STAR ARMY

Sci-fi roleplaying and worldbuilding community

User Tools

Site Tools


guide:military_buildup_limitations

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
guide:military_buildup_limitations [2018/01/18 22:18] – [Definitions] fixed a loophole in the definition of shipyards frostjaegerguide:military_buildup_limitations [2018/06/27 09:12] – applied update frostjaeger
Line 1: Line 1:
 ====== Military Buildup Limitations ====== ====== Military Buildup Limitations ======
-**In the interest of fairness in [[:faction|faction]] versus [[:faction|faction]] [[guide:roleplaying|roleplay]] and to keep military forces proportional to their [[:list_of_notable_organizations#national_governments|nations]], the Star Army setting has limits on military buildups.** These limits are based on the number of industrialized [[:system|star systems]] controlled by a particular [[:faction|faction]].+**In the interest of fairness in [[:faction|faction]] versus [[:faction|faction]] [[guide:roleplaying|roleplay]] and to keep military forces proportional to their [[:faction|factions]] and [[:list_of_notable_organizations#commercial_and_industrial_entities|corporations]], the Star Army setting has limits on military buildups.** For [[:faction|factions]], these limits are based upon the number of industrialized [[:system|star systems]] controlled by a [[:faction|faction]]; for [[:list_of_notable_organizations#commercial_and_industrial_entities|corporations]], these limits are based upon the number of [[:system|star systems]] a [[:list_of_notable_organizations#commercial_and_industrial_entities|corporation]] has a major presence in.
  
 The following limitations were created to: The following limitations were created to:
  
-  * Strictly manage the amount of vessels and military might of [[:list_of_notable_organizations#national_governments|nations]] to a realistic degree. +  * Strictly manage the amount of vessels and military might of [[:faction|factions]] and [[:list_of_notable_organizations#commercial_and_industrial_entities|corporations]] to a realistic degree. 
-  * Make sure [[:list_of_notable_organizations#national_governments|nations]] don't become carried away.+  * Make sure [[:faction|factions]] and [[:list_of_notable_organizations#commercial_and_industrial_entities|corporations]] don't become carried away.
   * Replace and update older warship limitations.   * Replace and update older warship limitations.
  
-**The buildup limitations are intended for [[:list_of_notable_organizations#national_governments|nation states]], not for their subordinate [[:list_of_notable_organizations|organizations]] such as [[:list_of_notable_organizations#commercial_and_industrial_entities|corporations]]. [[:list_of_notable_organizations#commercial_and_industrial_entities|Corporate]] and civilian ships not involved in national defense are not limited.**+**The buildup limitations are intended for [[:faction|factions]] and [[:list_of_notable_organizations#commercial_and_industrial_entities|corporations]]. Civilian ships not involved in national defense are not limited.**
  
 ==== Reasoning ==== ==== Reasoning ====
Line 14: Line 14:
  
 ==== Limitations ==== ==== Limitations ====
-For each [[:system|system]] controlled, which also has an established industrial base, a [[:faction|faction]] can support the following:+The number of assets an entity can support depends on whether or not it is a [[:faction|faction]] or a [[:list_of_notable_organizations#commercial_and_industrial_entities|corporation]]. 
 + 
 +=== Factions === 
 +For each [[:system|star system]] controlled, which also has an established industrial base, a [[:faction|faction]] can support up to the following:
  
 ^ Item ^ Maximum Number ^ ^ Item ^ Maximum Number ^
Line 23: Line 26:
 | Other Warships | 150 (or 250 minus the number of capital ships) | | Other Warships | 150 (or 250 minus the number of capital ships) |
 | Military Support Ships | 250 | | Military Support Ships | 250 |
-| Additional Fighters/Bombers | 25,000 |+| Additional Small Craft | 25,000 |
  
-Mothballed ships still count against this limit. [[:faction|Factions]] over the limit will need to scrap the excess.+== Faction Example A: Uso's Star Organization == 
 +Let's say that for the purposes of this example [[faction:uso:usostarorganization|Uso's Star Organization]] is a [[:faction|faction]] that controls one industrialized [[:system|star system]]. This means that [[faction:uso:usostarorganization|Uso's Star Organization]] can support up to the following: 
  
