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faction:iromakuanhe:raevr_vandr [2019/11/02 06:22] – Get rid of unnecessary bolding wes | faction:iromakuanhe:raevr_vandr [2019/11/02 06:25] – Get rid of unnecessary bolding wes | ||
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=====Statistical Information===== | =====Statistical Information===== | ||
- | | + | *Government: |
- | | + | *Organization: |
- | | + | *Role: Mission Configurable Fire Support |
- | | + | *Type: Organoid Powered Frame |
- | | + | *Class: So-M2-2A Raevr VANDR |
- | | + | *Designer: [[solan_starworks|Solan Staryards]] |
- | | + | *Manufacturer: |
- | | + | *Production: |
- | | + | *Crew: 1 [[species: |
- | | + | *Maximum Capacity: There is sufficient room and life support resources to keep 3 people alive inside the cockpit. |
- | | + | *Width: 2.66 Meters (2.44 Meters in ARMS Mode) |
- | | + | *Height: 6.99 Meters (8.44 Meters in ARMS Mode) |
- | | + | *Mass: 23.7 Tonnes |
- | | + | *Range: 14 AU |
- | | + | *Lifespan: 11 Years |
=== Speeds === | === Speeds === | ||
- | | + | *Ground speed (Hover): 440 KM/H |
- | | + | *Air speed (Flight): Mach 7.7 |
- | | + | *Zero Atmosphere (Flight): .325c |
*[[MASC_Drive|MASC Drive]] (FTL): 500c | *[[MASC_Drive|MASC Drive]] (FTL): 500c | ||
=== Damage Capacity === | === Damage Capacity === | ||
- | | + | *Hull: T7 |
- | | + | *Shields: T8 |
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The Advanced Ram Striker mode is the operating name for the Raevr VANDR' | The Advanced Ram Striker mode is the operating name for the Raevr VANDR' | ||
- | **Location (VANDR): Lower Legs | + | Location (VANDR): Lower Legs |
- | **Location (ARMS): Nose/Prow | + | Location (ARMS): Nose/Prow |
=== So-M2-W0935.A " | === So-M2-W0935.A " | ||
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[[faction: | [[faction: | ||
- | **Purpose: Anti-Vehicle, | + | Purpose: Anti-Vehicle, |
- | **Secondary: Anti-Shield | + | Secondary: Anti-Shield |
- | **Damage: T9 | + | Damage: T9 |
Range: 4 Meters | Range: 4 Meters | ||
Rate of Fire: Varies | Rate of Fire: Varies | ||
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[[scpa_cannon]] | [[scpa_cannon]] | ||
- | **Purpose: Anti-Armor, Anti-Vehicle | + | Purpose: Anti-Armor, Anti-Vehicle |
- | **Secondary: Anti-Shield | + | Secondary: Anti-Shield |
- | **Damage: T7, Electrical Damage | + | Damage: T7, Electrical Damage |
Range: 20 KM in Atmosphere, 60 000 KM in Space | Range: 20 KM in Atmosphere, 60 000 KM in Space | ||
Rate of Fire: One blast every 4 seconds of charging | Rate of Fire: One blast every 4 seconds of charging | ||
- | **Area of Effect: .5 Meters | + | Area of Effect: .5 Meters |
Muzzle Velocity: .50c | Muzzle Velocity: .50c | ||
Ammunition 180 Particle Shots, Replenishes completely after 30 Minutes out of combat | Ammunition 180 Particle Shots, Replenishes completely after 30 Minutes out of combat | ||
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This technology is unique to the Raevr VANDR, which possesses a specially engineered aeroframe fitted with the complex internalized [[MASC drive|MASC Drive]] geometry required to generate such fields. | This technology is unique to the Raevr VANDR, which possesses a specially engineered aeroframe fitted with the complex internalized [[MASC drive|MASC Drive]] geometry required to generate such fields. | ||
- | **Location: Integrated into chassis, primary emitters in shoulders. | + | Location: Integrated into chassis, primary emitters in shoulders. |
=== (6): So-M2-W1936 "Star Adder" APaLa Missile Node === | === (6): So-M2-W1936 "Star Adder" APaLa Missile Node === | ||
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[[apala missile]] | [[apala missile]] | ||
- | **Location: Vehicle-Mounted | + | Location: Vehicle-Mounted |
- | **Purpose: Anti-Emplacement, | + | Purpose: Anti-Emplacement, |
- | **Secondary: Anti-Starship | + | Secondary: Anti-Starship |
- | **Salvo Size: 3 | + | Salvo Size: 3 |
- | **Damage: T8, Electrical Damage | + | Damage: T8, Electrical Damage |
Range: 55 KM in Atmosphere, 5.4 Light Seconds in Space | Range: 55 KM in Atmosphere, 5.4 Light Seconds in Space | ||
Rate of Fire: 1 salvo every 7 Seconds | Rate of Fire: 1 salvo every 7 Seconds | ||
- | **Area of Effect: 10 Meter ' | + | Area of Effect: 10 Meter ' |
Muzzle Velocity: Mach 8.1 in Atmosphere, .27c in Space | Muzzle Velocity: Mach 8.1 in Atmosphere, .27c in Space | ||
