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templates:weapon [2018/10/08 18:35] westemplates:weapon [2021/01/16 21:23] andrew
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 ==== Nomenclature Information ==== ==== Nomenclature Information ====
  
-  * **Designer:** (Person(s), Group or Company, etc Responsible For Weapon's Design) +  * Year Created: (YE it was created) 
-  * **Manufacturer:** (Person(s), Group or Company, etc Responsible For Weapon's Manufacture) +  * Designer: (Person(s), Group or Company, etc Responsible For Weapon's Design) 
-  * **Name:**  (Insert Weapon Name) +  * Manufacturer: (Person(s), Group or Company, etc Responsible For Weapon's Manufacture) 
-  * **Nomenclature:** [[international:standard_product_nomenclature_system|Nomenclature System Found Here]] +  * Name:  (Insert Weapon Name) 
-  * **Type:** (Type Of Weapon, ie; Plasma, Gauss, Chemical Projectile Propulsion etc) +  * Nomenclature: [[international:standard_product_nomenclature_system|Nomenclature System Found Here]] 
-  * **Role:** (Role Of Weapon, ie; Assault Rifle, Squad Support Weapon, Anti-Armor Rocket Launcher, ect) +  * Type: (Type Of Weapon, ie; Plasma, Gauss, Chemical Projectile Propulsion etc) 
-  * **Length:** (may also include width and height if appropriate) +  * Role: (Role Of Weapon, ie; Assault Rifle, Squad Support Weapon, Anti-Armor Rocket Launcher, ect) 
-  * **Weight:** (in both imperial and metric, ie pounds and kilograms)+  * Length: (may also include width and height if appropriate) 
 +  * Weight: (in both imperial and metric, ie pounds and kilograms
 +  * Production: (Prototype, Limited Production, Mass Production)
  
 ==== Appearance ==== ==== Appearance ====
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 ==== Discharge Information ==== ==== Discharge Information ====
  
-  * **Muzzle Flash:** (Describe the visible light that comes from the end of the weapon as it discharges. Include the shape of the muzzle flash as well as size and color) +  * Muzzle Flash: (Describe the visible light that comes from the end of the weapon as it discharges. Include the shape of the muzzle flash as well as size and color) 
-  * **Retort:** (Optional: describe the sound of the weapon firing) +  * Retort: (Optional: describe the sound of the weapon firing) 
-  * **Projectile/Beam Appearance:** (Optional: if applicable only. What does the projectile or beam fired out of the weapon look like? What is its color, if applicable? What is the projectile's visibility? Brightness?)  +  * Projectile/Beam Appearance: (Optional: if applicable only. What does the projectile or beam fired out of the weapon look like? What is its color, if applicable? What is the projectile's visibility? Brightness?)  
-  * **Effective Range:** (maximum range at which usage is practical) +  * Effective Range: (maximum range at which usage is practical) 
-  * **Rate of Fire:** (in rounds per second or rounds per minute) +  * Rate of Fire: (in rounds per second or rounds per minute) 
-  * **Recoil:** (degree and pattern of weapon movement upon firing)+  * Recoil: (degree and pattern of weapon movement upon firing)
  
 ==== Ammunition (Or 'Energy Source' if applicable) ==== ==== Ammunition (Or 'Energy Source' if applicable) ====
  
-  * **Ammunition:**(Ammunition __MUST__ Be Linked As Separate Article) +  * Ammunition:(Ammunition __MUST__ Be Linked As Separate Article) 
-  * **[[guide:damage_rating_v3|Purpose]]:** (Damage Rating here - Tier XX, Heavy/Medium/Light Anti-Personnel/Armor/Mecha/Starship/Capital Ship) +  * [[guide:damage_rating_v3|Purpose]]: (Damage Rating here - Tier XX, Heavy/Medium/Light Anti-Personnel/Armor/Mecha/Starship/Capital Ship) 
-  * **Round Capacity:** (Ammunition/Charges Carried Per Battery/Capacitor/Magazine/Shots or Time to Overheat + Cooldown Time)+  * Round Capacity: (Ammunition/Charges Carried Per Battery/Capacitor/Magazine/Shots or Time to Overheat + Cooldown Time)
  
 (Optional: Chart is for multiple ammunition types or firing modes) (Optional: Chart is for multiple ammunition types or firing modes)
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 ==== Weapon Mechanisms ==== ==== Weapon Mechanisms ====
  
-  * **Firing Mechanism:**(How does the weapon operate and cycle so that it fires? How does it proceed to fire the next round after the first? Pump action, recoil operation, gas operation, capacitor/battery recharging the apparatus?+  * Firing Mechanism:(How does the weapon operate and cycle so that it fires? How does it proceed to fire the next round after the first? Pump action, recoil operation, gas operation, capacitor/battery recharging the apparatus?
-  * **Loading:**(How is the weapon loaded with ammunition/powered up/recharged?+  * Loading:(How is the weapon loaded with ammunition/powered up/recharged?
-  * **Mode Selector:**(How is the safety and fire mode selector operated?+  * Mode Selector:(How is the safety and fire mode selector operated?
-  * **Firing Modes:**(Describe the firing modes available to the weapon) +  * Firing Modes:(Describe the firing modes available to the weapon) 
-  * **Safety Mechanism:** (Optional: If separate from firing mode selector only) +  * Safety Mechanism: (Optional: If separate from firing mode selector only) 
-  * **Weapon Sight:**(How is the weapon aimed? Describe the sighting apparatus used to properly aim the weapon and its operation.) +  * Weapon Sight:(How is the weapon aimed? Describe the sighting apparatus used to properly aim the weapon and its operation.) 
-  * **Attachment Hard Points:**(Optional:Is there an inbuilt method of attaching additional tools and equipment? If so, what type of system? How many, and where?)+  * Attachment Hard Points:(Optional:Is there an inbuilt method of attaching additional tools and equipment? If so, what type of system? How many, and where?)
  
 ===== Other ===== ===== Other =====
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 ==== Pricing ==== ==== Pricing ====
  
-  * **(Insert Weapon Name):** (Insert Price in KS, DA, etc)+  * (Insert Weapon Name): (Insert Price in KS, DA, etc)
  
 === Replaceable Parts and Components === === Replaceable Parts and Components ===
  
-  * **(Insert Weapon Part/Component Name):** (Insert Price in KS, DA, etc)+  * (Insert Weapon Part/Component Name): (Insert Price in KS, DA, etc)
  
 === Optional Attachments === === Optional Attachments ===
  
-  * **(Insert Attachment Name):** (Insert Price in KS, DA, etc)+  * (Insert Attachment Name): (Insert Price in KS, DA, etc)
  
 === Ammunition === === Ammunition ===

templates/weapon.txt · Last modified: 2023/12/20 18:23 (external edit)