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faction:nepleslia:weapons:csca_3inch_12gauge [2018/08/26 06:58] – ↷ Links adapted because of a move operation wes | faction:nepleslia:weapons:csca_3inch_12gauge [2018/10/24 17:15] (current) – removed frostjaeger | ||
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- | ====== CSCA 3in, 12 Gauge Shotgun Rounds ====== | ||
- | {{faction: | ||
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- | First produced in [[calendar: | ||
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- | To meet the requirements of both the [[faction: | ||
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- | ==== Buckshot ==== | ||
- | |||
- | * Damage Rating: PDR 3 | ||
- | * Size: 3 inches | ||
- | * Caliber: 12 gauge | ||
- | * Damage Description: | ||
- | * Effective Range: 40 Meters | ||
- | * Muzzle Velocity: 1450fps | ||
- | * Muzzle Blast: Minimal | ||
- | * Recoil: Moderate; Light for an ID-SOL or equivalent | ||
- | * Energy Source: Powder charge | ||
- | * Description: | ||
- | * Pros: Spread of fire improves hit ratio. | ||
- | * Cons: Individual projectile has low penetration power. Loses power over distance quickly. | ||
- | |||
- | ==== Slug ==== | ||
- | |||
- | * Damage Rating: PDR 4 | ||
- | * Size: 3 inches | ||
- | * Caliber: 12 Gauge | ||
- | * Damage Description: | ||
- | * Effective Range: 75 Meters | ||
- | * Muzzle Velocity: 2260fps | ||
- | * Muzzle Blast: | ||
- | * Recoil: Moderate; Light for an ID-SOL or equivalent | ||
- | * Energy Source: Powder charge. | ||
- | * Description: | ||
- | * Pros: Longer range (for a shotgun). Heavy damage to soft tissue. Effectiveness against armor. | ||
- | * Cons: Single shot/no spread. Accuracy degrades quickly past effective range. | ||
- | |||
- | ==== Squash ==== | ||
- | |||
- | * Damage Rating: PDR 4 | ||
- | * Size: 3 inches | ||
- | * Caliber: 12 Gauge | ||
- | * Damage Description: | ||
- | * Effective range: 250 Meters | ||
- | * Muzzle Velocity: 750fps | ||
- | * Muzzle Blast: Minimal | ||
- | * Recoil: Moderate; Light for an ID-SOL or equivalent | ||
- | * Energy Source: Powder Charge / RX33 Explosives | ||
- | * Description: | ||
- | * Pros: Blast is far less likely to injure bystanders. Highly effective against hard armor and vehicles. | ||
- | * Cons: Arcing trajectory. Everything on the other side of the impacted surface will be exposed to large amounts of shrapnel. | ||
- | |||
- | ==== Forced Entry ==== | ||
- | |||
- | * Damage Rating: PDR 1 | ||
- | * Size: 3 inches | ||
- | * Caliber: 12 Gauge | ||
- | * Damage Description: | ||
- | * Effective Range: .5 Meters | ||
- | * Muzzle Velocity: 1500fps | ||
- | * Muzzle Blast: Minimal | ||
- | * Recoil: Moderate; Light for an ID-SOL or equivalent | ||
- | * Energy Source: Powder Charge | ||
- | * Description: | ||
- | * Pros: Quick dispersion. Little to no over penetration factor due to round dispersing. | ||
- | * Cons: Can still be dangerous when fired directly at someone at point blank. No range. | ||
- | |||
- | |||
- | ==== Beanbag Rounds ==== | ||
- | |||
- | * Damage Rating: N/A unless shot to the face | ||
- | * Size: 3 inches | ||
- | * Caliber: 12 Gauge | ||
- | * Damage Description: | ||
- | * Effective Range: 40 Meters | ||
- | * Muzzle Velocity: 230fps | ||
- | * Muzzle Blast: None | ||
- | * Recoil: Light; Negligible for an ID-SOL or equivalent | ||
- | * Energy Source: Powder charge. | ||
- | * Description: | ||
- | * Pros: Renders target unconscious. Kinetic transfer occurs through armor. High rate of knock down. | ||
- | * Cons: Poor Range. | ||
- | |||
- | ==== Fragmentation Shell ==== | ||
- | **__ONLY AVAILABLE FOR REQUISITION THOUGH MILITARY SUPPLY CHAIN__** | ||
- | |||
- | * Damage Rating: PDR 5 | ||
- | * Size: 3 inches | ||
- | * Caliber: 12 Gauge | ||
- | * Damage Description: | ||
- | * Effective Range: 250 meters / 5 meter kill radius for fragmentation | ||
- | * Muzzle Velocity: 750fps | ||
- | * Muzzle Blast: Minimal | ||
- | * Recoil: Moderate; Light for an ID-SOL or equivalent | ||
- | * Energy Source: Powder Charge / Explosive composition RX33 for fragmentation. | ||
- | * Desription: A fin stabilized fragmentation grenade scaled to be fired from a shotgun. Arms shortly after leaving the barrel of the weapon and has an impact triggered detonator. Detonation follows a nominal delay so as to allow fragmentation into a penetrated room or area. | ||
- | * Pros: Fin stabilized for high accuracy over distance. Fragmentation explosive allows engagement of clustered enemies. | ||
- | * Cons: Long range shots require arching trajectories. Fragmentation can cause unintentional casualties. | ||
- | |||
- | ==== Buck and Ball ==== | ||
- | **__ONLY AVAILABLE FOR REQUESITION THROUGH NPF SUPPLY CHAIN__** | ||
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- | * Damage Rating: PDR 3 | ||
- | * Size: 3 inches | ||
- | * Caliber: 12 gauge | ||
- | * Damage Description: | ||
- | * Effective Range: 65 Meters | ||
- | * Muzzle Velocity: 1950fps slug / 1650fps pellets | ||
- | * Muzzle Blast: Minimal | ||
- | * Recoil: Moderate; Light for an ID-SOL or equivalent | ||
- | * Energy Source: Powder Charge | ||
- | * Buck and Ball is a combination round of Buck shot and a larger sphere reminiscent of a slug style round. It is used as an all around round that has the functionality of both basic shotgun rounds. While it covers the weaknesses inherent to both buckshot and slug rounds it does not perform as well in their respective strengths either. | ||
- | * Pros: Spread of fire improves hit ratio. Bypasses soft armor. Effective against most target types. | ||
- | * Cons: Outperformed by specialty rounds for most purposes. | ||
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