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faction:nepleslia:weapons:rapid_launcher_system [2019/11/02 06:26] – Get rid of unnecessary bolding wesfaction:nepleslia:weapons:rapid_launcher_system [2023/12/21 04:24] (current) – external edit 127.0.0.1
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 ====== NAM Rapid Launcher Missile System ====== ====== NAM Rapid Launcher Missile System ======
 +
 +The NAM Rapid Launcher Missile System is the [[faction:nepleslia:military|SMDIoN's]] primary minimissile launch system for its power armors and armored vehicles. Composed of a number of individual launch cells, the RLS is a lightweight and flexible system.
  
 ===== History and Development ===== ===== History and Development =====
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 Minimissiles are typically about the size of an 8 oz tin can, with all systems included. Because of the small size, minimissiles are suggested for use in close or medium range combat, as propellant stored inside minimissiles do not last very long. Minimissiles are typically about the size of an 8 oz tin can, with all systems included. Because of the small size, minimissiles are suggested for use in close or medium range combat, as propellant stored inside minimissiles do not last very long.
  
-===== RDL Series ==== +The Rapid Launcher Missile System is modular piece of equipmentcapable of storing differing amounts of the missiles it can carryEach system is composed of four cellsEach cell is capable of firing every missile in it simultaneously or at rate determined by the controllerEach cell is capable of storing different amounts of missiles.
- +
-==== RDL-01a ==== +
- +
-The first of the [[corp:nepleslian arms and munitions|NAM Rapid DART Launchers]], the RDL-01a carries and launches payload of 60 [[faction:nepleslia:weapons:minimissile#darts]]. This first iteration was a solid application to [[faction:democratic_imperium_of_nepleslia|Nepleslian]] armorsuitsalbeit a few minor discrepancies with shape and size when attached to powered armorsuits. +
- +
-Makes use of [[faction:nepleslia:weapons:minimissile#darts|NAM DART minimissiles]]. +
- +
-Location: Commonly under skirt armor, on the thigh  +
-Warhead Type: [[faction:nepleslia:weapons:minimissile#darts|DART High-Explosive Dirty Payload]]  +
-Purpose: Damaging shields, disabling sensors and tracking  +
-Secondary: Visual smokescreen  +
-[[guide:damage_rating_v3|Damage:]] Tier 5 or Tier 6, Medium Anti-Armor or Heavy Anti-Armor (FIXME: Staff needs to determine which) to shields, Tier 1, Light Anti-Personnel to everything else  +
- +
-Range: ~1000 meters  +
-Rate of Fire: 15, 30 or 60 in 3 seconds  +
-Area of Effect: ~3 meters  +
-Muzzle Velocity: 2,000 meters a second  +
-Ammunition 60  +
- +
- +
- +
-==== RDL-02a ==== +
- +
-A slightly updated version that hit circulation around the time the AIR2 was developed, the RDL-02a was kept roughly the same. There were some small tweaks to the shape and contour of the device to allow it to more naturally fit onto powered armorsuits, as well as compacting the entire unit, reducing the girth by three inches. +
- +
-Makes use of [[faction:nepleslia:weapons:minimissile#darts|NAM DART minimissiles]]. +
- +
-Location: Commonly under skirt armor, on the thigh  +
-Warhead Type: [[faction:nepleslia:weapons:minimissile#darts|DART High-Explosive Dirty Payload]]  +
-Purpose: Damaging shields, disabling sensors and tracking  +
-Secondary: Visual smokescreen  +
-[[guide:damage_rating_v3|Damage:]] Tier 5 or Tier 6, Medium Anti-Armor or Heavy Anti-Armor (FIXME: Staff needs to determine which) to shields, Tier 1, Light Anti-Personnel to everything else  +
- +
-Range: ~1000 meters  +
-Rate of Fire: 15, 30 or 60 in 3 seconds  +
-Area of Effect: ~3 meters  +
