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guide:damage_rating_v3 [2018/06/12 20:30] – fixed typos frostjaeger | guide:damage_rating_v3 [2018/06/12 20:32] – fixed a few more typos frostjaeger | ||
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====== Damage Rating (Version 3) ====== | ====== Damage Rating (Version 3) ====== | ||
- | Faced with an universe in chaos, where technology can make the difference between life and death, questions rose from SARP roleplayers. | + | Faced with a universe in chaos, where technology can make the difference between life and death, questions rose from SARP roleplayers. |
These included, "Can my gun kill this thing?", | These included, "Can my gun kill this thing?", | ||
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The system' | The system' | ||
- | Version 3 keeps to a "per attack" | + | Version 3 keeps to a "per attack" |
- | Keep that in mind as you read this article. Be it weapons, protective means or various vehicles, each article usually has a wealth of information to offer. SADRv3 is meant to add scale and perspective to those articles, but it does not demand — that is up the narrative between [[guide: | + | Keep that in mind as you read this article. Be it weapons, protective means or various vehicles, each article usually has a wealth of information to offer. SADRv3 is meant to add scale and perspective to those articles, but it does not demand — that is up to the narrative between [[guide: |
You can also consult the [[damage_rating_v3_quick_reference|Quick Reference Guide]] for a more condensed take. | You can also consult the [[damage_rating_v3_quick_reference|Quick Reference Guide]] for a more condensed take. | ||
===== Tiers ===== | ===== Tiers ===== | ||
- | |||
The table below lists four columns. | The table below lists four columns. | ||
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* // | * // | ||
* //Power Armor//, | * //Power Armor//, | ||
- | * //Mecha// | + | * //Mecha//, |
* and // | * and // | ||
- | These are for ease of reference and scale, but are not exclusive. For example: an infantryman can carry an anti-mecha bazooka to take down tanks, and fightercraft can load up anti-starship torpedoes to try to take down bigger prey. It's also fairly common for larger starships to carry a complement of weapons to deal with smaller targets. | + | These are for ease of reference and scale but are not exclusive. For example: an infantryman can carry an anti-mecha bazooka to take down tanks, and fightercraft can load up anti-starship torpedoes to try to take down bigger prey. It's also fairly common for larger starships to carry a complement of weapons to deal with smaller targets. |
^ Tier ^ Purpose ^ Defensive Example ^ Offensive Example ^ | ^ Tier ^ Purpose ^ Defensive Example ^ Offensive Example ^ |