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freespacers:automata [2016/11/01 05:29] – ↷ Links adapted because of a move operation wes | faction:freespacers:automata [2020/11/25 16:08] – ↷ Links adapted because of a move operation | ||
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======Automata====== | ======Automata====== | ||
- | | {{faction: | + | | {{:faction: |
- | | The " | + | |
- | Automata // | + | Automata // |
- | Automata can range from fully self-aware, intelligent beings to basic humanoid | + | Simple-minded |
- | =====SI Automata===== | + | Animalistic-type robots that simply follow one order or directive continuously are also exceedingly common. Eternally vigilant robot guard dogs or vent-dwelling repair squid are just two examples. |
- | See: [[freespacers: | + | |
- | Self-aware, learning intelligences in a robotic platform. Capable of the entire range of human emotion and experience, although have a limited lifespan as the program tends to " | + | =====Intelligence Levels===== |
- | =====NU Automata===== | + | ====SI Automata==== |
- | NU stands for " | + | Self-aware, learning intelligences in a robotic platform. Capable of the entire range of human emotion and experience, although have a limited lifespan as the program tends to " |
+ | ====MR Automata==== | ||
+ | |||
+ | Independent machines every bit as smart as a human being, yet constructed with a particular task in mind. "Mid Range" Automata like this are often left to act alone, repairing technology or even building new spacecraft just out of pure inherited artistic passion and dedication. Rather than being directly ordered around, this means that Freespacers can rely on an artificial ecosystem of workers, all toiling towards some rudimentary similar goal of survival; Sometimes humanoid versions of these machines are even sent into the territories of other races in order to retrieve new technologies, | ||
+ | |||
+ | ====NU Automata==== | ||
+ | NU stands for " | ||
+ | |||
+ | There is //never// any limit to a Freespacer machine' | ||
+ | |||
+ | =====Construction===== | ||
+ | ====Traditional Custom Models==== | ||
+ | Nuclear powered and water cooled, and commonly constructed from base metals like steel or tungsten if not outright scrap metal. Automata are the physical embodiment of ' | ||
+ | |||
+ | Function over form, they can look either humanoid in inhumanoid, depending on what best suits their intended purpose. | ||
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+ | {{: | ||
+ | {{: | ||
+ | |||
+ | ====Organic Components==== | ||
+ | |||
+ | It's not the norm, but using cloned humanoid genetic material is sometimes helpful in making a creature which has both the positive qualities of a machine and a organic being. For instance, they can be grown relatively quickly and self heal after production, they can just eat food and don't require as many specialist replacement parts, e.t.c... These ' | ||
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+ | {{: | ||
+ | |||
+ | ====Mass Production Models==== | ||
+ | |||
+ | It's rare, but sometimes the Spacers will build identical bodies if they need an instant army, or are dealing with a population crisis. | ||
+ | |||
+ | {{: | ||
+ | {{: | ||
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+ | See; [[faction: | ||
+ | |||
+ | ====Junkers==== | ||
+ | |||
+ | Self-replicating robots generally used for repair, but also occasionally seeded into ships as a security measure. They are almost always spider-like, | ||
+ | |||
+ | {{: | ||
+ | {{: | ||
+ | {{: | ||
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+ | See; [[faction: | ||
+ | |||
+ | ====Somewhere Inbetween==== | ||
+ | |||
+ | {{: | ||
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+ | Inevitably, there are also organics with so many cyborg parts, or automata with so many synthetic organic parts, that what they started as is purely a trivial fact. The former tends to be individuals who have lost their original bodies in combat, accidents, or intentionally transcending into an electronic brain. | ||
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+ | The later consists of mostly sensory-obsessed neurotic androids, but the odd non-sentient humanoid worker prototype is also an increasingly common sight, given the [[faction: |