** .5 g  
-  * **Planetary Population:** 15,600 
-  * **Natural Satellites:** 57  
-  * **Facilities:** Scarecrow's Headquarters and Industrial Facilities, security stations, greenhouses, med lab and spaceport. 
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-===More information===  
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-The planet is used as the home base of the [[faction:section6:scarecrows:scarecrows|scarecrows]] PMC. the facilities on the planet are currently made up of a series of older star-ships that are being buried under the surface of the planet, though more permanent facilities are planned. A starship hull has also been put in orbit over the planet, and its reactors generate enough light for a miniature day/night cycle to occur every 30 hours.  
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-Outside of the Scarecrow's compound, Deep Night is an inhospitable place. Though the surface of the planet is relatively smooth, with only small hills and the occasional valley, plenty of the surface is pockmarked with craters from impacts. The lack of atmosphere also allows for interstellar objects to occasionally slam into the planet at full force. These impacts often contribute to the high number of small artificial satellites around the planet. 
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-With the dealings with s6 and mod scarecrows had expanded on the planet by building planetary stations with their own artificial atmosphere  
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-Greenhouses provide oxigin and food for the inhabitants of the station city  
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-Security stations medical labs and the spaceport are the newest of the city's adition and with the help of s6 the have 4 cruisers built and one 50% done  
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-And in the next month or so hope to start up mining the surrounding astroid feild to grow further economically and hopefully in population with the promise of work. 
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-===== OOC Notes ===== 
-[[https://stararmy.com/roleplay-forum/threads/deep-night-system.62412/|Approved]] 
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