-The combined total number of "extra" shuttles and fighters a [[:faction|faction]] can operate is equal to 100 times their maximum number of shipsThis should be plenty since very few ships carry more than 100 shuttles and fighters each+  * 1x Huge Space Station((1 [[faction:uso:usostarorganization|USO]]-controlled industrialized [[:system|star system]] times 1 Huge Space Station per industrialized [[:system|star system]] controlled equals 1 [[faction:uso:usostarorganization|USO]] Huge Space Station.)) 
 +  * 10x Shipyards((1 [[faction:uso:usostarorganization|USO]]-controlled industrialized [[:system|star system]] times 10 Shipyards per industrialized [[:system|star system]] controlled equals 10 [[faction:uso:usostarorganization|USO]] Shipyards.)) 
 +  * 25x System Defense Platforms((1 [[faction:uso:usostarorganization|USO]]-controlled industrialized [[:system|star system]] times 25 System Defense Platforms per industrialized [[:system|star system]] controlled equals 25 [[faction:uso:usostarorganization|USO]] System Defense Platforms.)) 
 +  * 100x Capital Ships((1 [[faction:uso:usostarorganization|USO]]-controlled industrialized [[:system|star system]] times 100 Capital Ships per industrialized [[:system|star system]] controlled equals 100 [[faction:uso:usostarorganization|USO]] Capital Ships.)) 
 +  * 150x Other Warships((1 [[faction:uso:usostarorganization|USO]]-controlled industrialized [[:system|star system]] times 150 Other Warships per industrialized [[:system|star system]] controlled equals 150 [[faction:uso:usostarorganization|USO]] Other Warships.)) 
 +  * 250x Military Support Ships((1 [[faction:uso:usostarorganization|USO]]-controlled industrialized [[:system|star system]] times 250 Military Support Ships per industrialized [[:system|star system]] controlled equals 250 [[faction:uso:usostarorganization|USO]] Military Support Ships.)) 
 +  * 25,000x Additional Small Craft((1 [[faction:uso:usostarorganization|USO]]-controlled industrialized [[:system|star system]] times 25,000 Additional Small Craft per industrialized [[:system|star system]] controlled equals 25,000 [[faction:uso:usostarorganization|USO]] Additional Small Craft.))
  
-Military ground installations on [[:planet|planets]] are not restricted.+== Faction Example B: Democratic Imperium of Nepleslia == 
 +Let's say that for the purposes of this example the [[faction:democratic_imperium_of_nepleslia|Democratic Imperium of Nepleslia]] is a [[:faction|faction]] that controls twenty industrialized [[:system|star systems]]. This means that the [[faction:democratic_imperium_of_nepleslia|Democratic Imperium of Nepleslia]] can support up to the following: 
  
