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technology:nepleslia:vehicular_barrier_projectors [2018/07/05 11:24] – ↷ Links adapted because of a move operation | technology:nepleslia:vehicular_barrier_projectors [2019/05/07 09:07] (current) – removed at creator's request theta | ||
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- | ====== Vehicular Barrier Projectors ====== | ||
- | In [[calendar: | ||
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- | These projectors work just like the VOID's barrier drones, requiring multiple projectors to create point-to-point two- or three-dimensional barriers. | ||
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- | When used with a reactive computer tracking system, these fixed barriers can be activated to intercept incoming rounds. | ||
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- | One fault with this system, however, is when the barrier is defeated. | ||
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- | A version was introduced with stronger barriers and better wiring for use with heavier vehicles such as the [[faction: | ||
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- | ===== Damage Capacity & Performance Information ===== | ||
- | //See [[guide: | ||
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- | ^ Platform | ||
- | ^ [[faction: | ||
- | ^ [[faction: | ||
- | ^ [[faction: | ||
- | ^ [[faction: | ||
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- | //Note: A platform can **not** create more barriers then its projectors allow, nor can a projector create a [[faction: | ||