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guide:designing_your_home_base_starship [2017/08/12 11:46] – ↷ Links adapted because of a move operation | guide:old_articles:designing_your_home_base_starship [2018/01/14 16:30] – ↷ Links adapted because of a move operation raz | ||
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These are the general guidelines for ships in the //Star Army// setting. | These are the general guidelines for ships in the //Star Army// setting. | ||
- | ^ Type ^ [[damage_rating_v2|Base SP]] ^ Min Length ^ Max Length ^ | + | ^ Type ^ [[..:damage_rating_v2|Base SP]] ^ Min Length ^ Max Length ^ |
| Small Escorts | 10 | 30 meters | 100 meters | | | Small Escorts | 10 | 30 meters | 100 meters | | ||
| Destroyers | 20 | 100 meters | 250 meters | | | Destroyers | 20 | 100 meters | 250 meters | | ||
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It's important to list the ship's systems and capabilities so that everyone can be on the same page. The most important are power, propulsion, life support, sensors, communications, | It's important to list the ship's systems and capabilities so that everyone can be on the same page. The most important are power, propulsion, life support, sensors, communications, | ||
- | Star Army ships should be compliant with the [[guide: | + | Star Army ships should be compliant with the [[guide: |
==== Embarked Craft ==== | ==== Embarked Craft ==== | ||
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==== Quirks ==== | ==== Quirks ==== | ||
- | For specific ships, you may want to add unique quirks for characterization purposes. A good example is how [[stararmy:YSS Eucharis|my ship]] smells of seawater on the lower decks from landing in the ocean while having a damaged hull (it flooded). The crew can't seem to get rid of it, nor the smoky odor in other parts of the ship caused by fires ignited by battle damage. Maybe your bridge/ | + | For specific ships, you may want to add unique quirks for characterization purposes. A good example is how [[stararmy:starships: |