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corp:nam:guisarme_project:nam-e10-7_training_marker [2019/06/21 13:02] – Get rid of unnecessary bolding wes | corp:nam:guisarme_project:nam-e10-7_training_marker [2019/06/21 13:31] – wes | ||
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An E10-7 without a shroud operates like a pistol and can be carried as a sidearm on wargames. | An E10-7 without a shroud operates like a pistol and can be carried as a sidearm on wargames. | ||
- | Effective Range 20yds | + | * Effective Range 20yds |
- | Maximum Range: 100yds | + | |
- | **Velocity: | + | |
- | Rate of Fire: 120RPM Semiautomatic | + | |
- | **Damage Rating:** [[guide: | + | |
- | **Fire Capacity:** 12 shots | + | |
- | **Reload Delay:** 5 seconds | + | |
- | Mass: 2lb | + | |
====E10-7-A1 Strategic Marker==== | ====E10-7-A1 Strategic Marker==== | ||
This long barrel shroud focuses a small beam on the target and is equipped with a scope. | This long barrel shroud focuses a small beam on the target and is equipped with a scope. | ||
- | Effective Range 704yds | + | * Effective Range 704yds |
- | Maximum Range: 3520yds | + | |
- | **Velocity: | + | |
- | Rate of Fire: 120RPM Semiautomatic | + | |
- | **Damage Rating:** Tier 4, Light Anti-Armor((game damage only)) | + | |
- | **Fire Capacity:** 4 shots | + | |
- | **Reload Delay:** 10 seconds | + | |
- | Mass: 35lb | + | |
====E10-7-A2 Strategic Marker==== | ====E10-7-A2 Strategic Marker==== | ||
This long barrel shroud focuses a small beam on the target and is equipped with a scope. | This long barrel shroud focuses a small beam on the target and is equipped with a scope. | ||
- | Effective Range 458yds | + | * Effective Range 458yds |
- | Maximum Range: 2290yds | + | |
- | **Velocity: | + | |
- | Rate of Fire: 20RPM Single-Fire | + | |
- | **Damage Rating:** Tier 2, Medium Anti-Personnel((game damage only)) | + | |
- | **Fire Capacity:** 8 shots | + | |
- | **Reload Delay:** 6 seconds | + | |
- | Mass: 16lb | + | |
====E10-7-B Assault Marker==== | ====E10-7-B Assault Marker==== | ||
A submachinegun analogue, this marker is the lightest barrel shroud. | A submachinegun analogue, this marker is the lightest barrel shroud. | ||
- | Effective Range 26yds | + | * Effective Range 26yds |
- | Maximum Range: 130yds | + | |
- | **Velocity: | + | |
- | Rate of Fire: 300RPM Automatic | + | |
- | **Damage Rating:** Tier 1, Light Anti-Personnel((game damage only)) | + | |
- | **Fire Capacity:** 30 shots | + | |
- | **Reload Delay:** 6 seconds | + | |
- | Mass: 7lb | + | |
====E10-7-C Tactical Marker==== | ====E10-7-C Tactical Marker==== | ||
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===Pulse-Burst Mode=== | ===Pulse-Burst Mode=== | ||
- | Effective Range 160yds | + | * Effective Range 160yds |
- | Maximum Range: 800yds | + | |
- | **Velocity: | + | |
- | Rate of Fire: 360RPM Three-Pulse Burst | + | |
- | **Damage Rating:** Tier 2, Medium Anti-Personnel((game damage only)) | + | |
- | **Fire Capacity:** 20 shots | + | |
- | **Reload Delay:** 7 seconds | + | |
- | Mass: 14lb | + | |
===Bomb Mode=== | ===Bomb Mode=== | ||
- | Effective Range 50yds | + | * Effective Range 50yds |
- | Maximum Range: 250yds((direct fire))/ | + | |
- | **Velocity: | + | |
- | Rate of Fire: Single-Shot | + | |
- | **Damage Rating:** Tier 2, Medium Anti-Personnel((game damage only)) | + | |
- | **Burst Radius:** 6yds | + | |
- | **Fire Capacity:** 1 shot | + | |
- | **Reload Delay:** 10 seconds | + | |
- | Mass: N/A | + | |
====E10-7-D Support Marker==== | ====E10-7-D Support Marker==== | ||
This heavy machinegun-analogue barrel shroud is weighted to promote static use and awkward transportation. | This heavy machinegun-analogue barrel shroud is weighted to promote static use and awkward transportation. | ||
- | Effective Range 500yds | + | * Effective Range 500yds |
- | Maximum Range: 2500yds | + | |
- | **Velocity: | + | |
- | Rate of Fire: 500RPM | + | |
- | **Damage Rating:** Tier 3, Heavy Anti-Personnel/ | + | |
- | **Fire Capacity:** 200 shots | + | |
- | **Reload Delay:** 20 seconds | + | |
- | Mass: 73lb | + | |
====E10-7-E Juggernaut Marker==== | ====E10-7-E Juggernaut Marker==== | ||
This shroud mocks a minigun in design and is used as a special-case weapon to challenge the opposition with a mobile heavy weapon. | This shroud mocks a minigun in design and is used as a special-case weapon to challenge the opposition with a mobile heavy weapon. | ||
- | Effective Range 330yds | + | * Effective Range 330yds |
- | Maximum Range: 1650 | + | |
- | **Velocity: | + | |
- | Rate of Fire: 1200RPM | + | |
- | **Damage Rating:** Tier 2, Medium Anti-Personnel((game damage only)) suppressive fire; damage accumulates faster when focused on individual targets | + | |
- | **Fire Capacity:** 400 shots | + | |
- | **Reload Delay:** 60 seconds | + | |
- | Mass: 23lb | + | |
====E10-6 Marker Grenade==== | ====E10-6 Marker Grenade==== | ||
Similar to the E10-7-C in Bomb Mode, this thrown sphere simulates an explosive blast. | Similar to the E10-7-C in Bomb Mode, this thrown sphere simulates an explosive blast. | ||
- | Effective Range 10yds | + | * Effective Range 10yds |
- | Maximum Range: 50yds | + | |
- | **Velocity: | + | |
- | Rate of Fire: Thrown | + | |
- | **Fuse:** 3~5 seconds | + | |
- | **Damage Rating:** Tier 2, Medium Anti-Personnel((game damage only)) | + | |
- | **Burst Radius:** 4yds | + | |
- | **Fire Capacity:** 1 shot | + | |
- | **Reload Delay:** 3 minute automatic | + | |
- | Mass: 1lb | + | |
=====Ar10-7 Radiation-Responsive Tactical Plating===== | =====Ar10-7 Radiation-Responsive Tactical Plating===== |