20x82mm Gauss Cannon Rounds
Stats
Standard Ball-Type Rounds
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Length: 82 millimeters
Caliber: 20 millimeters
Damage Description: This round deals damage through pure kinetic force.
Effective Range 20 kilometers in atmosphere
Muzzle Blast: Loud
Recoil: Moderate
Energy Source: Magnetic Coils
Airburst
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Length: 82 millimeters
Caliber: 20 millimeters
Damage Description: This round deals damage via fragmentation and blast effects.
Effective Range 20 kilometers in atmosphere
Muzzle Blast: Loud
Recoil: Moderate
Energy Source: Antimatter
Area of Effect | Effective Purpose |
0.0-10.0 meters | Tier 5, Medium Anti-Armor |
0.0-10.0 meters | Tier 4, Light Anti-Armor |
10.0-14.0 meters | Tier 2, Medium Anti-Personnel |
14.0-20.0 meters | Tier 1, Light Anti-Personnel |
20.0-28.0 meters | Tier 0, Anti-Individual |
High-Explosive Armor-Piercing
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Length: 82 millimeters
Caliber: 20 millimeters
Damage Description: This round deals damage via kinetic and explosive effects. It is designed to penetrate the target and explode inside.
Effective Range 20 kilometers in atmosphere
Muzzle Blast: Loud
Recoil: Moderate
Energy Source: Antimatter
Area of Effect | Effective Purpose |
0.0-1.0 meters | Tier 3, Heavy Anti-Personnel |
1.0-1.4 meters | Tier 2, Medium Anti-Personnel |
1.4-2.0 meters | Tier 1, Light Anti-Personnel |
2.0-2.8 meters | Tier 0, Anti-Individual |
Armour-Piercing Fin-Stabilized Discarding Sabot
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Length: 82 millimeters
Caliber: 20 millimeters
Damage Description: This round deals damage via kinetic effects. The 10mm zesuaium tipped sabot is designed to penetrate even the toughest armors.
Effective Range 20 kilometers in atmosphere
Muzzle Blast: Loud
Recoil: Moderate
Energy Source: Magnetic Coils
Notes: Limited issue
OOC Notes