 +  * 20x Huge Space Stations((20 [[faction:democratic_imperium_of_nepleslia|DIoN]]-controlled industrialized [[:system|star systems]] times 1 Huge Space Station per industrialized [[:system|star system]] controlled equals 20 [[faction:democratic_imperium_of_nepleslia|DIoN]] Huge Space Stations.))
 +  * 200x Shipyards((20 [[faction:democratic_imperium_of_nepleslia|DIoN]]-controlled industrialized [[:system|star systems]] times 10 Shipyards per industrialized [[:system|star system]] controlled equals 200 [[faction:democratic_imperium_of_nepleslia|DIoN]] Shipyards.))
 +  * 500x System Defense Platforms((20 [[faction:democratic_imperium_of_nepleslia|DIoN]]-controlled industrialized [[:system|star systems]] times 25 System Defense Platforms per industrialized [[:system|star system]] controlled equals 500 [[faction:democratic_imperium_of_nepleslia|DIoN]] System Defense Platforms.))
 +  * 2,000x Capital Ships((20 [[faction:democratic_imperium_of_nepleslia|DIoN]]-controlled industrialized [[:system|star systems]] times 100 Capital Ships per industrialized [[:system|star system]] controlled equals 2,000 [[faction:democratic_imperium_of_nepleslia|DIoN]] Capital Ships.))
 +  * 3,000x Other Warships((20 [[faction:democratic_imperium_of_nepleslia|DIoN]]-controlled industrialized [[:system|star systems]] times 150 Other Warships per industrialized [[:system|star system]] controlled equals 3,000 [[faction:democratic_imperium_of_nepleslia|DIoN]] Other Warships.))
 +  * 5,000x Military Support Ships((20 [[faction:democratic_imperium_of_nepleslia|DIoN]]-controlled industrialized [[:system|star systems]] times 250 Military Support Ships per industrialized [[:system|star system]] controlled equals 5,000 [[faction:democratic_imperium_of_nepleslia|DIoN]] Military Support Ships.))
 +  * 500,000x Additional Small Craft((20 [[faction:democratic_imperium_of_nepleslia|DIoN]]-controlled industrialized [[:system|star systems]] times 25,000 Additional Small Craft per industrialized [[:system|star system]] controlled equals 500,000 [[faction:democratic_imperium_of_nepleslia|DIoN]] Additional Small Craft.))
 +
 +=== Corporations ===
 +  * For each [[:system|star system]] a [[:list_of_notable_organizations#commercial_and_industrial_entities|corporation]] has a major presence in (i.e. a factory/refinery/etc. on one of the [[:system|star system's]] [[:planet|planets]]), it can construct a shipyard and five system defense platforms.
 +  * For every shipyard a [[:list_of_notable_organizations#commercial_and_industrial_entities|corporation]] has, the [[:list_of_notable_organizations#commercial_and_industrial_entities|corporation]] can maintain 1 capital ship, 100 starships, and 500 additional small craft for itself, which may be used for transportation and/or security.
 +  * [[:list_of_notable_organizations#commercial_and_industrial_entities|Corporations]] can have up to two additional shipyards for each [[:system|star system]] they have a major presence in (for a total of three shipyards per [[:system|star system]] they have a major presence in), however these additional shipyards do not allow for a [[:list_of_notable_organizations#commercial_and_industrial_entities|corporation]] to maintain any additional capital ships, starships, or small craft.
 +  * [[:list_of_notable_organizations#commercial_and_industrial_entities|Corporations]] may not construct warships larger then a [[guide:glossary:cruiser|cruiser]] for their own use. This size limitation, however, does not apply to starships that are not warships or capital ships.
 +  * Generally, the only [[:list_of_notable_organizations#commercial_and_industrial_entities|corporations]] constructing starships should be those that specialize in starship construction - there is, for instance, no reason a clothing company should be constructing starships.
 +
 +== Corporation Example A: Frontier Service Corporation ==
 +Let's say that for the purposes of this example the [[corp:fscorp|Frontier Service Corporation]] is a company that has a major presence in a single [[:system|star system]]. This means that the [[corp:fscorp|Frontier Service Corporation]] can support up to: 
 +
 +  * 3x Shipyards((1 [[:system|star system]] with a major [[corp:fscorp|FSC]] presence times 3 Shipyards per [[:system|star system]] with a major [[corp:fscorp|FSC]] presence equals 3 [[corp:fscorp|FSC]] Shipyards.))
 +  * 5x System Defense Platforms((1 [[:system|star system]] with a major [[corp:fscorp|FSC]] presence times 5 System Defense Platforms per [[:system|star system]] with a major [[corp:fscorp|FSC]] presence equals 5 [[corp:fscorp|FSC]] System Defense Platforms.))
 +  * 1x Capital Ship((1 [[:system|star system]] with a [[corp:fscorp|FSC]]-controlled Shipyard times 1 Capital Ship per [[:system|star system]] with a  [[corp:fscorp|FSC]]-controlled Shipyard equals 1 [[corp:fscorp|FSC]] Capital Ship.))
 +  * 100x Starships((1 [[:system|star system]] with a [[corp:fscorp|FSC]]-controlled Shipyard times 100 Starships per [[:system|star system]] with a  [[corp:fscorp|FSC]]-controlled Shipyard equals 100 [[corp:fscorp|FSC]] Starships.))
 +  * 500x Additional Small Craft((1 [[:system|star system]] with a [[corp:fscorp|FSC]]-controlled Shipyard times 500 Additional Small Craft per [[:system|star system]] with a [[corp:fscorp|FSC]]-controlled Shipyard equals 500 [[corp:fscorp|FSC]] Additional Small Craft.))
 +
 +== Corporation Example B: Tamahagane Corporation ==
