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guide:damage_rating_v3 [2019/06/21 04:24] – help convert DRv2 to DRv3 wes | guide:damage_rating_v3 [2019/06/21 06:15] – it's --> its (grammar fix) wes | ||
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These included, "Can my gun kill this thing?", | These included, "Can my gun kill this thing?", | ||
- | The Damage Rating system, version 3, is a guideline to help figure that out. [[guide:damage_rating_v3|Version 2]] had values expressed numerically and a kind of hit point system for all targets. Version 3, often called " | + | The Damage Rating system, version 3, is a guideline to help figure that out. [[guide:damage_rating_v2|Version 2]] had values expressed numerically and a kind of hit point system for all targets. Version 3, often called " |
Version 3 looks at this from the standpoint of a weapon' | Version 3 looks at this from the standpoint of a weapon' | ||
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* [[faction: | * [[faction: | ||
- | [[guide:damage_rating_v3|SADRv2]] had this table defining how armor weight influenced the top sublight speed that could be reached. See below for its SADRv3 adaptation: | + | [[guide:damage_rating_v2|SADRv2]] had this table defining how armor weight influenced the top sublight speed that could be reached. See below for its SADRv3 adaptation: |
^ Armor Type ^ Examples ^ Speed Bonus ^ Maximum Speed ^ | ^ Armor Type ^ Examples ^ Speed Bonus ^ Maximum Speed ^ | ||
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=== More Powerful Armor and Barriers === | === More Powerful Armor and Barriers === | ||
- | Aside from how you describe how your unit' | + | Aside from how you describe how your units armor plating, the [[: |
For the unit's barriers, it's the same. You pick the type of technology used to define facings, but then longevity has more to do with power systems and the actions of [[guide: | For the unit's barriers, it's the same. You pick the type of technology used to define facings, but then longevity has more to do with power systems and the actions of [[guide: | ||
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==== Translating from SADRv2 ==== | ==== Translating from SADRv2 ==== | ||
- | This section covers how to convert from [[guide:damage_rating_v3|SADRv2]] to SADRv3. | + | This section covers how to convert from [[guide:damage_rating_v2|SADRv2]] to SADRv3. |
=== Quick and Dirty Reading === | === Quick and Dirty Reading === | ||
- | If you come across an article talking about [[guide:damage_rating_v3# | + | If you come across an article talking about [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * Personnel-grade weapons with [[guide:damage_rating_v3# | + | * Personnel-grade weapons with [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * Armor-grade weapons with [[guide:damage_rating_v3# | + | * Armor-grade weapons with [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * Ship-grade weapons with [[guide:damage_rating_v3# | + | * Ship-grade weapons with [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
== Damage Per Interval == | == Damage Per Interval == | ||
- | [[guide:damage_rating_v3|SADRv2]] had values like [[guide:damage_rating_v3# | + | [[guide:damage_rating_v2|SADRv2]] had values like [[guide:damage_rating_v2# |
Weapon lethality under SADRv3 is counted " | Weapon lethality under SADRv3 is counted " |