Ammunition 36 Missiles | Ammunition 36 Missiles | ||
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[[rcpa_cannon]] | [[rcpa_cannon]] | ||
- | **Location: Left and Right Wrist, Docked in ARMS Mode | + | Location: Left and Right Wrist, Docked in ARMS Mode |
- | **Purpose: Anti-Armor, Anti-Vehicle | + | Purpose: Anti-Armor, Anti-Vehicle |
- | **Secondary: Anti-Shield | + | Secondary: Anti-Shield |
- | **Damage: T7, Electrical Damage | + | Damage: T7, Electrical Damage |
Range: 3 KM in Atmosphere, 18 000 KM in Space | Range: 3 KM in Atmosphere, 18 000 KM in Space | ||
Rate of Fire: 180 RPM | Rate of Fire: 180 RPM | ||
- | **Area of Effect: 1.5 Meters | + | Area of Effect: 1.5 Meters |
Muzzle Velocity: .35c | Muzzle Velocity: .35c | ||
- | **Ammunition (Passive Mode): 200 Particle Shots, Replenishes completely after 90 Minutes out of combat | + | Ammunition (Passive Mode): 200 Particle Shots, Replenishes completely after 90 Minutes out of combat |
- | **Ammunition (Active Mode): Unlimited so long as the unit provides power. | + | Ammunition (Active Mode): Unlimited so long as the unit provides power. |
=== (4): So-M1-W3935 " | === (4): So-M1-W3935 " | ||
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[[faction: | [[faction: | ||
- | **Location: Hands((VT drive geometry extends throughout the arms, but only the hands are exposed.)), Legs | + | Location: Hands((VT drive geometry extends throughout the arms, but only the hands are exposed.)), Legs |
- | **Purpose: Anti-Vehicle/ | + | Purpose: Anti-Vehicle/ |
- | **Secondary: Anti-Shield | + | Secondary: Anti-Shield |
- | **Damage: T6 | + | Damage: T6 |
Range: Varies | Range: Varies | ||
Rate of Fire: Varies | Rate of Fire: Varies | ||
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[[lemb_laser]] | [[lemb_laser]] | ||
- | **Location: Chest | + | Location: Chest |
- | **Purpose: Point Defense Weapon | + | Purpose: Point Defense Weapon |
- | **Secondary: Anti-Infantry | + | Secondary: Anti-Infantry |
- | **Damage: MDR 2 | + | Damage: MDR 2 |
Range: 5 KM in Atmosphere, 300 000 KM in Space | Range: 5 KM in Atmosphere, 300 000 KM in Space | ||
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[[faction: | [[faction: | ||
- | **Location: Shoulder Pods | + | Location: Shoulder Pods |
- | **Purpose: Anti-Armor, Anti-Vehicle | + | Purpose: Anti-Armor, Anti-Vehicle |
- | **Secondary: Anti-Shield | + | Secondary: Anti-Shield |
- | **Salvo Size: 9 | + | Salvo Size: 9 |
- | **Damage: T5, Electrical Damage | + | Damage: T5, Electrical Damage |
Range: 25KM in Atmosphere, 15 000 KM in Space | Range: 25KM in Atmosphere, 15 000 KM in Space | ||
Rate of Fire: 1 salvo every 8 Seconds | Rate of Fire: 1 salvo every 8 Seconds | ||
- | **Area of Effect: .5 Meters | + | Area of Effect: .5 Meters |
Muzzle Velocity: Mach 6 in Atmosphere, .2c in Space | Muzzle Velocity: Mach 6 in Atmosphere, .2c in Space | ||
Ammunition 72 Missiles | Ammunition 72 Missiles | ||
- | **Ammo Replenish: Can refill capacity in hospitable conditions in about 2 hours outside of combat. Any further attempts to refill will require an external source of biomass. | + | Ammo Replenish: Can refill capacity in hospitable conditions in about 2 hours outside of combat. Any further attempts to refill will require an external source of biomass. |
=====Systems Descriptions===== | =====Systems Descriptions===== | ||
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=== Hull and Chassis === | === Hull and Chassis === | ||
- | [[hypercarbon_sheath_armor]]** | + | [[hypercarbon_sheath_armor]] |
- | [[organoid_substructure]]** | + | [[organoid_substructure]] |
=== Life Support === | === Life Support === | ||
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//The Erla VANDR' | //The Erla VANDR' | ||
- | [[organoid_substructure# | + | [[organoid_substructure# |
- | [[kord_kinetic_force_diffuser|So-M1-R0784 KORD System]]** | + | [[kord_kinetic_force_diffuser|So-M1-R0784 KORD System]] |
=== Shields === | === Shields === | ||
| | ||
- | [[vector field system|So-M2-S1784 Frame-type Vector Shroud]]** | + | [[vector field system|So-M2-S1784 Frame-type Vector Shroud]] |