-Muzzle Velocity: 2,000 meters a second  +
-Ammunition 60  +
- +
- +
- +
-==== RDL-03a ==== +
- +
-Arguably the first real update given to the RDL line, the RDL-03a system was enhanced and upgrade to accommodate the increase weight tolerance of the newer [[faction:nepleslia:equipment:hostile|Hostile Powered Infantry Armorsuit]]. It was given a newer aesthetic design more akin to the new armorsuit models, as well as an small increase in minimissile capacity. +
- +
-Makes use of [[faction:nepleslia:weapons:minimissile#darts|NAM DART minimissiles]]. +
- +
-Location: Commonly under skirt armor, on the thigh  +
-Warhead Type: [[faction:nepleslia:weapons:minimissile#darts|DART High-Explosive Dirty Payload]]  +
-Purpose: Damaging shields, disabling sensors and tracking  +
-Secondary: Visual smokescreen  +
-[[guide:damage_rating_v3|Damage:]] Tier 5 or Tier 6, Medium Anti-Armor or Heavy Anti-Armor (FIXME: Staff needs to determine which) to shields, Tier 1, Light Anti-Personnel to everything else  +
- +
-Range: ~1000 meters  +
-Rate of Fire: 10 per second  +
-Area of Effect: ~3 meters  +
-Muzzle Velocity: 2,000 meters a second  +
-Ammunition 70  +
- +
- +
- +
-===== RAL Series ===== +
- +
-==== RAL-01a ==== +
- +
-Launched alongside the initial [[faction:nepleslia:equipment:water pa|WATER1 Armorsuit]], the RAL-01a made use of the [[faction:nepleslia:weapons:minimissile#arrows|NAM ARROW minimissile]], a more lethal alternative to the [[faction:nepleslia:weapons:minimissile#darts|NAM DART minimissile]]This particular is usually the favored alternative to the RDL series in scenarios with standard infantry-to-infantry combat is very likely, although the DART-oriented RDL series still often finds itself included during missions.  +
- +
-Makes use of [[faction:nepleslia:weapons:minimissile#arrows|NAM ARROW minimissiles]]. +
- +
-Location: Commonly under skirt armor, on the thigh  +
-Warhead Type: [[faction:nepleslia:weapons:minimissile#arrows|ARROW High-Explosive Warhead]]  +
-Purpose: Anti-Armor  +
-Secondary: Anti-Personnel  +
-[[guide:damage_rating_v3|Damage:]] Tier 4, Light Anti-Armor  +
- +
-Range: ~1000 meters  +
-Rate of Fire: 15, 30 or 60 in 3 seconds  +
-Area of Effect: ~3 meters  +
-Muzzle Velocity: 2,000 meters a second  +
-Ammunition 60  +
- +
- +
-==== RAL-02a ==== +
- +
-While the original RAL-01a was able to successfully fulfill its intended roles for the years it was in service, the RAL-02a was developed alongside of the [[faction:nepleslia:equipment:Hostile|Hostile Powered Infantry Armorsuit]]. Major changes include small aesthetic redesigns as well as slight increase in the number of missile ordinance able to be carried in a single Rapid Launcher. +
- +
-Makes use of [[faction:nepleslia:weapons:minimissile#arrows|NAM ARROW minimissiles]]. +
- +
-Location: Commonly under skirt armor, on the thigh  +
-Warhead Type: [[faction:nepleslia:weapons:minimissile#arrows|ARROW High-Explosive Warhead]]  +
-Purpose: Anti-Armor  +
-Secondary: Anti-Personnel  +
-[[guide:damage_rating_v3|Damage:]] Tier 4, Light Anti-Armor  +
- +
-Range: ~1000 meters  +
-Rate of Fire: 15, 30 or 60 in 3 seconds  +
-Area of Effect: ~3 meters  +
-Muzzle Velocity: 2,000 meters a second  +
-Ammunition 70  +
- +
- +
-===== RBL Series ===== +
- +
-==== RBL-01a ==== +
- +
-A relatively new addition to the Rapid Launcher System, the RBL-01a was developed in the same period as the [[faction:nepleslia:equipment:hostile|Hostile]] and [[faction:nepleslia:equipment:aggressor|Aggressor]] powered armorsuits. These new launchers were loaded with potent and incredibly dangerous antimatter warheads, fitted onto the new  [[faction:nepleslia:weapons:minimissile#bolts|NAM BOLT minimissile]].  +
- +
-Makes use of [[faction:nepleslia:weapons:minimissile#bolts|NAM BOLT minimissiles]]. +
  
