This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionLast revisionBoth sides next revision | ||
ccg:iromakuanhe_new [2016/12/20 16:43] – ↷ Links adapted because of a move operation wes | guide:iromakuanhe [2023/12/20 18:20] – external edit 127.0.0.1 | ||
---|---|---|---|
Line 1: | Line 1: | ||
====== Creating an Iromakuanhe ====== | ====== Creating an Iromakuanhe ====== | ||
- | The following is a comprehensive guide to the creation of [[faction: | + | The following is a comprehensive guide to the creation of [[species: |
- | :!: **Note: | + | **Note: |
==== Table of Contents ==== | ==== Table of Contents ==== | ||
- | **[[ccg:iromakuanhe_new# | + | **[[guide:iromakuanhe# |
- | * 1.1 [[ccg:iromakuanhe_new# | + | * 1.1 [[guide:iromakuanhe# |
- | * 1.2 [[ccg:iromakuanhe_new# | + | * 1.2 [[guide:iromakuanhe# |
- | * 1.3 [[ccg:iromakuanhe_new# | + | * 1.3 [[guide:iromakuanhe# |
- | **[[ccg:iromakuanhe_new# | + | **[[guide:iromakuanhe# |
- | * 2.1 [[ccg:iromakuanhe_new# | + | * 2.1 [[guide:iromakuanhe# |
- | * 2.2 [[ccg:iromakuanhe_new# | + | * 2.2 [[guide:iromakuanhe# |
- | * 2.3 [[ccg:iromakuanhe_new# | + | * 2.3 [[guide:iromakuanhe# |
- | **[[ccg:iromakuanhe_new# | + | **[[guide:iromakuanhe# |
- | * 3.1 [[ccg:iromakuanhe_new# | + | * 3.1 [[guide:iromakuanhe# |
- | * 3.2 [[ccg:iromakuanhe_new# | + | * 3.2 [[guide:iromakuanhe# |
- | * 3.3 [[ccg:iromakuanhe_new# | + | * 3.3 [[guide:iromakuanhe# |
- | * 3.4 [[ccg:iromakuanhe_new# | + | * 3.4 [[guide:iromakuanhe# |
===== 1.0 Character Concept ===== | ===== 1.0 Character Concept ===== | ||
- | When developping an [[faction: | + | {{ characters: |
+ | When developping an [[species: | ||
==== 1.1 Occupation ==== | ==== 1.1 Occupation ==== | ||
Line 46: | Line 47: | ||
* [[faction: | * [[faction: | ||
* General Infantry: Front-line infantry that make use of powered armor and receive extensive weapons training. | * General Infantry: Front-line infantry that make use of powered armor and receive extensive weapons training. | ||
- | * Frame Runners: Aerospace fighter pilots that operate the [[faction: | + | * Frame Runners: Aerospace fighter pilots that operate the [[species: |
* Field Specialists: | * Field Specialists: | ||
* [[faction: | * [[faction: | ||
- | * Physicians/ | + | * Physicians/ |
* Mechanists/ | * Mechanists/ | ||
Line 65: | Line 66: | ||
== 1.1.2.2 Civilian == | == 1.1.2.2 Civilian == | ||
- | The is a strong diversity of civilian occupations in the [[faction: | + | The is a strong diversity of civilian occupations in the [[faction: |
**Civilian Careers Include:** | **Civilian Careers Include:** | ||
Line 71: | Line 72: | ||
* Corporate | * Corporate | ||
* [[faction: | * [[faction: | ||
- | * [[faction: | + | * [[faction: |
* [[faction: | * [[faction: | ||
* [[faction: | * [[faction: | ||
Line 94: | Line 95: | ||
==== 1.2 Ethnicity ==== | ==== 1.2 Ethnicity ==== | ||
- | [[faction: | + | [[species: |
Line 130: | Line 131: | ||
Each Iromakuanhe ethnicity has a " | Each Iromakuanhe ethnicity has a " | ||
+ | |||
+ | {{ : | ||
+ | |||
=== 1.3.2 Common Personality Traits === | === 1.3.2 Common Personality Traits === | ||
Line 145: | Line 149: | ||
=== 2.1.1 Basic Skills === | === 2.1.1 Basic Skills === | ||
- | Basic skills represent the bare minimum skills a character posesses. For military characters, these are required competencies that the character must meet in order to be considered a soldier, learned at the time of their basic training. Civilian basic skills are simply reflections of the basic abilities one might pick up from [[faction: | + | Basic skills represent the bare minimum skills a character posesses. For military characters, these are required competencies that the character must meet in order to be considered a soldier, learned at the time of their basic training. Civilian basic skills are simply reflections of the basic abilities one might pick up from [[species: |
**[[faction: | **[[faction: | ||
Line 156: | Line 160: | ||
**Civilian Basic Skills** | **Civilian Basic Skills** | ||
- | * Technology Operation: Your character should be fairly competent with the digital devices commonly found in [[faction: | + | * Technology Operation: Your character should be fairly competent with the digital devices commonly found in [[species: |
* Communications: | * Communications: | ||
=== 2.1.2 Occupational Skills === | === 2.1.2 Occupational Skills === | ||
- | Occupational skills reflect your the training and education that has allowed your character to pursue their chosen career. For military characters, those skills are selected through the [[faction: | + | Occupational skills reflect your the training and education that has allowed your character to pursue their chosen career. For military characters, those skills are selected through the [[faction: |
=== 2.1.3 Optional Skills === | === 2.1.3 Optional Skills === | ||
- | [[guide: | + | [[: |
==== 2.2 History ==== | ==== 2.2 History ==== | ||
Line 177: | Line 181: | ||
=== 2.2.2 Ethnicity and History === | === 2.2.2 Ethnicity and History === | ||
