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guide:starship_combat [2017/06/20 07:55] – [Engagement Range Guidelines] arieg | guide:starship_combat [2024/03/30 13:35] (current) – fix redlink wes | ||
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====== Starship Combat Guide ====== | ====== Starship Combat Guide ====== | ||
- | This article aims provide a complete reference manual for the depiction of combat between starships in the [[: | + | This article aims to provide a complete reference manual for the depiction of combat between starships in the setting |
- | ==== Anti-FTL ==== | + | ===== Anti-FTL |
- | Starships can be prevented from making FTL jumps by targeting them with a graviton beam. This effect is not cumulative (more graviton beams do not make it work any better) and it only works on ships of the same or smaller size class. | + | Starships can be prevented from making |
- | FTL devices other than teleportation modules cannot be used inside a planet' | + | Subspace detonations - such as those caused by the [[stararmy:weapons: |
- | **NOTE: " | + | FTL devices other than teleportation modules cannot be used inside a sun's [[http:// |
- | ==== Determining Damage ==== | + | **NOTE: "[[guide: |
- | See [[damage_rating_v2]]. | + | |
- | ==== Engagement Range Guidelines | + | ===== Determining Damage ===== |
- | Values have been rounded | + | See [[guide: |
- | ^ Light-Seconds ^ Kilometers* ^ Notes ^ | + | ===== Engagement Range Guidelines ===== |
- | | 0.033 | 10, | + | //Note: This section primarily applies |
- | | .1 | 30,000 | | | + | |
- | | .25 | 75,000 | | | + | |
- | | .5 | 150,000 | | | + | |
- | | 1 | 300,000 | This is the furthest any ships can reliably hit one another most of the time\\ (For scale the distance from the earth to the moon on average is 1.3 Light Seconds) | | + | |
- | | 2 | 600,000 | At this range, misses are more common. (25% chance to miss) | | + | |
- | | 2.5 | 750,000 | (50% chance to hit) | | + | |
- | | 3 | 900, | + | |
- | ==== FTL Combat ==== | + | ^ Light-Seconds |
- | | + | )) ^ Notes ^ |
- | | + | | 0.033 | 10, |
+ | | 0.100 | 30, | ||
+ | | 0.250 | 75, | ||
+ | | 0.500 | 150, | ||
+ | | 0.750 | 225, | ||
+ | | 1.000 | 300, | ||
+ | | 1.500 | 450,000 | | | ||
+ | | 2.000 | 600, | ||
+ | | 2.500 | 750, | ||
+ | | 3.000 | 900, | ||
- | ==== Related Articles | + | ===== FTL Combat ===== |
- | * [[guide:space-combat-by-derran]] | + | * Combat while at [[guide:ftl|FTL]] speeds is not possible in the setting. |
+ | * There are no FTL weapons in the setting, apart from FTL torpedoes.((" | ||
+ | * These torpedoes can use FTL to enter an area but must make their attack runs at STL speeds. | ||
+ | * FTL torpedoes cannot utilize their FTL drives inside a sun's [[http:// | ||
+ | * FTL torpedoes have a maximum FTL velocity of 12c (~3,600,000 kilometers/ | ||
+ | ===== Related Articles ===== | ||
+ | * [[guide: | ||
+ | |||
+ | ===== OOC Notes ===== | ||
+ | Frostjaeger [[https:// |