 +Let's say that for the purposes of this example the [[faction:yamatai:tamahagane_corporation|Tamahagane Corporation]] is a company that has a major presence in five [[:system|star systems]]. This means the [[faction:yamatai:tamahagane_corporation|Tamahagane Corporation]] can support up to:
 +
 +  * 15x Shipyards((5 [[:system|star systems]] with a major [[faction:yamatai:tamahagane_corporation|TC]] presence times 3 Shipyards per [[:system|star system]] with a major [[faction:yamatai:tamahagane_corporation|TC]] presence equals 15 [[faction:yamatai:tamahagane_corporation|TC]] Shipyards.))
 +  * 25x System Defense Platforms((5 [[:system|star systems]] with a major [[faction:yamatai:tamahagane_corporation|TC]] presence times 5 System Defense Platforms per [[:system|star system]] with a major [[faction:yamatai:tamahagane_corporation|TC]] presence equals 25 [[faction:yamatai:tamahagane_corporation|TC]] System Defense Platforms.))
 +  * 5x Capital Ships((5 [[:system|star systems]] with a [[faction:yamatai:tamahagane_corporation|TC]]-controlled Shipyard times 1 Capital Ship per [[:system|star system]] with a [[faction:yamatai:tamahagane_corporation|TC]]-controlled Shipyard equals 5 [[faction:yamatai:tamahagane_corporation|TC]] Capital Ships.))
 +  * 500x Starships((5 [[:system|star systems]] with a [[faction:yamatai:tamahagane_corporation|TC]]-controlled Shipyard times 100 Starships per [[:system|star system]] with a [[faction:yamatai:tamahagane_corporation|TC]]-controlled Shipyard equals 500 [[faction:yamatai:tamahagane_corporation|TC]] Starships.))
 +  * 2,500x Additional Small Craft((5 [[:system|star systems]] with a [[faction:yamatai:tamahagane_corporation|TC]]-controlled Shipyard times 500 Additional Small Craft per [[:system|star system]] with a [[faction:yamatai:tamahagane_corporation|TC]]-controlled Shipyard equals 2,500 [[faction:yamatai:tamahagane_corporation|TC]] Additional Small Craft.))
 +
 +=== Notes ===
 +  * Mothballed ships still count against these limits. [[:faction|Factions]] and [[:list_of_notable_organizations#commercial_and_industrial_entities|corporations]] over the limit need to scrap the excess.
 +  * The combined total number of "extra" small craft a [[:faction|faction]] can operate is equal to 100 times its maximum number of warships. This should be plenty since very few ships carry more than 100 small craft. 
 +  * Military ground installations on [[:planet|planets]] are not restricted.
 +  * Small craft that are part of a ship's complement do not count towards these limits.
 +  * Mecha over 5 meters (16.4 feet) in height are counted as "fighters" for the purposes of this limit UNLESS they are ground-only.
 +  * A subsidiary [[:list_of_notable_organizations#commercial_and_industrial_entities|corporation's]] item counts are included in the item counts of its "parent" [[:list_of_notable_organizations#commercial_and_industrial_entities|corporation]] for the purposes of these limits.
 +  * Unique personal starships owned and operated by one or more [[:characters#player_characters|player characters]] are not included in these limits.
 ==== Definitions ==== ==== Definitions ====
 === Star Systems === === Star Systems ===
Line 46: Line 98:
 === Military Object Types === === Military Object Types ===
   * **Huge Space Stations:** A star fortress and/or shipbuilding station like the [[stararmy:starship_classes:iori-class_star_fortress|Iori-class Star Fortress]] or the [[stararmy:starship_classes:zodiac-class_star_fortress|Zodiac-class Star Fortress]].   * **Huge Space Stations:** A star fortress and/or shipbuilding station like the [[stararmy:starship_classes:iori-class_star_fortress|Iori-class Star Fortress]] or the [[stararmy:starship_classes:zodiac-class_star_fortress|Zodiac-class Star Fortress]].
-  * **Shipyards:** Shipbuilding facilities or starships that are capable of building capital ships and/or warships.+  * **Shipyards:** Installations or starships that are capable of building capital ships and/or warships.
   * **System Defense Platforms:** Mostly immobile stations typically armed to the teeth which defend a [[:system|system]].   * **System Defense Platforms:** Mostly immobile stations typically armed to the teeth which defend a [[:system|system]].
   * **Capital Ships:** Large and powerful starships such as [[guide:glossary:cruiser|cruisers]], [[guide:glossary:battleship|battleships]], and [[guide:glossary:carrier|carriers]].   * **Capital Ships:** Large and powerful starships such as [[guide:glossary:cruiser|cruisers]], [[guide:glossary:battleship|battleships]], and [[guide:glossary:carrier|carriers]].
   * **Other Warships:** Starships 200 meters (656.2 feet) or larger like [[guide:glossary:escort|escorts]], [[guide:glossary:gunship|gunships]], and scouts.   * **Other Warships:** Starships 200 meters (656.2 feet) or larger like [[guide:glossary:escort|escorts]], [[guide:glossary:gunship|gunships]], and scouts.
   * **Military Support Ships:** Logistical starships such as freighters, repair ships, troop transports, etc.   * **Military Support Ships:** Logistical starships such as freighters, repair ships, troop transports, etc.
-  * **Additional Fighters/Bombers:** Small craft that are not based on a [[guide:glossary:carrier|carrier]] or other starship or station.+  * **Additional Small Craft:** Small craft that are not based on a [[guide:glossary:carrier|carrier]] or other starship or station.
  