- | Vector Shrouds are sophisticated vector field systems that envelop the craft in a conformal shell of compressed space, allowing one to become relatively invisible to electromagnetic and particle based sensors, and shrinking the frame' | + | Vector Shrouds are sophisticated vector field systems that envelop the craft in a conformal shell of compressed space, allowing one to become relatively invisible to electromagnetic and particle based sensors, and shrinking the frame' |
- | **Locations: Integral | + | Locations: Integral |
- | **Runtime: Limited by Power Source Only | + | Runtime: Limited by Power Source Only |
- | **So-M2-S1784 Vector Barrier Guard** | + | So-M2-S1784 Vector Barrier Guard |
More powerful but considerably less reliable than the Vector Shroud, the Vector Barrier is the first line of defense in the field, and an excellent last resort. They employ advanced space compression to generate a long 4m oval shield that is separate of the main unit and acts as a kind of disposable barrier. | More powerful but considerably less reliable than the Vector Shroud, the Vector Barrier is the first line of defense in the field, and an excellent last resort. They employ advanced space compression to generate a long 4m oval shield that is separate of the main unit and acts as a kind of disposable barrier. | ||
- | **Locations: Torso | + | Locations: Torso |
- | **Runtime** 3 Minutes | + | Runtime 3 Minutes |
==== Power Generation ==== | ==== Power Generation ==== | ||
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=== Reactor === | === Reactor === | ||
- | [[faction: | + | [[faction: |
The Type-P ZeP Siphon is an experimental early production model of the basic frame-class zero-point energy sources, which has been down-tuned in regards to performance and output to prevent the reactors from being damaged until the equations required to achieve full draw can be perfected. The engineering of the Type-P is identical to the tentative completed model, but features a limiter that keeps the output bellow combat-capable levels. Consequently, | The Type-P ZeP Siphon is an experimental early production model of the basic frame-class zero-point energy sources, which has been down-tuned in regards to performance and output to prevent the reactors from being damaged until the equations required to achieve full draw can be perfected. The engineering of the Type-P is identical to the tentative completed model, but features a limiter that keeps the output bellow combat-capable levels. Consequently, | ||
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=== Capacitor System === | === Capacitor System === | ||
- | [[faction: | + | [[faction: |
The NEn capacitors equipped on the Erla VANDR II were originally meant to supplement the reactor by storing virtual particles produced, to allow for silent running operations and replace the output of the reactor in case of emergencies. However, technology constraints on the reactor' | The NEn capacitors equipped on the Erla VANDR II were originally meant to supplement the reactor by storing virtual particles produced, to allow for silent running operations and replace the output of the reactor in case of emergencies. However, technology constraints on the reactor' | ||
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=== Main === | === Main === | ||
- | [[faction: | + | [[faction: |
The VT Drive is a variant of the [[MASC Drive|MASC Drive]] that has been optimized for powered frames, that replaces the fins and extensions of the basic MASC Drive with a substructure and underarmor that has been heavily doped with purified [[materials: | The VT Drive is a variant of the [[MASC Drive|MASC Drive]] that has been optimized for powered frames, that replaces the fins and extensions of the basic MASC Drive with a substructure and underarmor that has been heavily doped with purified [[materials: | ||
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=== Maneuver === | === Maneuver === | ||
- | [[ge_lifter|So-M1-P1935 Lift Ring System]]** | + | [[ge_lifter|So-M1-P1935 Lift Ring System]] |
Because the MASC Drive itself is less effective than conventional drives in atmospheric conditions, the EV II partners it up with an array of [[ge_lifter]] rings which have been placed at the joints and extremities of the powered frame. These generate anti-gravity forces that allow it to propel itself as easily as if it were in microgravity conditions, and can generate precise thrust through the manipulation of Lorentz Force fields. This allows it greater land((While hovering and performing low-atmospheric maneuvers.)) and air speed. | Because the MASC Drive itself is less effective than conventional drives in atmospheric conditions, the EV II partners it up with an array of [[ge_lifter]] rings which have been placed at the joints and extremities of the powered frame. These generate anti-gravity forces that allow it to propel itself as easily as if it were in microgravity conditions, and can generate precise thrust through the manipulation of Lorentz Force fields. This allows it greater land((While hovering and performing low-atmospheric maneuvers.)) and air speed. | ||