-LocationCommonly under skirt armoron the thigh  +  * Number of Cells per Launcher
-Warhead Type: [[faction:nepleslia:weapons:minimissile#bolts|BOLT Low-Yield Anti-Matter Warhead]]  +  * Missile Launch Rate: All cells can be fired simultaneouslyor at any rate chosen by the operator. 
-Purpose: Anti-Armor  +  * Missile Load per Cell: 
-Secondary: Anti-Vehicle  +    * 6 [[faction:nepleslia:weapons:minimissile#darts|NAM DART Minimissiles]]  
-[[guide:damage_rating_v3|Damage:]] Tier 5 or Tier 6, Medium Anti-Armor or Heavy Anti-Armor (FIXMEStaff needs to determine which+      * Primary Purpose: Anti-Shields, Anti-Sensors 
 +      * Secondary Purpose: Disabling small-grade electronics 
 +      * Damage: Tier 1, Light Anti-Personnel; Tier 5, Medium Anti-Armor to armor-class shields 
 +      * Range: 500m in atmosphere, 1,000m in space 
 +      * Muzzle Velocity:  .85c ((constant boosting makes the round lose fuel quickly)) 
 +      * Propellant Reserves: 5 seconds worth. 
 +    * OR 
 +    * 4 [[faction:nepleslia:weapons:minimissile#arrows|NAM ARROW minimissiles]] 
 +      * Location: Torso 
 +      * Primary Purpose: Anti-Armor 
 +      * DamageTier 4, Light Anti-Armor 
 +      * Range: 500m in atmosphere, 1,000m in space 
 +      * Muzzle Velocity:  .85c ((constant boosting makes the round lose fuel quickly)) 
 +      * Propellant Reserves: 5 seconds worth. 
 +    * OR 
 +    * 3 [[faction:nepleslia:weapons:minimissile#bolts|NAM BOLT Minimissiles]]  
 +      * Primary Purpose: Anti-Armor 
 +      * Damage: Tier 6 Heavy Anti-Armor  
 +      * Range: 500m in atmosphere, 1,000m in space 
 +      * Muzzle Velocity:  .85c ((constant boosting makes the round lose fuel quickly)) 
 +      * Propellant Reserves5 seconds worth. 
 +    * OR 
 +    * 9 [[faction:nepleslia:weapons:minimissile#tracers|NAM TRACER Minimissiles]] 
 +      * Primary Purpose: Missile Beacon 
 +      * Secondary: Countermeasure, Distraction 
 +      * Damage: Tier 1, Light Anti-Personnel 
 +      * Signal Range: 10 Kilometers LOS, varies depending on atmospheric conditions and electromagnetic interference. 
 +      * Range: 10km 
 +      * Muzzle Velocity:  .85c ((constant boosting makes the round lose fuel quickly)
 +      * Propellant Reserves: 5 seconds worth. 
 + 
  
-Range: ~1000 meters  +===== OOC Notes ===== 
-Rate of Fire15, 30 or 60 in 3 seconds  +[[members:firebrand]] updated this article on 2019/09/03 16:37.
-Area of Effect~3 meters  +
-Muzzle Velocity: 2,000 meters a second  +
-Ammunition 70 +
  
 +🚧 This article is a work-in-progress. Is it not currently approved.
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 ---- ----
  

faction/nepleslia/weapons/rapid_launcher_system.txt · Last modified: 2023/12/21 04:24 by 127.0.0.1