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faction:elysia:seraph:s14

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faction:elysia:seraph:s14 [2018/09/10 04:52] – ↷ Links adapted because of a move operation faction:elysia:seraph:s14 [2023/12/21 04:22] (current) – external edit 127.0.0.1
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 ===== Abilities ===== ===== Abilities =====
  
-The S14's abilities are based around its telepathic and telekinetic gifts, specialising in taking over its opponents minds. In this it is significantly more powerful than a [[species:Nekovalkyrja]] of the period, but somewhat less than that of the telepathically gifted [[species:Mishhuvurthyar]]. They have been recorded as showing particular aptness at manipulating subjects through their dreams. However this still makes them dangerous opponents, combined with their natural gifts of endurance, regeneration and Nekovalkyrja like strength.+The S14's abilities are based around its telepathic and telekinetic gifts, specialising in taking over its opponents minds. In this it is significantly more powerful than a [[species:Nekovalkyrja]] of the period, but somewhat less than that of the telepathically gifted [[species:mishhuvurthyar:mishhuvurthyar]]. They have been recorded as showing particular aptness at manipulating subjects through their dreams. However this still makes them dangerous opponents, combined with their natural gifts of endurance, regeneration and Nekovalkyrja like strength.
  
 ===== Culture ===== ===== Culture =====
  
 S14's have never been seen to operate in teams of more than three - being anti-social creatures - however they operate well by themselves and have a  cunning intellect which makes them dangerous foes. Showing higher intellect than the S11 model, the S14 shows no more ability to show remorse or pity - and plenty of sadism. Despite the slightly more friendly face of modern Elysia this facet has not be altered, and the S14 continues to enjoy limited implementation - its expensive cost means it has largely been replaced with the [[s17]] model. S14's have never been seen to operate in teams of more than three - being anti-social creatures - however they operate well by themselves and have a  cunning intellect which makes them dangerous foes. Showing higher intellect than the S11 model, the S14 shows no more ability to show remorse or pity - and plenty of sadism. Despite the slightly more friendly face of modern Elysia this facet has not be altered, and the S14 continues to enjoy limited implementation - its expensive cost means it has largely been replaced with the [[s17]] model.

faction/elysia/seraph/s14.txt · Last modified: 2023/12/21 04:22 by 127.0.0.1