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guide:weapon_limitations

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guide:weapon_limitations [2019/11/30 09:54] – ↷ Links adapted because of a move operation alex_hartguide:weapon_limitations [2020/02/16 05:03] – ↷ Links adapted because of a move operation wes
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 A [[guide:damage_rating_v3#tiers|Tier]]-Equivalent Weapon Group (TEWG) is a group of lower-[[guide:damage_rating_v3#tiers|tier]] weapons whose combined "purpose" (read: damage output) is equal to their host platform's [[guide:damage_rating_v3#tiers|tier]]. Consider, for instance, a [[guide:damage_rating_v3_quick_reference#tiers|Tier]] 10 (Light Starship) vessel like the [[stararmy:starship_classes:yui_7_scout|Yui 7-class Scout]]. The following are just a handful of the combinations that would count as a single TEWG for the [[stararmy:starship_classes:yui_7_scout|Yui 7]]: A [[guide:damage_rating_v3#tiers|Tier]]-Equivalent Weapon Group (TEWG) is a group of lower-[[guide:damage_rating_v3#tiers|tier]] weapons whose combined "purpose" (read: damage output) is equal to their host platform's [[guide:damage_rating_v3#tiers|tier]]. Consider, for instance, a [[guide:damage_rating_v3_quick_reference#tiers|Tier]] 10 (Light Starship) vessel like the [[stararmy:starship_classes:yui_7_scout|Yui 7-class Scout]]. The following are just a handful of the combinations that would count as a single TEWG for the [[stararmy:starship_classes:yui_7_scout|Yui 7]]:
  
-  * 2 [[guide:damage_rating_v3#tiers|Tier]] 9 (Heavy Anti-Mecha) [[stararmy:type_31_secondary_anti-starship_turret|Type 31 Secondary Anti-Starship Turrets]] +  * 2 [[guide:damage_rating_v3#tiers|Tier]] 9 (Heavy Anti-Mecha) [[stararmy:weapons:type_31_secondary_anti-starship_turret|Type 31 Secondary Anti-Starship Turrets]] 
-  * 1 [[guide:damage_rating_v3#tiers|Tier]] 9 (Heavy Anti-Mecha) [[stararmy:type_31_secondary_anti-starship_turret|Type 31 Secondary Anti-Starship Turret]] + 4 [[guide:damage_rating_v3#tiers|Tier]] 7 (Light Anti-Mecha) [[stararmy:weapons:anti-fighter_turret_type_31|Type 31 Anti-Fighter Turrets]]+  * 1 [[guide:damage_rating_v3#tiers|Tier]] 9 (Heavy Anti-Mecha) [[stararmy:weapons:type_31_secondary_anti-starship_turret|Type 31 Secondary Anti-Starship Turret]] + 4 [[guide:damage_rating_v3#tiers|Tier]] 7 (Light Anti-Mecha) [[stararmy:weapons:anti-fighter_turret_type_31|Type 31 Anti-Fighter Turrets]]
   * 8 [[guide:damage_rating_v3#tiers|Tier]] 7 (Light Anti-Mecha) [[stararmy:weapons:anti-fighter_turret_type_31|Type 31 Anti-Fighter Turrets]]   * 8 [[guide:damage_rating_v3#tiers|Tier]] 7 (Light Anti-Mecha) [[stararmy:weapons:anti-fighter_turret_type_31|Type 31 Anti-Fighter Turrets]]
   * 6 [[guide:damage_rating_v3#tiers|Tier]] 7 (Light Anti-Mecha) [[stararmy:weapons:anti-fighter_turret_type_31|Type 31 Anti-Fighter Turrets]] + 8 [[guide:damage_rating_v3#tiers|Tier]] 5 (Medium Anti-Armor) [[stararmy:weapons:type_32_light_anti-armor_turret|Type 32 Light Anti-Armor Turrets]]   * 6 [[guide:damage_rating_v3#tiers|Tier]] 7 (Light Anti-Mecha) [[stararmy:weapons:anti-fighter_turret_type_31|Type 31 Anti-Fighter Turrets]] + 8 [[guide:damage_rating_v3#tiers|Tier]] 5 (Medium Anti-Armor) [[stararmy:weapons:type_32_light_anti-armor_turret|Type 32 Light Anti-Armor Turrets]]
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   * For weapon systems that use ammunition with different [[guide:damage_rating_v3_quick_reference#tiers|tiers]]: the ammunition with the highest [[guide:damage_rating_v3_quick_reference#tiers|tier]] determines the overall [[guide:damage_rating_v3_quick_reference#tiers|tier]] of the weapon system.   * For weapon systems that use ammunition with different [[guide:damage_rating_v3_quick_reference#tiers|tiers]]: the ammunition with the highest [[guide:damage_rating_v3_quick_reference#tiers|tier]] determines the overall [[guide:damage_rating_v3_quick_reference#tiers|tier]] of the weapon system.
  
-  * For weapon systems located in turrets (like the [[stararmy:type_31_secondary_anti-starship_turret|Type 31 Secondary Anti-Starship Turret]] or the [[stararmy:weapons:type_32_light_anti-armor_turret|Type 32 Light Anti-Armor Turret]]): each individual turret is counted as a single weapon system, regardless of how many barrels or weapon systems the turret itself contains. The turret's [[guide:damage_rating_v3_quick_reference#tiers|tier]] is determined by the highest-[[guide:damage_rating_v3_quick_reference#tiers|tiered]] weapon system equipped on or within the turret itself.+  * For weapon systems located in turrets (like the [[stararmy:weapons:type_31_secondary_anti-starship_turret|Type 31 Secondary Anti-Starship Turret]] or the [[stararmy:weapons:type_32_light_anti-armor_turret|Type 32 Light Anti-Armor Turret]]): each individual turret is counted as a single weapon system, regardless of how many barrels or weapon systems the turret itself contains. The turret's [[guide:damage_rating_v3_quick_reference#tiers|tier]] is determined by the highest-[[guide:damage_rating_v3_quick_reference#tiers|tiered]] weapon system equipped on or within the turret itself.
  
   * For missile launchers (like the [[stararmy:small_craft:kuma_t8_multi-role_shuttle:ke-t8-w3101|Mini-Missile Launcher Pod]]): each "launcher" is counted as a single weapon system, regardless of how many missiles it can carry or launch simultaneously.    * For missile launchers (like the [[stararmy:small_craft:kuma_t8_multi-role_shuttle:ke-t8-w3101|Mini-Missile Launcher Pod]]): each "launcher" is counted as a single weapon system, regardless of how many missiles it can carry or launch simultaneously. 

guide/weapon_limitations.txt · Last modified: 2024/03/30 13:35 (external edit)