- | A character' | + | A character' |
Characters choosing a background as an outer system [[faction: | Characters choosing a background as an outer system [[faction: | ||
Line 185: | Line 189: | ||
Iromakuanhe characters are almost always born in the [[system: | Iromakuanhe characters are almost always born in the [[system: | ||
- | Even though it is referred to as a sparse minority, those who live in the outer system number in the hundreds of millions, living in specialized habitats constructed to the exacting requirements of a corporate, social or religious interest. More often these frontierspeople, | + | Even though it is referred to as a sparse minority, those who live in the outer system number in the hundreds of millions, living in specialized habitats constructed to the exacting requirements of a corporate, social or religious interest. More often these frontierspeople, |
==== 2.3 Physical Appearance ==== | ==== 2.3 Physical Appearance ==== | ||
+ | {{ : | ||
A character' | A character' | ||
- | Iroma do not deviate greatly from the morphology of normal humans, but there are some basic differences. First, are the trademark horns and bony plates which adorn their bodies, and the light glow of their eyes which increases with age. Structurally, | + | Iroma do not deviate greatly from the morphology of normal humans, but there are some basic differences. First, are the trademark horns and bony plates which adorn their bodies, and the light glow of their eyes which increases with age. Structurally, |
=== 2.3.1 Ethnicity and Appearance === | === 2.3.1 Ethnicity and Appearance === | ||
- | A combination of genetic drift, natural adaptations and genetic engineering have resulted in a wide variety of physical types among the [[faction: | + | A combination of genetic drift, natural adaptations and genetic engineering have resulted in a wide variety of physical types among the [[species: |
Common physical traits are listed on the selected ethnic pages. | Common physical traits are listed on the selected ethnic pages. | ||
Line 214: | Line 219: | ||
=== 3.1.1 Name === | === 3.1.1 Name === | ||
- | [[faction: | + | [[species: |
[[faction: | [[faction: | ||
Line 220: | Line 225: | ||
=== 3.1.2 Age, Birthdate and Careers === | === 3.1.2 Age, Birthdate and Careers === | ||
- | [[faction: | + | [[species: |
- | [[faction: | + | [[species: |
Most recruits in the military will be between the ages of 17 and 20, although some as young as 16 are possible((Note that this is essentially the same as a Nepleslian joining the Nepleslian Star Military at the age of 18.)), but less common. Junior officers tend to be in their early twenties, having spent a nominal three to five years in service. **Enlisted characters begin at the rank of [[faction: | Most recruits in the military will be between the ages of 17 and 20, although some as young as 16 are possible((Note that this is essentially the same as a Nepleslian joining the Nepleslian Star Military at the age of 18.)), but less common. Junior officers tend to be in their early twenties, having spent a nominal three to five years in service. **Enlisted characters begin at the rank of [[faction: | ||
Line 236: | Line 241: | ||
=== 3.2.1 Physical Quirks === | === 3.2.1 Physical Quirks === | ||
- | Physical quirks can be relatively simple details that allow a character to be more than a palette swap and hairstyle change from another. The [[faction: | + | Physical quirks can be relatively simple details that allow a character to be more than a palette swap and hairstyle change from another. The [[species: |
=== 3.2.2 Psychological Quirks === | === 3.2.2 Psychological Quirks === | ||
Line 252: | Line 257: | ||
=== 3.3.2 Three Measurements [BWH] === | === 3.3.2 Three Measurements [BWH] === | ||
- | The three standard measurements for a woman refer to the dimensions of her Bust, Waist and Hips. Bust should not be confused with band or cup size, which are the measures of the ribcage beneath the breasts and the actual size of the breasts, respectively. As mentioned in [[ccg:iromakuanhe_new# | + | The three standard measurements for a woman refer to the dimensions of her Bust, Waist and Hips. Bust should not be confused with band or cup size, which are the measures of the ribcage beneath the breasts and the actual size of the breasts, respectively. As mentioned in [[guide:iromakuanhe# |
[[guide: | [[guide: | ||
- | ==== 3.4 Final Touches ==== | + | ==== 3.4 Final Touches |
=== 3.4.1 Plot Selection === | === 3.4.1 Plot Selection === | ||
- | Iromakuanhe characters may join [[faction: | + | Iromakuanhe characters may join [[faction: |
- | [[guide:active_plots|See List of Active Plots for more information.]] | + | [[:plots|See List of Active Plots for more information.]] |
=== 3.4.2 Inventory === | === 3.4.2 Inventory === | ||
Line 276: | Line 281: | ||
==== Useful Links ==== | ==== Useful Links ==== | ||
- | * [[faction: | + | * [[faction: |
* [[faction: | * [[faction: | ||
* [[faction: | * [[faction: |