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faction:nepleslia:weapons:minimissile [2018/07/06 13:46] – ↷ Links adapted because of a move operation | faction:nepleslia:weapons:minimissile [2018/07/24 09:59] – frostjaeger | ||
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- | ====== Nepleslian Miniature Missile | + | ====== Nepleslian Miniature Missile |
- | Since the first powered armor began being used in the [[faction: | + | |
- | Minimissiles are typically about the size of an eight-ounce tin can, with all systems included. Because of the small size, minimissiles | + | Despite their small size, mini-missiles carry a surprising amount |
- | From the simple, effective [[faction: | + | ===== History and Development ===== |
- | ===== Versions and Variants ===== | + | Since the first powered armorsuits began being used in the [[faction: |
- | Though | + | |
- | * **Range:** 1,000 meters | + | Mini-missiles are typically about the size of an 8 oz can, with all systems included. Because |
- | * **Area | + | |
- | ==== DARTs ==== | + | From the simple and effective |
- | The godfather of all [[faction: | + | |
- | Simple and usually non-lethal, the DART's warhead is set to explode upon detonation into a cloud of charged particles and an exorbitant amount of thick, grey smoke, as well as emitting an extremely loud bang. The purpose of the DART is usually as a distraction to enemy missile locking systems, radar, sensors, certain shielding systems and communications. Dubbed the " | + | ===== Missile Types ===== |
- | * **[[guide: | + | Though the bodies contain the propulsion and computative abilities of the missile, the interchangeable warheads contain the sensors |
- | * **Secondary Purpose:** Sensor Disruption, Electronics Disruption/ | + | |
- | ==== ARROWs ==== | + | * **Range (Atmospheric): |
- | Debuting on the [[faction:nepleslia:equipment:water_pa|WATER1]], | + | * **Range (Space):** 1000m |
+ | * **Rate of Fire:** Launcher Dependent | ||
+ | * **Payload:** Launcher Dependent | ||
- | * **[[guide: | + | ==== DART ==== |
- | ==== BOLTs ==== | + | The godfather of all Nepleslian |
- | A relatively new development in minimissile | + | |
- | While the dangers of carrying live antimatter carry the risk of containment breach from enemy fire or bad handling on the part of the armor' | + | Simple and usually non-lethal, |
- | * **[[guide: | + | Since it's YE 37 update however, the DART can now be set to separately detonate into only charged particles by increasing the detonation speed of its explosive and thereby destroying the material necessary to produce smoke. This option serves in combat more effectively, |
- | ==== TRACERs === | + | * **Primary Purpose:** Anti-Shield, |
+ | * **Secondary Purpose:** Sensor Disruption, Electronics Disruption/ | ||
+ | * **Damage:** [[guide: | ||
- | A more specialized cousin of the DART, the TRACER | + | ==== TRACER |
- | A common tactic when using TRACER | + | A more specialized cousin the the DART, the TRACER |
- | Damage for TRACERs is minimal; no deaths have been associated with TRACER | + | In place of the conventional warhead, TRACER mini-missiles are fitted with a warhead that bursts into a stubborn, high tensile strength adhesive and mounted with an advanced transmission device. TRACERs are capable of broadcasting on friendly frequencies to facilitate missile locks and mark targets for fire support. In addition, they are also used to transmit overpowering dummy or decoy signals to draw away missiles or misdirect attention. Typically, they are set to transmit after a preset distance from the launch point to prevent its point of origin from being found. |
+ | |||
+ | They are commonly launched with larger amount of DARTs or other mini-missiles to increase its odds of successfully making contact with hostile forces and tracking them. In practice, the confusing property of the DART in particular can easily hide the TRACER' | ||
+ | |||
+ | Damage for TRACERs is minimal; no deaths have been associated with TRACER | ||
* **Primary Purpose:** Target Tracking | * **Primary Purpose:** Target Tracking | ||
* **Secondary Purpose:** Missile Decoy, Misdirection | * **Secondary Purpose:** Missile Decoy, Misdirection | ||
- | * **Tertiary | + | * **Damage:** None |
+ | |||
+ | ==== ARROW ==== | ||
+ | |||
+ | Debuting on the [[faction:nepleslia: | ||
+ | |||
+ | Despite this, the explosion and damage it causes are not considered to be particularly impressive, warranting their use in numbers over a short span of time to overwhelm enemy defenses. | ||
+ | |||
+ | * **Primary Purpose:** Light Anti-Armor | ||
+ | * **Secondary Purpose:** Heavy Anti-Infantry, | ||
+ | * **Damage:** [[guide:damage_rating_v2|ADR 2]] | ||
+ | |||
+ | ==== BOLT ==== | ||
- | ===== Rapid Launcher System ===== | + | The youngest of the mini-missiles, |
- | The first system developed to both store and launch [[corp: | + | |
- | For more detailed information about the Rapid Launcher Systems, see the [[faction:nepleslia: | + | Due to the fact that BOLTs can literally vaporize exotic meta-materials such as [[materials:zesuaium]] as well as the user, it is common belief amongst soldiers that they hate things that exist, and hate targets even more. |
- | ===== Extended Rack System ===== | + | * **Primary Purpose:** Medium Anti-Armor, Anti-[[materials:zesuaium]] |
- | When heavier, more specialized powered armor began moving into active circulation for [[faction:democratic_imperium_of_nepleslia|Nepleslia' | + | * **Secondary Purpose:** Anti-Everything |
+ | * **Damage:** [[guide:damage_rating_v2|ADR 3]] | ||
- | For more detailed information about the Extended Rack Systems, see the [[faction:nepleslia: | + | ===== OOC Notes ===== |
+ | * Update Approved | ||
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