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=== Control Systems === | === Control Systems === | ||
- | **So-M1-E0784 VANDR-type Immersion Control Pod w/ [[faction: | + | So-M1-E0784 VANDR-type Immersion Control Pod w/ [[faction: |
Due to their natural interface abilities, designing a responsive and intuitive control system for an [[species: | Due to their natural interface abilities, designing a responsive and intuitive control system for an [[species: | ||
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=== Communications Systems === | === Communications Systems === | ||
- | [[communications_systems|So-M1-E1784 Frame-type Communications Package]]** | + | [[communications_systems|So-M1-E1784 Frame-type Communications Package]] |
- | **Location: Torso, Cockpit Pod | + | Location: Torso, Cockpit Pod |
Includes: | Includes: | ||
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=== Passive Sensors === | === Passive Sensors === | ||
- | [[faction: | + | [[faction: |
The passive sensors of the Erla VANDR II consist of advanced long-range RADAR for area scanning, along with [[vector wave]] and [[technology: | The passive sensors of the Erla VANDR II consist of advanced long-range RADAR for area scanning, along with [[vector wave]] and [[technology: | ||
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=== Active Sensors === | === Active Sensors === | ||
- | [[faction: | + | [[faction: |
For the purposes of seperating sensors and streamlining design, the Erla VANDR II has its passive and active sensors seperated and located in areas where they would be considered most effective. The pods that comprise the passive sensors contain a short-range thermal scanner for low-light operations and lifesign detection, high-energy LADAR emitter as well as long-range [[MASC Particle]] nodes that allow the mecha to target or scan objects at an extreme distance. These sensors are often of greater importance during combat and when determining the course for high-speed STL and FTL maneuvers. | For the purposes of seperating sensors and streamlining design, the Erla VANDR II has its passive and active sensors seperated and located in areas where they would be considered most effective. The pods that comprise the passive sensors contain a short-range thermal scanner for low-light operations and lifesign detection, high-energy LADAR emitter as well as long-range [[MASC Particle]] nodes that allow the mecha to target or scan objects at an extreme distance. These sensors are often of greater importance during combat and when determining the course for high-speed STL and FTL maneuvers. | ||
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=== Passive Stealth === | === Passive Stealth === | ||
- | **So-M1-E5935 Phantoma Sink System** | + | So-M1-E5935 Phantoma Sink System |
The Phantoma Sink System is a system that was developed specifically for the Erla VANDR II, that uses the reactor and primary drive system to effectively regulate the space immediately around the unit, allowing it to camouflage itself by imitating background radiation and heat levels within 88% accuracy. This is done by effectively sinking reactor by-products such as heat, heat gradient, neutrinos, loose virtual particles and electromagnetic radiation back into the artificial space that it taps for energy. However, the reactor must be operating at at least minimal levels to initiate this effect or the system will be unable to function. | The Phantoma Sink System is a system that was developed specifically for the Erla VANDR II, that uses the reactor and primary drive system to effectively regulate the space immediately around the unit, allowing it to camouflage itself by imitating background radiation and heat levels within 88% accuracy. This is done by effectively sinking reactor by-products such as heat, heat gradient, neutrinos, loose virtual particles and electromagnetic radiation back into the artificial space that it taps for energy. However, the reactor must be operating at at least minimal levels to initiate this effect or the system will be unable to function. | ||
