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guide:military_buildup_limitations

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guide:military_buildup_limitations [2021/03/26 03:40] – ↷ Links adapted because of a move operation wesguide:military_buildup_limitations [2021/08/22 14:04] – link fix wes
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 If the number of active factional players is less than the number of [[:system|star systems]] controlled by that [[:faction|faction]], the [[:faction|faction]] is unable to expand. For example, a [[:faction|faction]] with four active members would only be able to colonize new worlds if they had three or less. This is to prevent small players from having a disproportionate influence on the SARP universe and to keep factions from sending a ship to every [[:planet|planet]] on the [[places:kikyo_sector|map]] at once.  If the number of active factional players is less than the number of [[:system|star systems]] controlled by that [[:faction|faction]], the [[:faction|faction]] is unable to expand. For example, a [[:faction|faction]] with four active members would only be able to colonize new worlds if they had three or less. This is to prevent small players from having a disproportionate influence on the SARP universe and to keep factions from sending a ship to every [[:planet|planet]] on the [[places:kikyo_sector|map]] at once. 
  
-Note: The above paragraph is a general guideline, and does not need to be tracked or adhered to in an "exact" fashion. It should only be invoked in the face of an unjustified factional mass-expansion, particularly one that is not done through [[guide:active_plots|plot]]-based [[guide:roleplaying|roleplaying]].+Note: The above paragraph is a general guideline, and does not need to be tracked or adhered to in an "exact" fashion. It should only be invoked in the face of an unjustified factional mass-expansion, particularly one that is not done through [[:plots|plot]]-based [[guide:roleplaying|roleplaying]].
  
 ==== Military Object Types ==== ==== Military Object Types ====

guide/military_buildup_limitations.txt · Last modified: 2023/12/20 18:20 (external edit)