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faction:nepleslia:weapons:deadeye

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faction:nepleslia:weapons:deadeye [2019/11/02 06:19] – Get rid of unnecessary bolding wesfaction:nepleslia:weapons:deadeye [2020/04/20 04:11] – Fixed Incorrect Nesting rawolfe
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 {{faction:nepleslia:deadeye.png|}} {{faction:nepleslia:deadeye.png|}}
  
-==== Product Information ====+===== Product Information =====
  
    
  
-=== Producer Information ===+==== Producer Information ====
  
-** Designer: [[corp:nepleslian_arms_and_munitions#x-tech_classified_and_black_research|X-Tech]] + Designer: [[corp:nepleslian_arms_and_munitions#x-tech_classified_and_black_research|X-Tech]] 
-** Manufacturer: NAM+ Manufacturer: NAM
  
    
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 Name: Multi-Stage Long-Range Assault System Name: Multi-Stage Long-Range Assault System
-**Nickname/Alias: DeadEye+Nickname/Alias: DeadEye
 Type: Infantry Specialized Missile Targetting/Launching System Type: Infantry Specialized Missile Targetting/Launching System
 Role: Sniper weapon, long-ranged assault platform Role: Sniper weapon, long-ranged assault platform
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 === Discharge Information === === Discharge Information ===
  
-**Projection/ Ammo-Type: Multi-Stage Missile +Projection/ Ammo-Type: Multi-Stage Missile 
-**Firing Mechanism: Mass Driver-assisted High-potency Chemical Rocket/ Mass Driver +Firing Mechanism: Mass Driver-assisted High-potency Chemical Rocket/ Mass Driver 
-**Missile Speed: //First Stage://  1237 km/h //Second Stage:// 2414 km/h //Third Stage:// 17,960 km/h +Missile Speed: //First Stage://  1237 km/h //Second Stage:// 2414 km/h //Third Stage:// 17,960 km/h 
-Effective Range //Planetary:// 40,000 km  //Space:// 300,000 km **Note: Full range requires use of uplink to DroogNET. On its own, the DeadEye acquire targets out to 1,500 KM using onboard drones.** +Effective Range //Planetary:// 40,000 km  //Space:// 300,000 km Note: Full range requires use of uplink to DroogNET. On its own, the DeadEye acquire targets out to 1,500 KM using onboard drones. 
-**Firing Modes: Single Shot, with three missile modes:+Firing Modes: Single Shot, with three missile modes:
     * All-Stage: The missile will be fired from the DeadEye, calibrate its aim, and fire its railcannon before breaking apart.     * All-Stage: The missile will be fired from the DeadEye, calibrate its aim, and fire its railcannon before breaking apart.
     * Missile: The projectile will work simply as a guided missile, much like the [[faction:nepleslia:equipment:aggressor#nam_assault_ordinance_projector_aop-01a|Assault Ordinance Projector]].     * Missile: The projectile will work simply as a guided missile, much like the [[faction:nepleslia:equipment:aggressor#nam_assault_ordinance_projector_aop-01a|Assault Ordinance Projector]].
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     * Black: Specialized shell. Filled with [[:nam_nano-constructor_system]] nano-bots which are thrown free on impact and programmed to viciously attack enemies. NCS bots will continue to function for two hours after dispersion. //DR 5, continuous damage from NCS "eating"//     * Black: Specialized shell. Filled with [[:nam_nano-constructor_system]] nano-bots which are thrown free on impact and programmed to viciously attack enemies. NCS bots will continue to function for two hours after dispersion. //DR 5, continuous damage from NCS "eating"//
  
-    * Purple: Scalar Round. Contains a small-scale Scalar radiation generator that releases an 8 meter wide, powerful pulse of the lethal energy before self-destructing in small (1-foot diameter) aether explosion. //Scalar Damage and DR 9 in 1 foot of strike zone.// **Note: These shells are very rare, with only a limited number in circulation in the IPG. Most are made only for a specific mission.**+    * Purple: Scalar Round. Contains a small-scale Scalar radiation generator that releases an 8 meter wide, powerful pulse of the lethal energy before self-destructing in small (1-foot diameter) aether explosion. //Scalar Damage and DR 9 in 1 foot of strike zone.// Note: These shells are very rare, with only a limited number in circulation in the IPG. Most are made only for a specific mission.
  
     * Orange: Plasma shell. //DR 7//     * Orange: Plasma shell. //DR 7//
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 ==== Miscellaneous ==== ==== Miscellaneous ====
  
-**Safety: Small switch above and to the left of the handguard.+Safety: Small switch above and to the left of the handguard.
  
-**Fire Mode Selector: Toggles between the direct fire, missile, and all-stage modes. Part of the targetting computer.+Fire Mode Selector: Toggles between the direct fire, missile, and all-stage modes. Part of the targetting computer.
  
  

faction/nepleslia/weapons/deadeye.txt · Last modified: 2023/12/21 04:24 by 127.0.0.1