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=== Active Stealth === | === Active Stealth === | ||
- | [[Muted Resonance Shroud |So-M2-E0936 Muted Resonance Shroud]]** | + | [[Muted Resonance Shroud |So-M2-E0936 Muted Resonance Shroud]] |
- | **Detection Range: 250 M | + | Detection Range: 250 M |
- | **Max Field Size: 1 KM | + | Max Field Size: 1 KM |
=== Countermeasure === | === Countermeasure === | ||
- | [[faction: | + | [[faction: |
The Listening Device is a system employed to passively intercept and sample data being transmitted through unsecured methods. It is also a critical component in many important electronic warfare devices, and allows Astral Vanguard starships and vehicles to track the communications of hostile forces. As the unit approaches the source of the transmissions, | The Listening Device is a system employed to passively intercept and sample data being transmitted through unsecured methods. It is also a critical component in many important electronic warfare devices, and allows Astral Vanguard starships and vehicles to track the communications of hostile forces. As the unit approaches the source of the transmissions, | ||
- | **Location: Head | + | Location: Head |
- | **Can Intercept: | + | Can Intercept: |
* Radio | * Radio | ||
* Microwave | * Microwave | ||
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- | [[faction: | + | [[faction: |
- | **Location: Humanoid Form: Leg Pods, Fighter Form: Leg Pod | + | Location: Humanoid Form: Leg Pods, Fighter Form: Leg Pod |
- | **Purpose: Anti-Missile, | + | Purpose: Anti-Missile, |
- | **Secondary: Misdirection | + | Secondary: Misdirection |
- | **Salvo Size: 1, 2 or 3 | + | Salvo Size: 1, 2 or 3 |
- | **Damage: MDR 1 | + | Damage: MDR 1 |
Range: 25KM in Atmosphere, 15 000 KM in Space | Range: 25KM in Atmosphere, 15 000 KM in Space | ||
Rate of Fire: 1 salvo every 2 Seconds | Rate of Fire: 1 salvo every 2 Seconds | ||
- | **Area of Effect: 500M in Atmosphere, 2500 KM in Space | + | Area of Effect: 500M in Atmosphere, 2500 KM in Space |
Muzzle Velocity: Mach 6 in Atmosphere, .2c in Space | Muzzle Velocity: Mach 6 in Atmosphere, .2c in Space | ||
Ammunition 24 Missiles | Ammunition 24 Missiles | ||
- | **Ammo Replenish: Can refill capacity in hospitable conditions in about 1 hour outside of combat. Any further attempts to refill will require an external source of biomass. | + | Ammo Replenish: Can refill capacity in hospitable conditions in about 1 hour outside of combat. Any further attempts to refill will require an external source of biomass. |
- | [[faction: | + | [[faction: |
- | **Location: Back of Torso | + | Location: Back of Torso |
- | **Purpose: Anti-Beam, Sensors/ | + | Purpose: Anti-Beam, Sensors/ |
- | **Secondary: Misdirection | + | Secondary: Misdirection |
- | **Salvo Size: 3, 6 or 9 | + | Salvo Size: 3, 6 or 9 |
- | **Damage: | + | Damage: |
* //Impact:// MDR 1 | * //Impact:// MDR 1 | ||
* //Cloud:// Tier 1, Light Anti-Personnel | * //Cloud:// Tier 1, Light Anti-Personnel | ||
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Range: 20KM in Atmosphere, 12 500 KM in Space | Range: 20KM in Atmosphere, 12 500 KM in Space | ||
Rate of Fire: 1 salvo every 2 Seconds | Rate of Fire: 1 salvo every 2 Seconds | ||
- | **Duration: Cloud dissipates after 20 seconds. | + | Duration: Cloud dissipates after 20 seconds. |
- | **Area of Effect: 400M | + | Area of Effect: 400M |
Muzzle Velocity: Mach 3 in Atmosphere, .1c in Space | Muzzle Velocity: Mach 3 in Atmosphere, .1c in Space | ||
Ammunition 27 Missiles | Ammunition 27 Missiles | ||
- | **Ammo Replenish: With power supply from reactor, can refill capacity in hospitable conditions in about 2 hours outside of combat. Any further attempts to refill will require an external source of biomass. | + | Ammo Replenish: With power supply from reactor, can refill capacity in hospitable conditions in about 2 hours outside of combat. Any further attempts to refill will require an external source of biomass. |
==== Misc ==== | ==== Misc ==== | ||
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=== BHS === | === BHS === | ||
- | [[faction: | + | [[faction: |