 Civilian orbital stations (such as agricultural facilities, solar power collectors, trade hubs, and so forth) are not counted as system defense platforms. Civilian orbital stations (such as agricultural facilities, solar power collectors, trade hubs, and so forth) are not counted as system defense platforms.
Line 79: Line 131:
   * Civilian freighters and transports not in the exclusive employ of the military.   * Civilian freighters and transports not in the exclusive employ of the military.
   * Unique personal starships owned and operated by one or more [[:characters#player_characters|player characters]].   * Unique personal starships owned and operated by one or more [[:characters#player_characters|player characters]].
- 
 ==== Building Times ==== ==== Building Times ====
-Military ships and stations take two OOC days for every 5 base [[guide:damage_rating_v2#base_structural_points|SP]] they possess.+Ships and stations take two OOC days for every 5 base [[guide:damage_rating_v2#base_structural_points|SP]] they possess.
  
-^  Class  ^  Description  ^  Base [[guide:damage_rating_v2#base_structural_points|SP]]  ^  Base [[guide:damage_rating_v3#tiers|Tier]]  ^  Build Time  ^ +^  Class  ^  Military Description  ^  Commercial Description  ^  Base [[guide:damage_rating_v2#base_structural_points|SP]]  ^  Base [[guide:damage_rating_v3#tiers|Tier]]  ^  Build Time  ^ 
-|  Very Light  |  Small [[guide:glossary:escort|Escorts]] and Patrol Craft  |  10  |  10  |  4 days  | +|  Very Light  |  Small [[guide:glossary:escort|Escorts]] and Patrol Craft   Light Freighters   10  |  10  |  4 days  | 
-|  Light  |  Destroyers and [[guide:glossary:gunship|Gunships]]  |  20  |  11  |  8 days  | +|  Light  |  Destroyers and [[guide:glossary:gunship|Gunships]]   Medium Freighters   20  |  11  |  8 days  | 
-|  Medium  |  [[glossary:cruisers|Cruisers]]  |  30  |  12  |  12 days  | +|  Medium  |  [[guide:glossary:cruisers|Cruisers]]   Heavy Freighters   30  |  12  |  12 days  | 
-|  Heavy  |  [[glossary:carriers|Carriers]], Heavy [[glossary:cruisers|Cruisers]]  |  40  |  13  |  16 days  | +|  Heavy  |  [[guide:glossary:carriers|Carriers]], Heavy [[guide:glossary:cruisers|Cruisers]]   Superheavy Freighters   40  |  13  |  16 days  | 
-|  Very Heavy  |  [[glossary:battleships|Battleships]]  |  50  |  14  |  20 days  | +|  Very Heavy  |  [[guide:glossary:battleships|Battleships]]   Mobile Refineries, Mobile Shipyards   50  |  14  |  20 days  | 
-|  Massive    Dreadnoughts  |  50  |  15  |  24 days  | +|  Massive    Dreadnoughts   Colony Ships   50  |  15  |  24 days  | 
-|  Shipyards  ||  ~150  |  14/15  |  30 days  | +|  Shipyards  |||  ~150  |  14/15  |  30 days  | 
-|  Star Fortresses  ||  ~300  |  15  |  60 days  |+|  Huge Space Stations  |||  ~300  |  15  |  60 days  |
  
-These build times override any previously listed build times on starship stat pages.+These build times override any previously listed build times on starship stat pages; similarly, the rules listed in the section below override any conflicting information found elsewhere on the wiki.
  
-Newly approved [[:faction|factions]] start out with one shipyard. +=== Notes === 
-==== Additional Notes ==== +  * Newly-approved [[:faction|factions]] and [[:list_of_notable_organizations#commercial_and_industrial_entities|corporations]] may start out with one shipyard. 
-  * Small craft that are part of a ship's complement do not count towards this limit. +  * The construction process of huge space stations, shipyards, starships, and system defense platforms cannot be “sped up” for any reason.
-  * Mecha over 5 meters (16.4 feet) in height are counted as "fighters" for this count UNLESS they are ground-only.+

guide/military_buildup_limitations.txt · Last modified: 2023/12/20 18:20 (external edit)